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Merge pull request #4401 from JosJuice/rename-getuniqueid
DiscIO/SConfig: Rename GetUniqueID to GetGameID
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@ -142,7 +142,7 @@ bool CRenderFrame::IsValidSavestateDropped(const std::string& filepath)
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std::string internal_game_id(game_id_length, ' ');
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file.read(&internal_game_id[0], game_id_length);
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return internal_game_id == SConfig::GetInstance().GetUniqueID();
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return internal_game_id == SConfig::GetInstance().GetGameID();
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}
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#ifdef _WIN32
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