Move the ZTP hack to the game properties (reverted all changes from r6057 to the video plugins) due to some obvious reasons. Also some fixes to the coding style.

Remove a member variable which I introduced in r5907 although it never actually got used. Restores binary compatibility (at least in that regard) to pre-r5907 video plugins, but breaks any binaries after that :P

Update FIFO watermark tightness recommendations. 1000 is quite a high value I guess, but some people seem to need it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6060 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-08-05 18:41:02 +00:00
parent 8dc01b685f
commit d5d7beb6c7
13 changed files with 118 additions and 84 deletions

View File

@ -6,6 +6,7 @@
#define IDD_SETTINGS 103
#define IDD_ADVANCED 105
#define IDC_ADAPTER 1001
//#define IDC_ANTIALIASMODE 1002
#define IDC_VSYNC 1006
#define IDC_ASPECT_16_9 1008
#define IDC_ASPECT_4_3 1009
@ -18,10 +19,15 @@
#define IDC_OVERLAYSTATS 1016
#define IDC_OVERLAYPROJSTATS 1017
#define IDC_ENABLEEFBCOPY 1018
//#define IDC_EFBTORAM 1019
//#define IDC_EFBTOTEX 1020
#define IDC_TEXFMT_OVERLAY 1024
#define IDC_TEXFMT_CENTER 1025
#define IDC_ENABLEXFB 1026
#define IDC_FORCEANISOTROPY 1027
//#define IDC_ENABLEXFB2 1027
//#define IDC_ENABLEREALXFB 1027
//#define IDC_LOADHIRESTEXTURE 1028
#define IDC_EFBSCALEDCOPY 1029
#define IDC_OSDHOTKEY 1030
#define IDC_COMBO2 1040
@ -30,7 +36,7 @@
#define IDC_SAFE_TEXTURE_CACHE_NORMAL 1042
#define IDC_RADIO3 1043
#define IDC_SAFE_TEXTURE_CACHE_FAST 1043
#define IDC_ZTPSPEEDUP 1050
//#define IDC_DISABLEMIPS 1100
#define IDC_STATIC -1
// Next default values for new objects
@ -39,7 +45,7 @@
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 106
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1045
#define _APS_NEXT_SYMED_VALUE 102
#define _APS_NEXT_CONTROL_VALUE 1044
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif