Now Dolphin officially supports Multi-WiiMote (up to 4)

* You can connect/disconnect one or more WiiMote from Menu->Tools any time (must pause game first)

* Up to 4 Emulated Wiimotes can work together at the same timer

(PS: "Wiimote_Real" needs to be rewritten to support Multi-WiiMote, and it could be broken already now)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4736 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2009-12-27 19:31:02 +00:00
parent 4483f2c7b5
commit d62d6b0c33
36 changed files with 2046 additions and 2749 deletions

View File

@ -30,12 +30,10 @@
extern Display* WMdisplay;
#endif
// Definitions and declarations
void DoInitialize();
int GetUpdateRate();
void InterruptDebugging(bool Emu, const void* _pData);
void ReadDebugging(bool Emu, const void* _pData, int Size);
bool IsFocus();
int GetUpdateRate();
//void InterruptDebugging(bool Emu, const void* _pData);
//void ReadDebugging(bool Emu, const void* _pData, int Size);
// Movement recording
#define RECORDING_ROWS 15