mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
glMapBuffer was slow, go back to glBufferSubData, single combined ps/vs ubo now
This commit is contained in:

committed by
Sonicadvance1

parent
d9117ab6a1
commit
d70726b035
@ -206,9 +206,6 @@ void VertexManager::vFlush()
|
||||
// set global constants
|
||||
VertexShaderManager::SetConstants();
|
||||
PixelShaderManager::SetConstants();
|
||||
|
||||
if(g_ActiveConfig.bUseGLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO)
|
||||
ProgramShaderCache::FlushConstants();
|
||||
|
||||
// setup the pointers
|
||||
if (g_nativeVertexFmt)
|
||||
|
Reference in New Issue
Block a user