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Config: Port remaining Interface settings to new config system.
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@ -28,7 +28,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
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for (const std::string_view section :
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{"NetPlay", "General", "GBA", "Display", "Network", "Analytics", "AndroidOverlayButtons",
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"DSP", "GameList", "FifoPlayer", "AutoUpdate", "Movie", "Input", "Debug",
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"BluetoothPassthrough", "USBPassthrough"})
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"BluetoothPassthrough", "USBPassthrough", "Interface"})
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{
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if (config_location.section == section)
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return true;
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@ -73,13 +73,6 @@ bool IsSettingSaveable(const Config::Location& config_location)
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&Config::MAIN_REAL_WII_REMOTE_REPEAT_REPORTS.GetLocation(),
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&Config::MAIN_DSP_HLE.GetLocation(),
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// Main.Interface
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&Config::MAIN_USE_PANIC_HANDLERS.GetLocation(),
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&Config::MAIN_ABORT_ON_PANIC_ALERT.GetLocation(),
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&Config::MAIN_OSD_MESSAGES.GetLocation(),
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&Config::MAIN_SKIP_NKIT_WARNING.GetLocation(),
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// UI.General
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&Config::MAIN_USE_DISCORD_PRESENCE.GetLocation(),
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