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Fixed hires textures not scaling. Also increased max size of custom textures to 2048x2048.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6254 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -44,7 +44,7 @@ public:
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TexMode1 mode1; // current filter and clamp modes that texture is set to
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int frameCount;
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int w, h, fmt,MipLevels;
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int w, h, fmt,MipLevels, Realw, Realh;
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int Scaledw, Scaledh;
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bool isRenderTarget; // if render texture, then rendertex is filled with the direct copy of the render target
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