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Adjust order and spacing of various #includes
Move some #includes around to match the Contributing guidelines.
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/AbstractFramebuffer.h"
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#include "VideoCommon/AbstractTexture.h"
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AbstractFramebuffer::AbstractFramebuffer(AbstractTexture* color_attachment,
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/GraphicsModSystem/Runtime/CustomShaderCache.h"
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#include "VideoCommon/AbstractGfx.h"
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#include "VideoCommon/VideoConfig.h"
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@ -2,7 +2,9 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/PerfQueryBase.h"
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#include <memory>
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#include "VideoCommon/VideoConfig.h"
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std::unique_ptr<PerfQueryBase> g_perf_query;
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