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Move the ZTP hack to the game properties (reverted all changes from r6057 to the video plugins) due to some obvious reasons. Also some fixes to the coding style.
Remove a member variable which I introduced in r5907 although it never actually got used. Restores binary compatibility (at least in that regard) to pre-r5907 video plugins, but breaks any binaries after that :P Update FIFO watermark tightness recommendations. 1000 is quite a high value I guess, but some people seem to need it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6060 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -182,7 +182,6 @@ struct TabAdvanced : public W32Util::Tab
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Button_SetCheck(GetDlgItem(hDlg, IDC_WIREFRAME), g_Config.bWireFrame);
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Button_SetCheck(GetDlgItem(hDlg, IDC_DISABLEFOG), g_Config.bDisableFog);
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Button_SetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY), !g_Config.bEFBCopyDisable);
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Button_SetCheck(GetDlgItem(hDlg, IDC_ZTPSPEEDUP), g_Config.bZTPSpeedHack);
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Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
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Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
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@ -227,7 +226,6 @@ struct TabAdvanced : public W32Util::Tab
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g_Config.bDumpFrames = false;
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g_Config.bShowShaderErrors = true;
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g_Config.bUseNativeMips = true;
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g_Config.bZTPSpeedHack = Button_GetCheck(GetDlgItem(hDlg, IDC_ZTPSPEEDUP)) ? true : false;
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g_Config.iMaxAnisotropy = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? 16 : 1;
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g_Config.bForceFiltering = false;
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