mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Move PixelShaderManager, ImageWrite to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -812,14 +812,6 @@
|
||||
RelativePath=".\Src\PixelShaderCache.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\PixelShaderManager.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\PixelShaderManager.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\rasterfont.cpp"
|
||||
>
|
||||
@ -968,14 +960,6 @@
|
||||
RelativePath=".\Src\Logging\Console.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ImageWrite.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ImageWrite.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Logging\Logging.cpp"
|
||||
>
|
||||
|
@ -1,84 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Globals.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <list>
|
||||
#include <vector>
|
||||
|
||||
#include "ImageWrite.h"
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma pack(push, 1)
|
||||
#endif
|
||||
|
||||
struct TGA_HEADER
|
||||
{
|
||||
u8 identsize; // size of ID field that follows 18 u8 header (0 usually)
|
||||
u8 colourmaptype; // type of colour map 0=none, 1=has palette
|
||||
u8 imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed
|
||||
|
||||
s16 colourmapstart; // first colour map entry in palette
|
||||
s16 colourmaplength; // number of colours in palette
|
||||
u8 colourmapbits; // number of bits per palette entry 15,16,24,32
|
||||
|
||||
s16 xstart; // image x origin
|
||||
s16 ystart; // image y origin
|
||||
s16 width; // image width in pixels
|
||||
s16 height; // image height in pixels
|
||||
u8 bits; // image bits per pixel 8,16,24,32
|
||||
u8 descriptor; // image descriptor bits (vh flip bits)
|
||||
|
||||
// pixel data follows header
|
||||
};
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
bool SaveTGA(const char* filename, int width, int height, void* pdata)
|
||||
{
|
||||
TGA_HEADER hdr;
|
||||
FILE* f = fopen(filename, "wb");
|
||||
if (f == NULL)
|
||||
return false;
|
||||
|
||||
_assert_(sizeof(TGA_HEADER) == 18 && sizeof(hdr) == 18);
|
||||
|
||||
memset(&hdr, 0, sizeof(hdr));
|
||||
hdr.imagetype = 2;
|
||||
hdr.bits = 32;
|
||||
hdr.width = width;
|
||||
hdr.height = height;
|
||||
hdr.descriptor |= 8|(1<<5); // 8bit alpha, flip vertical
|
||||
|
||||
fwrite(&hdr, sizeof(hdr), 1, f);
|
||||
fwrite(pdata, width * height * 4, 1, f);
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SaveData(const char* filename, const char* data)
|
||||
{
|
||||
FILE *f = fopen(filename, "wb");
|
||||
if (!f)
|
||||
return false;
|
||||
fwrite(data, strlen(data), 1, f);
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _IMAGEWRITE_H
|
||||
#define _IMAGEWRITE_H
|
||||
|
||||
bool SaveTGA(const char* filename, int width, int height, void* pdata);
|
||||
bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height);
|
||||
bool SaveData(const char* filename, const char* pdata);
|
||||
|
||||
#endif // _IMAGEWRITE_H
|
@ -1,352 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Common.h"
|
||||
#include "Profiler.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "Statistics.h"
|
||||
#include "Config.h"
|
||||
|
||||
#include "PixelShaderManager.h"
|
||||
|
||||
// TODO: move logging to VideoCommon. Until then -
|
||||
#define PRIM_LOG(x, ...)
|
||||
|
||||
static int s_nColorsChanged[2]; // 0 - regular colors, 1 - k colors
|
||||
static int s_nIndTexMtxChanged = 0;
|
||||
static bool s_bAlphaChanged;
|
||||
static bool s_bZBiasChanged;
|
||||
static bool s_bIndTexScaleChanged;
|
||||
static float lastRGBAfull[2][4][4];
|
||||
static u8 s_nTexDimsChanged;
|
||||
static u32 lastAlpha = 0;
|
||||
static u32 lastTexDims[8]={0};
|
||||
static u32 lastZBias = 0;
|
||||
|
||||
// lower byte describes if a texture is nonpow2 or pow2
|
||||
// next byte describes whether the repeat wrap mode is enabled for the s channel
|
||||
// next byte is for t channel
|
||||
static u32 s_texturemask = 0;
|
||||
|
||||
static int maptocoord[8]; // indexed by texture map, holds the texcoord associated with the map
|
||||
static u32 maptocoord_mask = 0;
|
||||
|
||||
void PixelShaderManager::Init()
|
||||
{
|
||||
s_nColorsChanged[0] = s_nColorsChanged[1] = 0;
|
||||
s_nTexDimsChanged = 0;
|
||||
s_nIndTexMtxChanged = 15;
|
||||
s_bAlphaChanged = s_bZBiasChanged = s_bIndTexScaleChanged = true;
|
||||
for (int i = 0; i < 8; ++i)
|
||||
maptocoord[i] = -1;
|
||||
maptocoord_mask = 0;
|
||||
memset(lastRGBAfull, 0, sizeof(lastRGBAfull));
|
||||
}
|
||||
|
||||
void PixelShaderManager::Shutdown()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetConstants()
|
||||
{
|
||||
for (int i = 0; i < 2; ++i) {
|
||||
if (s_nColorsChanged[i]) {
|
||||
int baseind = i ? C_KCOLORS : C_COLORS;
|
||||
for (int j = 0; j < 4; ++j) {
|
||||
if (s_nColorsChanged[i] & (1 << j)) {
|
||||
SetPSConstant4fv(baseind+j, &lastRGBAfull[i][j][0]);
|
||||
}
|
||||
}
|
||||
s_nColorsChanged[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
u32 newmask = 0;
|
||||
for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages+1; ++i) {
|
||||
if (bpmem.tevorders[i/2].getEnable(i&1)) {
|
||||
int texmap = bpmem.tevorders[i/2].getTexMap(i&1);
|
||||
maptocoord[texmap] = bpmem.tevorders[i/2].getTexCoord(i&1);
|
||||
newmask |= 1 << texmap;
|
||||
SetTexDimsChanged(texmap);
|
||||
}
|
||||
}
|
||||
|
||||
if (maptocoord_mask != newmask) {
|
||||
//u32 changes = maptocoord_mask ^ newmask;
|
||||
for (int i = 0; i < 8; ++i) {
|
||||
if (newmask & (1 << i)) {
|
||||
SetTexDimsChanged(i);
|
||||
}
|
||||
else {
|
||||
maptocoord[i] = -1;
|
||||
}
|
||||
}
|
||||
maptocoord_mask = newmask;
|
||||
}
|
||||
|
||||
if (s_nTexDimsChanged) {
|
||||
for (int i = 0; i < 8; ++i) {
|
||||
if (s_nTexDimsChanged & (1<<i)) {
|
||||
SetPSTextureDims(i);
|
||||
}
|
||||
}
|
||||
s_nTexDimsChanged = 0;
|
||||
}
|
||||
|
||||
if (s_bAlphaChanged) {
|
||||
SetPSConstant4f(C_ALPHA, (lastAlpha&0xff)/255.0f, ((lastAlpha>>8)&0xff)/255.0f, 0, ((lastAlpha>>16)&0xff)/255.0f);
|
||||
}
|
||||
|
||||
if (s_bZBiasChanged) {
|
||||
u32 bits;
|
||||
float ffrac = 255.0f/256.0f;
|
||||
float ftemp[4];
|
||||
switch (bpmem.ztex2.type) {
|
||||
case 0:
|
||||
bits = 8;
|
||||
ftemp[0] = ffrac/(256.0f*256.0f); ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac; ftemp[3] = 0;
|
||||
break;
|
||||
case 1:
|
||||
bits = 16;
|
||||
ftemp[0] = 0; ftemp[1] = ffrac/(256.0f*256.0f); ftemp[2] = ffrac/256.0f; ftemp[3] = ffrac;
|
||||
break;
|
||||
case 2:
|
||||
bits = 24;
|
||||
ftemp[0] = ffrac/(256.0f*256.0f); ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac; ftemp[3] = 0;
|
||||
break;
|
||||
}
|
||||
//ERROR_LOG("pixel=%x,%x, bias=%x\n", bpmem.zcontrol.pixel_format, bpmem.ztex2.type, lastZBias);
|
||||
SetPSConstant4fv(C_ZBIAS, ftemp);
|
||||
SetPSConstant4f(C_ZBIAS+1, 0, 0, 0, (float)( (((int)lastZBias<<8)>>8))/16777216.0f);
|
||||
}
|
||||
|
||||
// indirect incoming texture scales, update all!
|
||||
if (s_bIndTexScaleChanged) {
|
||||
// set as two sets of vec4s, each containing S and T of two ind stages.
|
||||
float f[8];
|
||||
|
||||
for (u32 i = 0; i < bpmem.genMode.numindstages; ++i) {
|
||||
int srctexmap = bpmem.tevindref.getTexMap(i);
|
||||
int texcoord = bpmem.tevindref.getTexCoord(i);
|
||||
TCoordInfo& tc = bpmem.texcoords[texcoord];
|
||||
|
||||
f[2*i] = bpmem.texscale[i/2].getScaleS(i&1) *
|
||||
(float)(tc.s.scale_minus_1+1) / (float)(lastTexDims[srctexmap] & 0xffff);
|
||||
f[2*i+1] = bpmem.texscale[i/2].getScaleT(i&1) *
|
||||
(float)(tc.t.scale_minus_1+1) / (float)((lastTexDims[srctexmap] >> 16) & 0xfff);
|
||||
// Yes, the above should really be 0xfff. The top 4 bits are used for other stuff.
|
||||
PRIM_LOG("tex indscale%d: %f %f\n", i, f[2*i], f[2*i+1]);
|
||||
}
|
||||
|
||||
SetPSConstant4fv(C_INDTEXSCALE, f);
|
||||
|
||||
if (bpmem.genMode.numindstages > 2)
|
||||
SetPSConstant4fv(C_INDTEXSCALE+1, &f[4]);
|
||||
|
||||
s_bIndTexScaleChanged = false;
|
||||
}
|
||||
|
||||
if (s_nIndTexMtxChanged) {
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
if (s_nIndTexMtxChanged & (1 << i)) {
|
||||
int scale = ((u32)bpmem.indmtx[i].col0.s0 << 0) |
|
||||
((u32)bpmem.indmtx[i].col1.s1 << 2) |
|
||||
((u32)bpmem.indmtx[i].col2.s2 << 4);
|
||||
float fscale = powf(2.0f, (float)(scale - 17)) / 1024.0f;
|
||||
|
||||
// xyz - static matrix
|
||||
//TODO w - dynamic matrix scale / 256...... somehow / 4 works better
|
||||
SetPSConstant4f(C_INDTEXMTX+2*i,
|
||||
bpmem.indmtx[i].col0.ma * fscale,
|
||||
bpmem.indmtx[i].col1.mc * fscale,
|
||||
bpmem.indmtx[i].col2.me * fscale,
|
||||
fscale * 256.0f);
|
||||
SetPSConstant4f(C_INDTEXMTX+2*i+1,
|
||||
bpmem.indmtx[i].col0.mb * fscale,
|
||||
bpmem.indmtx[i].col1.md * fscale,
|
||||
bpmem.indmtx[i].col2.mf * fscale,
|
||||
fscale * 256.0f);
|
||||
|
||||
PRIM_LOG("indmtx%d: scale=%f, mat=(%f %f %f; %f %f %f)\n", i,
|
||||
1024.0f*fscale, bpmem.indmtx[i].col0.ma * fscale, bpmem.indmtx[i].col1.mc * fscale, bpmem.indmtx[i].col2.me * fscale,
|
||||
bpmem.indmtx[i].col0.mb * fscale, bpmem.indmtx[i].col1.md * fscale, bpmem.indmtx[i].col2.mf * fscale, fscale);
|
||||
}
|
||||
}
|
||||
s_nIndTexMtxChanged = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetPSTextureDims(int texid)
|
||||
{
|
||||
float fdims[4];
|
||||
if (s_texturemask & (1<<texid)) {
|
||||
if (maptocoord[texid] >= 0) {
|
||||
TCoordInfo& tc = bpmem.texcoords[maptocoord[texid]];
|
||||
fdims[0] = (float)(lastTexDims[texid]&0xffff);
|
||||
fdims[1] = (float)((lastTexDims[texid]>>16)&0xfff);
|
||||
fdims[2] = (float)(tc.s.scale_minus_1+1)/(float)(lastTexDims[texid]&0xffff);
|
||||
fdims[3] = (float)(tc.t.scale_minus_1+1)/(float)((lastTexDims[texid]>>16)&0xfff);
|
||||
}
|
||||
else {
|
||||
fdims[0] = (float)(lastTexDims[texid]&0xffff);
|
||||
fdims[1] = (float)((lastTexDims[texid]>>16)&0xfff);
|
||||
fdims[2] = 1.0f;
|
||||
fdims[3] = 1.0f;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (maptocoord[texid] >= 0) {
|
||||
TCoordInfo& tc = bpmem.texcoords[maptocoord[texid]];
|
||||
fdims[0] = (float)(tc.s.scale_minus_1+1)/(float)(lastTexDims[texid]&0xffff);
|
||||
fdims[1] = (float)(tc.t.scale_minus_1+1)/(float)((lastTexDims[texid]>>16)&0xfff);
|
||||
fdims[2] = 1.0f/(float)(tc.s.scale_minus_1+1);
|
||||
fdims[3] = 1.0f/(float)(tc.t.scale_minus_1+1);
|
||||
}
|
||||
else {
|
||||
fdims[0] = 1.0f;
|
||||
fdims[1] = 1.0f;
|
||||
fdims[2] = 1.0f/(float)(lastTexDims[texid]&0xffff);
|
||||
fdims[3] = 1.0f/(float)((lastTexDims[texid]>>16)&0xfff);
|
||||
}
|
||||
}
|
||||
|
||||
PRIM_LOG("texdims%d: %f %f %f %f\n", texid, fdims[0], fdims[1], fdims[2], fdims[3]);
|
||||
SetPSConstant4fv(C_TEXDIMS + texid, fdims);
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetColorChanged(int type, int num)
|
||||
{
|
||||
int r = bpmem.tevregs[num].low.a;
|
||||
int a = bpmem.tevregs[num].low.b;
|
||||
int b = bpmem.tevregs[num].high.a;
|
||||
int g = bpmem.tevregs[num].high.b;
|
||||
float *pf = &lastRGBAfull[type][num][0];
|
||||
pf[0] = (float)r / 255.0f;
|
||||
pf[1] = (float)g / 255.0f;
|
||||
pf[2] = (float)b / 255.0f;
|
||||
pf[3] = (float)a / 255.0f;
|
||||
s_nColorsChanged[type] |= 1 << num;
|
||||
PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]);
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetAlpha(const AlphaFunc& alpha)
|
||||
{
|
||||
if ((alpha.hex & 0xffff) != lastAlpha) {
|
||||
lastAlpha = (lastAlpha & ~0xffff) | (alpha.hex & 0xffff);
|
||||
s_bAlphaChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetDestAlpha(const ConstantAlpha& alpha)
|
||||
{
|
||||
if (alpha.alpha != (lastAlpha >> 16)) {
|
||||
lastAlpha = (lastAlpha & ~0xff0000) | ((alpha.hex & 0xff) << 16);
|
||||
s_bAlphaChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetTexDims(int texmapid, u32 width, u32 height, u32 wraps, u32 wrapt)
|
||||
{
|
||||
u32 wh = width | (height << 16) | (wraps << 28) | (wrapt << 30);
|
||||
if (lastTexDims[texmapid] != wh) {
|
||||
lastTexDims[texmapid] = wh;
|
||||
s_nTexDimsChanged |= 1 << texmapid;
|
||||
}
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetZTextureBias(u32 bias)
|
||||
{
|
||||
if (lastZBias != bias) {
|
||||
s_bZBiasChanged = true;
|
||||
lastZBias = bias;
|
||||
}
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetIndTexScaleChanged()
|
||||
{
|
||||
s_bIndTexScaleChanged = true;
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetIndMatrixChanged(int matrixidx)
|
||||
{
|
||||
s_nIndTexMtxChanged |= 1 << matrixidx;
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetGenModeChanged()
|
||||
{
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetTevCombinerChanged(int id)
|
||||
{
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetTevKSelChanged(int id)
|
||||
{
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetTevOrderChanged(int id)
|
||||
{
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetTevIndirectChanged(int id)
|
||||
{
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetZTextureOpChanged()
|
||||
{
|
||||
s_bZBiasChanged = true;
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetTexturesUsed(u32 nonpow2tex)
|
||||
{
|
||||
if (s_texturemask != nonpow2tex) {
|
||||
for (int i = 0; i < 8; ++i) {
|
||||
if (nonpow2tex & (0x10101 << i)) {
|
||||
// this check was previously implicit, but should it be here?
|
||||
if (s_nTexDimsChanged )
|
||||
s_nTexDimsChanged |= 1 << i;
|
||||
}
|
||||
}
|
||||
s_texturemask = nonpow2tex;
|
||||
}
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetTexDimsChanged(int texmapid)
|
||||
{
|
||||
// this check was previously implicit, but should it be here?
|
||||
if (s_nTexDimsChanged)
|
||||
s_nTexDimsChanged |= 1 << texmapid;
|
||||
|
||||
SetIndTexScaleChanged();
|
||||
}
|
||||
|
||||
void PixelShaderManager::SetColorMatrix(const float* pmatrix, const float* pfConstAdd)
|
||||
{
|
||||
SetPSConstant4fv(C_COLORMATRIX, pmatrix);
|
||||
SetPSConstant4fv(C_COLORMATRIX+1, pmatrix+4);
|
||||
SetPSConstant4fv(C_COLORMATRIX+2, pmatrix+8);
|
||||
SetPSConstant4fv(C_COLORMATRIX+3, pmatrix+12);
|
||||
SetPSConstant4fv(C_COLORMATRIX+4, pfConstAdd);
|
||||
}
|
||||
|
||||
u32 PixelShaderManager::GetTextureMask()
|
||||
{
|
||||
return s_texturemask;
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _PIXELSHADERMANAGER_H
|
||||
#define _PIXELSHADERMANAGER_H
|
||||
|
||||
#include "BPMemory.h"
|
||||
#include "PixelShader.h"
|
||||
|
||||
void SetPSConstant4f(int const_number, float f1, float f2, float f3, float f4);
|
||||
void SetPSConstant4fv(int const_number, const float *f);
|
||||
|
||||
// The non-API dependent parts.
|
||||
class PixelShaderManager
|
||||
{
|
||||
static void SetPSTextureDims(int texid);
|
||||
public:
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
|
||||
static void SetConstants(); // sets pixel shader constants
|
||||
|
||||
// constant management, should be called after memory is committed
|
||||
static void SetColorChanged(int type, int index);
|
||||
static void SetAlpha(const AlphaFunc& alpha);
|
||||
static void SetDestAlpha(const ConstantAlpha& alpha);
|
||||
static void SetTexDims(int texmapid, u32 width, u32 height, u32 wraps, u32 wrapt);
|
||||
static void SetZTextureBias(u32 bias);
|
||||
static void SetIndTexScaleChanged();
|
||||
static void SetIndMatrixChanged(int matrixidx);
|
||||
|
||||
static void SetGenModeChanged();
|
||||
static void SetTevCombinerChanged(int id);
|
||||
static void SetTevKSelChanged(int id);
|
||||
static void SetTevOrderChanged(int id);
|
||||
static void SetTevIndirectChanged(int id);
|
||||
static void SetZTextureOpChanged();
|
||||
static void SetTexturesUsed(u32 nonpow2tex);
|
||||
static void SetTexDimsChanged(int texmapid);
|
||||
|
||||
static void SetColorMatrix(const float* pmatrix, const float* pfConstAdd);
|
||||
|
||||
static u32 GetTextureMask();
|
||||
};
|
||||
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user