AudioCommon: rename ClearAudioBuffer(mute) to SetSoundStreamRunning(running)

This commit is contained in:
Michael M
2017-10-21 12:35:58 -07:00
parent 7bcdd1a46a
commit d6985fc3e8
3 changed files with 4 additions and 4 deletions

View File

@ -147,7 +147,7 @@ static void RunAdjacentSystems(bool running)
{
// NOTE: We're assuming these will not try to call Break or EnableStepping.
Fifo::EmulatorState(running);
AudioCommon::ClearAudioBuffer(!running);
AudioCommon::SetSoundStreamRunning(running);
}
void Stop()