Move the ZTP hack to the game properties (reverted all changes from r6057 to the video plugins) due to some obvious reasons. Also some fixes to the coding style.

Remove a member variable which I introduced in r5907 although it never actually got used. Restores binary compatibility (at least in that regard) to pre-r5907 video plugins, but breaks any binaries after that :P

Update FIFO watermark tightness recommendations. 1000 is quite a high value I guess, but some people seem to need it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6060 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-08-05 18:41:02 +00:00
parent 8dc01b685f
commit d5d7beb6c7
13 changed files with 118 additions and 84 deletions

View File

@ -182,7 +182,6 @@ struct TabAdvanced : public W32Util::Tab
Button_SetCheck(GetDlgItem(hDlg, IDC_WIREFRAME), g_Config.bWireFrame);
Button_SetCheck(GetDlgItem(hDlg, IDC_DISABLEFOG), g_Config.bDisableFog);
Button_SetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY), !g_Config.bEFBCopyDisable);
Button_SetCheck(GetDlgItem(hDlg, IDC_ZTPSPEEDUP), g_Config.bZTPSpeedHack);
Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
@ -227,7 +226,6 @@ struct TabAdvanced : public W32Util::Tab
g_Config.bDumpFrames = false;
g_Config.bShowShaderErrors = true;
g_Config.bUseNativeMips = true;
g_Config.bZTPSpeedHack = Button_GetCheck(GetDlgItem(hDlg, IDC_ZTPSPEEDUP)) ? true : false;
g_Config.iMaxAnisotropy = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? 16 : 1;
g_Config.bForceFiltering = false;