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Merge pull request #11748 from lioncash/enet
Common/ENetUtil: Move interface into Common namespace
This commit is contained in:
commit
d6ae7ad59c
@ -41,8 +41,8 @@ add_library(common
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DebugInterface.h
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DebugInterface.h
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DynamicLibrary.cpp
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DynamicLibrary.cpp
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DynamicLibrary.h
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DynamicLibrary.h
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ENetUtil.cpp
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ENet.cpp
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ENetUtil.h
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ENet.h
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EnumFormatter.h
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EnumFormatter.h
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EnumMap.h
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EnumMap.h
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Event.h
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Event.h
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@ -1,12 +1,12 @@
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// Copyright 2015 Dolphin Emulator Project
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// Copyright 2015 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/ENetUtil.h"
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#include "Common/ENet.h"
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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namespace ENetUtil
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namespace Common::ENet
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{
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{
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void WakeupThread(ENetHost* host)
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void WakeupThread(ENetHost* host)
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{
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{
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@ -62,4 +62,4 @@ bool SendPacket(ENetPeer* socket, const sf::Packet& packet, u8 channel_id)
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return true;
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return true;
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}
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}
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} // namespace ENetUtil
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} // namespace Common::ENet
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@ -9,9 +9,9 @@
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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namespace ENetUtil
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namespace Common::ENet
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{
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{
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void WakeupThread(ENetHost* host);
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void WakeupThread(ENetHost* host);
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int ENET_CALLBACK InterceptCallback(ENetHost* host, ENetEvent* event);
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int ENET_CALLBACK InterceptCallback(ENetHost* host, ENetEvent* event);
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bool SendPacket(ENetPeer* socket, const sf::Packet& packet, u8 channel_id);
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bool SendPacket(ENetPeer* socket, const sf::Packet& packet, u8 channel_id);
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} // namespace ENetUtil
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} // namespace Common::ENet
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@ -23,7 +23,7 @@
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#include "Common/CommonPaths.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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#include "Common/Crypto/SHA1.h"
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#include "Common/Crypto/SHA1.h"
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#include "Common/ENetUtil.h"
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#include "Common/ENet.h"
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#include "Common/FileUtil.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/MsgHandler.h"
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@ -168,7 +168,7 @@ NetPlayClient::NetPlayClient(const std::string& address, const u16 port, NetPlay
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{
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{
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if (Connect())
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if (Connect())
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{
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{
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m_client->intercept = ENetUtil::InterceptCallback;
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m_client->intercept = Common::ENet::InterceptCallback;
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m_thread = std::thread(&NetPlayClient::ThreadFunc, this);
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m_thread = std::thread(&NetPlayClient::ThreadFunc, this);
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}
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}
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}
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}
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@ -1522,7 +1522,7 @@ void NetPlayClient::OnGameDigestAbort()
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void NetPlayClient::Send(const sf::Packet& packet, const u8 channel_id)
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void NetPlayClient::Send(const sf::Packet& packet, const u8 channel_id)
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{
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{
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ENetUtil::SendPacket(m_server, packet, channel_id);
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Common::ENet::SendPacket(m_server, packet, channel_id);
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}
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}
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void NetPlayClient::DisplayPlayersPing()
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void NetPlayClient::DisplayPlayersPing()
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@ -1577,7 +1577,7 @@ void NetPlayClient::SendAsync(sf::Packet&& packet, const u8 channel_id)
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std::lock_guard lkq(m_crit.async_queue_write);
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std::lock_guard lkq(m_crit.async_queue_write);
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m_async_queue.Push(AsyncQueueEntry{std::move(packet), channel_id});
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m_async_queue.Push(AsyncQueueEntry{std::move(packet), channel_id});
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}
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}
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ENetUtil::WakeupThread(m_client);
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Common::ENet::WakeupThread(m_client);
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}
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}
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// called from ---NETPLAY--- thread
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// called from ---NETPLAY--- thread
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@ -20,7 +20,7 @@
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "Common/CommonPaths.h"
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#include "Common/CommonPaths.h"
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#include "Common/ENetUtil.h"
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#include "Common/ENet.h"
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#include "Common/FileUtil.h"
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#include "Common/FileUtil.h"
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#include "Common/HttpRequest.h"
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#include "Common/HttpRequest.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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@ -153,7 +153,7 @@ NetPlayServer::NetPlayServer(const u16 port, const bool forward_port, NetPlayUI*
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if (m_server != nullptr)
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if (m_server != nullptr)
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{
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{
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m_server->mtu = std::min(m_server->mtu, NetPlay::MAX_ENET_MTU);
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m_server->mtu = std::min(m_server->mtu, NetPlay::MAX_ENET_MTU);
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m_server->intercept = ENetUtil::InterceptCallback;
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m_server->intercept = Common::ENet::InterceptCallback;
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}
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}
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SetupIndex();
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SetupIndex();
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@ -701,7 +701,7 @@ void NetPlayServer::SendAsync(sf::Packet&& packet, const PlayerId pid, const u8
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std::lock_guard lkq(m_crit.async_queue_write);
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std::lock_guard lkq(m_crit.async_queue_write);
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m_async_queue.Push(AsyncQueueEntry{std::move(packet), pid, TargetMode::Only, channel_id});
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m_async_queue.Push(AsyncQueueEntry{std::move(packet), pid, TargetMode::Only, channel_id});
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}
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}
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ENetUtil::WakeupThread(m_server);
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Common::ENet::WakeupThread(m_server);
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}
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}
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void NetPlayServer::SendAsyncToClients(sf::Packet&& packet, const PlayerId skip_pid,
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void NetPlayServer::SendAsyncToClients(sf::Packet&& packet, const PlayerId skip_pid,
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@ -712,7 +712,7 @@ void NetPlayServer::SendAsyncToClients(sf::Packet&& packet, const PlayerId skip_
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m_async_queue.Push(
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m_async_queue.Push(
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AsyncQueueEntry{std::move(packet), skip_pid, TargetMode::AllExcept, channel_id});
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AsyncQueueEntry{std::move(packet), skip_pid, TargetMode::AllExcept, channel_id});
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}
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}
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ENetUtil::WakeupThread(m_server);
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Common::ENet::WakeupThread(m_server);
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}
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}
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void NetPlayServer::SendChunked(sf::Packet&& packet, const PlayerId pid, const std::string& title)
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void NetPlayServer::SendChunked(sf::Packet&& packet, const PlayerId pid, const std::string& title)
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@ -2183,7 +2183,7 @@ void NetPlayServer::SendToClients(const sf::Packet& packet, const PlayerId skip_
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void NetPlayServer::Send(ENetPeer* socket, const sf::Packet& packet, const u8 channel_id)
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void NetPlayServer::Send(ENetPeer* socket, const sf::Packet& packet, const u8 channel_id)
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{
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{
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ENetUtil::SendPacket(socket, packet, channel_id);
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Common::ENet::SendPacket(socket, packet, channel_id);
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}
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}
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void NetPlayServer::KickPlayer(PlayerId player)
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void NetPlayServer::KickPlayer(PlayerId player)
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@ -42,7 +42,7 @@
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<ClInclude Include="Common\Debug\Watches.h" />
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<ClInclude Include="Common\Debug\Watches.h" />
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<ClInclude Include="Common\DebugInterface.h" />
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<ClInclude Include="Common\DebugInterface.h" />
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<ClInclude Include="Common\DynamicLibrary.h" />
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<ClInclude Include="Common\DynamicLibrary.h" />
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<ClInclude Include="Common\ENetUtil.h" />
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<ClInclude Include="Common\ENet.h" />
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<ClInclude Include="Common\EnumFormatter.h" />
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<ClInclude Include="Common\EnumFormatter.h" />
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<ClInclude Include="Common\EnumMap.h" />
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<ClInclude Include="Common\EnumMap.h" />
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<ClInclude Include="Common\Event.h" />
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<ClInclude Include="Common\Event.h" />
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@ -753,7 +753,7 @@
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<ClCompile Include="Common\Debug\MemoryPatches.cpp" />
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<ClCompile Include="Common\Debug\MemoryPatches.cpp" />
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<ClCompile Include="Common\Debug\Watches.cpp" />
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<ClCompile Include="Common\Debug\Watches.cpp" />
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<ClCompile Include="Common\DynamicLibrary.cpp" />
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<ClCompile Include="Common\DynamicLibrary.cpp" />
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<ClCompile Include="Common\ENetUtil.cpp" />
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<ClCompile Include="Common\ENet.cpp" />
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<ClCompile Include="Common\FatFsUtil.cpp" />
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<ClCompile Include="Common\FatFsUtil.cpp" />
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<ClCompile Include="Common\FileSearch.cpp" />
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<ClCompile Include="Common\FileSearch.cpp" />
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<ClCompile Include="Common\FileUtil.cpp" />
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<ClCompile Include="Common\FileUtil.cpp" />
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