GeometryShaderGen: Support stereoscopy on GPUs without support for instancing.

This commit is contained in:
Jules Blok
2014-10-29 14:51:12 +01:00
parent 176191dc16
commit d583720a59
5 changed files with 14 additions and 6 deletions

View File

@ -139,6 +139,7 @@ struct VideoConfig final
bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon
bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon
bool bSupportsBBox;
bool bSupportsGSInstancing; // Needed by GeometryShaderGen, so must stay in VideoCommon
} backend_info;
// Utility