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GeometryShaderGen: Support stereoscopy on GPUs without support for instancing.
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@ -139,6 +139,7 @@ struct VideoConfig final
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bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon
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bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon
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bool bSupportsBBox;
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bool bSupportsGSInstancing; // Needed by GeometryShaderGen, so must stay in VideoCommon
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} backend_info;
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// Utility
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