In linux when in fullscreen, make escape leave fullscreen then pause.

More like on windows?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5079 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-02-18 00:50:08 +00:00
parent 967c5891e9
commit d5c094df75
2 changed files with 16 additions and 7 deletions

View File

@ -571,7 +571,7 @@ void OpenGL_Update()
switch(event.type) {
case KeyRelease:
key = XLookupKeysym((XKeyEvent*)&event, 0);
if((key >= XK_F1 && key <= XK_F9) || key == XK_Escape) {
if(key >= XK_F1 && key <= XK_F9) {
g_VideoInitialize.pKeyPress(FKeyPressed, ShiftPressed, ControlPressed);
FKeyPressed = -1;
} else {
@ -590,13 +590,20 @@ void OpenGL_Update()
else
FKeyPressed = key - 0xff4e;
}
else if (key == XK_Return && ((event.xkey.state & Mod1Mask) == Mod1Mask))
ToggleFullscreenMode();
else if (key == XK_Escape)
{
if (!GLWin.fs)
FKeyPressed = 0x1c;
if (GLWin.fs)
{
ToggleFullscreenMode();
XEvent event;
do {
XMaskEvent(GLWin.dpy, StructureNotifyMask, &event);
} while ( (event.type != MapNotify) || (event.xmap.event != GLWin.win) );
}
g_VideoInitialize.pKeyPress(0x1c, ShiftPressed, ControlPressed);
}
else if (key == XK_Return && ((event.xkey.state & Mod1Mask) == Mod1Mask))
ToggleFullscreenMode();
else {
if(key == XK_Shift_L || key == XK_Shift_R)
ShiftPressed = true;