Merge pull request #5504 from ligfx/qtsettingsandpaths

DolphinQt2: rework Settings/PathDialog + empty GameList interaction
This commit is contained in:
shuffle2
2017-06-05 16:46:36 -07:00
committed by GitHub
25 changed files with 234 additions and 189 deletions

View File

@ -32,7 +32,6 @@ set(SRCS
Config/Mapping/WiimoteEmuExtension.cpp Config/Mapping/WiimoteEmuExtension.cpp
Config/Mapping/WiimoteEmuGeneral.cpp Config/Mapping/WiimoteEmuGeneral.cpp
Config/Mapping/WiimoteEmuMotionControl.cpp Config/Mapping/WiimoteEmuMotionControl.cpp
Config/PathDialog.cpp
Config/PropertiesDialog.cpp Config/PropertiesDialog.cpp
Config/SettingsWindow.cpp Config/SettingsWindow.cpp
GameList/GameFile.cpp GameList/GameFile.cpp
@ -40,9 +39,11 @@ set(SRCS
GameList/GameListModel.cpp GameList/GameListModel.cpp
GameList/GameTracker.cpp GameList/GameTracker.cpp
GameList/ListProxyModel.cpp GameList/ListProxyModel.cpp
QtUtils/DoubleClickEventFilter.cpp
QtUtils/ElidedButton.cpp QtUtils/ElidedButton.cpp
Settings/GeneralPane.cpp Settings/GeneralPane.cpp
Settings/InterfacePane.cpp Settings/InterfacePane.cpp
Settings/PathPane.cpp
) )
list(APPEND LIBS core uicommon) list(APPEND LIBS core uicommon)

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@ -371,7 +371,7 @@ void ControllersWindow::OnWiimoteRefreshPressed()
void ControllersWindow::OnEmulationStateChanged(bool running) void ControllersWindow::OnEmulationStateChanged(bool running)
{ {
if (!Settings().IsWiiGameRunning() || NetPlay::IsNetPlayRunning()) if (!Settings::Instance().IsWiiGameRunning() || NetPlay::IsNetPlayRunning())
{ {
m_wiimote_sync->setEnabled(!running); m_wiimote_sync->setEnabled(!running);
m_wiimote_reset->setEnabled(!running); m_wiimote_reset->setEnabled(!running);
@ -383,7 +383,7 @@ void ControllersWindow::OnEmulationStateChanged(bool running)
m_wiimote_emu->setEnabled(!running); m_wiimote_emu->setEnabled(!running);
m_wiimote_passthrough->setEnabled(!running); m_wiimote_passthrough->setEnabled(!running);
if (!Settings().IsWiiGameRunning()) if (!Settings::Instance().IsWiiGameRunning())
{ {
m_wiimote_real_balance_board->setEnabled(!running); m_wiimote_real_balance_board->setEnabled(!running);
m_wiimote_continuous_scanning->setEnabled(!running); m_wiimote_continuous_scanning->setEnabled(!running);
@ -471,33 +471,35 @@ void ControllersWindow::UnimplementedButton()
void ControllersWindow::LoadSettings() void ControllersWindow::LoadSettings()
{ {
auto& settings = Settings::Instance();
for (size_t i = 0; i < m_wiimote_groups.size(); i++) for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{ {
m_gc_controller_boxes[i]->setCurrentIndex(ToGCMenuIndex(Settings().GetSIDevice(i))); m_gc_controller_boxes[i]->setCurrentIndex(ToGCMenuIndex(settings.GetSIDevice(i)));
m_wiimote_boxes[i]->setCurrentIndex(ToWiimoteMenuIndex(g_wiimote_sources[i])); m_wiimote_boxes[i]->setCurrentIndex(ToWiimoteMenuIndex(g_wiimote_sources[i]));
} }
m_wiimote_real_balance_board->setChecked(g_wiimote_sources[WIIMOTE_BALANCE_BOARD] == m_wiimote_real_balance_board->setChecked(g_wiimote_sources[WIIMOTE_BALANCE_BOARD] ==
WIIMOTE_SRC_REAL); WIIMOTE_SRC_REAL);
m_wiimote_speaker_data->setChecked(Settings().IsWiimoteSpeakerEnabled()); m_wiimote_speaker_data->setChecked(settings.IsWiimoteSpeakerEnabled());
m_wiimote_continuous_scanning->setChecked(Settings().IsContinuousScanningEnabled()); m_wiimote_continuous_scanning->setChecked(settings.IsContinuousScanningEnabled());
m_advanced_bg_input->setChecked(Settings().IsBackgroundInputEnabled()); m_advanced_bg_input->setChecked(settings.IsBackgroundInputEnabled());
if (Settings().IsBluetoothPassthroughEnabled()) if (settings.IsBluetoothPassthroughEnabled())
m_wiimote_passthrough->setChecked(true); m_wiimote_passthrough->setChecked(true);
else else
m_wiimote_emu->setChecked(true); m_wiimote_emu->setChecked(true);
OnWiimoteModeChanged(Settings().IsBluetoothPassthroughEnabled()); OnWiimoteModeChanged(settings.IsBluetoothPassthroughEnabled());
} }
void ControllersWindow::SaveSettings() void ControllersWindow::SaveSettings()
{ {
Settings().SetWiimoteSpeakerEnabled(m_wiimote_speaker_data->isChecked()); auto& settings = Settings::Instance();
Settings().SetContinuousScanningEnabled(m_wiimote_continuous_scanning->isChecked()); settings.SetWiimoteSpeakerEnabled(m_wiimote_speaker_data->isChecked());
settings.SetContinuousScanningEnabled(m_wiimote_continuous_scanning->isChecked());
Settings().SetBluetoothPassthroughEnabled(m_wiimote_passthrough->isChecked()); settings.SetBluetoothPassthroughEnabled(m_wiimote_passthrough->isChecked());
Settings().SetBackgroundInputEnabled(m_advanced_bg_input->isChecked()); settings.SetBackgroundInputEnabled(m_advanced_bg_input->isChecked());
WiimoteReal::ChangeWiimoteSource(WIIMOTE_BALANCE_BOARD, WiimoteReal::ChangeWiimoteSource(WIIMOTE_BALANCE_BOARD,
m_wiimote_real_balance_board->isChecked() ? WIIMOTE_SRC_REAL : m_wiimote_real_balance_board->isChecked() ? WIIMOTE_SRC_REAL :
@ -515,8 +517,8 @@ void ControllersWindow::SaveSettings()
for (size_t i = 0; i < m_gc_groups.size(); i++) for (size_t i = 0; i < m_gc_groups.size(); i++)
{ {
const int index = m_gc_controller_boxes[i]->currentIndex(); const int index = m_gc_controller_boxes[i]->currentIndex();
Settings().SetSIDevice(i, FromGCMenuIndex(index)); settings.SetSIDevice(i, FromGCMenuIndex(index));
m_gc_buttons[i]->setEnabled(index != 0 && index != 6); m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
} }
Settings().Save(); settings.Save();
} }

View File

@ -48,14 +48,14 @@ void GCPadWiiU::ConnectWidgets()
void GCPadWiiU::LoadSettings() void GCPadWiiU::LoadSettings()
{ {
m_rumble->setChecked(Settings().IsGCAdapterRumbleEnabled(GetPort())); m_rumble->setChecked(Settings::Instance().IsGCAdapterRumbleEnabled(GetPort()));
m_simulate_bongos->setChecked(Settings().IsGCAdapterSimulatingDKBongos(GetPort())); m_simulate_bongos->setChecked(Settings::Instance().IsGCAdapterSimulatingDKBongos(GetPort()));
} }
void GCPadWiiU::SaveSettings() void GCPadWiiU::SaveSettings()
{ {
Settings().SetGCAdapterRumbleEnabled(GetPort(), m_rumble->isChecked()); Settings::Instance().SetGCAdapterRumbleEnabled(GetPort(), m_rumble->isChecked());
Settings().SetGCAdapterSimulatingDKBongos(GetPort(), m_simulate_bongos->isChecked()); Settings::Instance().SetGCAdapterSimulatingDKBongos(GetPort(), m_simulate_bongos->isChecked());
} }
InputConfig* GCPadWiiU::GetConfig() InputConfig* GCPadWiiU::GetConfig()

View File

@ -126,8 +126,9 @@ void MappingWindow::ConnectWidgets()
void MappingWindow::OnDeleteProfilePressed() void MappingWindow::OnDeleteProfilePressed()
{ {
auto& settings = Settings::Instance();
const QString profile_name = m_profiles_combo->currentText(); const QString profile_name = m_profiles_combo->currentText();
if (!Settings().GetProfiles(m_config).contains(profile_name)) if (!settings.GetProfiles(m_config).contains(profile_name))
{ {
QMessageBox error; QMessageBox error;
error.setIcon(QMessageBox::Critical); error.setIcon(QMessageBox::Critical);
@ -153,7 +154,7 @@ void MappingWindow::OnDeleteProfilePressed()
QMessageBox result(this); QMessageBox result(this);
std::string profile_path = Settings().GetProfileINIPath(m_config, profile_name).toStdString(); std::string profile_path = settings.GetProfileINIPath(m_config, profile_name).toStdString();
File::CreateFullPath(profile_path); File::CreateFullPath(profile_path);
@ -170,7 +171,8 @@ void MappingWindow::OnLoadProfilePressed()
if (profile_name.isEmpty()) if (profile_name.isEmpty())
return; return;
std::string profile_path = Settings().GetProfileINIPath(m_config, profile_name).toStdString(); std::string profile_path =
Settings::Instance().GetProfileINIPath(m_config, profile_name).toStdString();
File::CreateFullPath(profile_path); File::CreateFullPath(profile_path);
@ -192,7 +194,8 @@ void MappingWindow::OnSaveProfilePressed()
if (profile_name.isEmpty()) if (profile_name.isEmpty())
return; return;
std::string profile_path = Settings().GetProfileINIPath(m_config, profile_name).toStdString(); std::string profile_path =
Settings::Instance().GetProfileINIPath(m_config, profile_name).toStdString();
File::CreateFullPath(profile_path); File::CreateFullPath(profile_path);
@ -297,7 +300,7 @@ void MappingWindow::ChangeMappingType(MappingWindow::Type type)
m_controller = m_config->GetController(GetPort()); m_controller = m_config->GetController(GetPort());
m_profiles_combo->addItem(QStringLiteral("")); m_profiles_combo->addItem(QStringLiteral(""));
for (const auto& item : Settings().GetProfiles(m_config)) for (const auto& item : Settings::Instance().GetProfiles(m_config))
m_profiles_combo->addItem(item); m_profiles_combo->addItem(item);
} }

View File

@ -6,6 +6,7 @@
#include "DolphinQt2/Settings.h" #include "DolphinQt2/Settings.h"
#include "DolphinQt2/Settings/GeneralPane.h" #include "DolphinQt2/Settings/GeneralPane.h"
#include "DolphinQt2/Settings/InterfacePane.h" #include "DolphinQt2/Settings/InterfacePane.h"
#include "DolphinQt2/Settings/PathPane.h"
SettingsWindow::SettingsWindow(QWidget* parent) : QDialog(parent) SettingsWindow::SettingsWindow(QWidget* parent) : QDialog(parent)
{ {
@ -53,6 +54,7 @@ void SettingsWindow::SetupSettingsWidget()
// Panes initalised here // Panes initalised here
m_settings_outer->addWidget(new GeneralPane); m_settings_outer->addWidget(new GeneralPane);
m_settings_outer->addWidget(new InterfacePane); m_settings_outer->addWidget(new InterfacePane);
m_settings_outer->addWidget(new PathPane);
} }
void SettingsWindow::MakeUnfinishedWarning() void SettingsWindow::MakeUnfinishedWarning()
@ -67,7 +69,7 @@ void SettingsWindow::MakeUnfinishedWarning()
void SettingsWindow::AddCategoryToList(const QString& title, const QString& icon) void SettingsWindow::AddCategoryToList(const QString& title, const QString& icon)
{ {
QString dir = Settings().GetThemeDir(); QString dir = Settings::Instance().GetThemeDir();
QListWidgetItem* button = new QListWidgetItem(); QListWidgetItem* button = new QListWidgetItem();
button->setIcon(QIcon(dir.append(icon))); button->setIcon(QIcon(dir.append(icon)));
button->setText(title); button->setText(title);
@ -87,6 +89,7 @@ void SettingsWindow::MakeCategoryList()
AddCategoryToList(tr("General"), QStringLiteral("config.png")); AddCategoryToList(tr("General"), QStringLiteral("config.png"));
AddCategoryToList(tr("Interface"), QStringLiteral("browse.png")); AddCategoryToList(tr("Interface"), QStringLiteral("browse.png"));
AddCategoryToList(tr("Paths"), QStringLiteral("browse.png"));
connect(m_categories, &QListWidget::currentItemChanged, this, &SettingsWindow::changePage); connect(m_categories, &QListWidget::currentItemChanged, this, &SettingsWindow::changePage);
} }

View File

@ -52,7 +52,7 @@
<AdditionalOptions>/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>
</Link> </Link>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;$(ProjectDir)\GameList;$(ProjectDir)\Settings;$(ProjectDir)\Config;$(ProjectDir)\Config\Mapping;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;$(ProjectDir)\GameList;$(ProjectDir)\Settings;$(ProjectDir)\Config;$(ProjectDir)\Config\Mapping;$(ProjectDir)\QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Manifest> <Manifest>
<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles> <AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
@ -75,7 +75,6 @@
<QtMoc Include="Config\Mapping\MappingWidget.h" /> <QtMoc Include="Config\Mapping\MappingWidget.h" />
<QtMoc Include="Config\Mapping\MappingWindow.h" /> <QtMoc Include="Config\Mapping\MappingWindow.h" />
<QtMoc Include="Config\InfoWidget.h" /> <QtMoc Include="Config\InfoWidget.h" />
<QtMoc Include="Config\PathDialog.h" />
<QtMoc Include="Config\PropertiesDialog.h" /> <QtMoc Include="Config\PropertiesDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" /> <QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="GameList\GameFile.h" /> <QtMoc Include="GameList\GameFile.h" />
@ -88,6 +87,7 @@
<QtMoc Include="Settings\InterfacePane.h" /> <QtMoc Include="Settings\InterfacePane.h" />
<QtMoc Include="MainWindow.h" /> <QtMoc Include="MainWindow.h" />
<QtMoc Include="MenuBar.h" /> <QtMoc Include="MenuBar.h" />
<QtMoc Include="QtUtils\DoubleClickEventFilter.h" />
<QtMoc Include="RenderWidget.h" /> <QtMoc Include="RenderWidget.h" />
<QtMoc Include="Settings.h" /> <QtMoc Include="Settings.h" />
<QtMoc Include="Settings\GeneralPane.h" /> <QtMoc Include="Settings\GeneralPane.h" />
@ -112,8 +112,8 @@
<ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" /> <ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" /> <ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" /> <ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" /> <ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" /> <ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" /> <ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" /> <ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
@ -133,7 +133,6 @@
<ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" />
<ClCompile Include="Config\PathDialog.cpp" />
<ClCompile Include="Config\PropertiesDialog.cpp" /> <ClCompile Include="Config\PropertiesDialog.cpp" />
<ClCompile Include="Config\SettingsWindow.cpp" /> <ClCompile Include="Config\SettingsWindow.cpp" />
<ClCompile Include="GameList\GameFile.cpp" /> <ClCompile Include="GameList\GameFile.cpp" />
@ -146,12 +145,14 @@
<ClCompile Include="Main.cpp" /> <ClCompile Include="Main.cpp" />
<ClCompile Include="MainWindow.cpp" /> <ClCompile Include="MainWindow.cpp" />
<ClCompile Include="MenuBar.cpp" /> <ClCompile Include="MenuBar.cpp" />
<ClCompile Include="QtUtils\DoubleClickEventFilter.cpp" />
<ClCompile Include="QtUtils\ElidedButton.cpp" /> <ClCompile Include="QtUtils\ElidedButton.cpp" />
<ClCompile Include="RenderWidget.cpp" /> <ClCompile Include="RenderWidget.cpp" />
<ClCompile Include="Resources.cpp" /> <ClCompile Include="Resources.cpp" />
<ClCompile Include="Settings.cpp" /> <ClCompile Include="Settings.cpp" />
<ClCompile Include="Settings\GeneralPane.cpp" /> <ClCompile Include="Settings\GeneralPane.cpp" />
<ClCompile Include="Settings\InterfacePane.cpp" /> <ClCompile Include="Settings\InterfacePane.cpp" />
<ClCompile Include="Settings\PathPane.cpp" />
<ClCompile Include="ToolBar.cpp" /> <ClCompile Include="ToolBar.cpp" />
</ItemGroup> </ItemGroup>
<!--Put standard C/C++ headers here--> <!--Put standard C/C++ headers here-->

View File

@ -29,6 +29,9 @@
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp"> <ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp">
<Filter>Generated Files</Filter> <Filter>Generated Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp"> <ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp">
<Filter>Generated Files</Filter> <Filter>Generated Files</Filter>
</ClCompile> </ClCompile>
@ -57,12 +60,6 @@
<ClCompile Include="Settings.cpp" /> <ClCompile Include="Settings.cpp" />
<ClCompile Include="ToolBar.cpp" /> <ClCompile Include="ToolBar.cpp" />
<ClCompile Include="Host.cpp" /> <ClCompile Include="Host.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="Config\PathDialog.cpp">
<Filter>Config</Filter>
</ClCompile>
<ClCompile Include="AboutDialog.cpp" /> <ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp"> <ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp">
<Filter>Generated Files</Filter> <Filter>Generated Files</Filter>
@ -103,6 +100,9 @@
<ClCompile Include="Settings\InterfacePane.cpp"> <ClCompile Include="Settings\InterfacePane.cpp">
<Filter>Settings</Filter> <Filter>Settings</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Settings\PathPane.cpp">
<Filter>Settings</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" /> <ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" /> <ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" />
<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" /> <ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
@ -116,6 +116,9 @@
<ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" /> <ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" />
<ClCompile Include="QtUtils\DoubleClickEventFilter.cpp">
<Filter>QtUtils</Filter>
</ClCompile>
<ClCompile Include="QtUtils\ElidedButton.cpp"> <ClCompile Include="QtUtils\ElidedButton.cpp">
<Filter>QtUtils</Filter> <Filter>QtUtils</Filter>
</ClCompile> </ClCompile>
@ -142,9 +145,6 @@
<QtMoc Include="GameList\GameTracker.h"> <QtMoc Include="GameList\GameTracker.h">
<Filter>GameList</Filter> <Filter>GameList</Filter>
</QtMoc> </QtMoc>
<QtMoc Include="Config\PathDialog.h">
<Filter>Config</Filter>
</QtMoc>
<QtMoc Include="AboutDialog.h" /> <QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" /> <QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="Config\PropertiesDialog.h" /> <QtMoc Include="Config\PropertiesDialog.h" />
@ -160,6 +160,9 @@
</QtMoc> </QtMoc>
<QtMoc Include="Config\Mapping\MappingWidget.h" /> <QtMoc Include="Config\Mapping\MappingWidget.h" />
<QtMoc Include="Config\Mapping\MappingWindow.h" /> <QtMoc Include="Config\Mapping\MappingWindow.h" />
<QtMoc Include="QtUtils\DoubleClickEventFilter.h">
<Filter>QtUtils</Filter>
</QtMoc>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<QtUi Include="*.ui" /> <QtUi Include="*.ui" />

View File

@ -217,9 +217,9 @@ QString GameFile::GetBannerString(const QMap<DiscIO::Language, QString>& m) cons
bool wii = m_platform != DiscIO::Platform::GAMECUBE_DISC; bool wii = m_platform != DiscIO::Platform::GAMECUBE_DISC;
DiscIO::Language current_lang; DiscIO::Language current_lang;
if (wii) if (wii)
current_lang = Settings().GetWiiSystemLanguage(); current_lang = Settings::Instance().GetWiiSystemLanguage();
else else
current_lang = Settings().GetGCSystemLanguage(); current_lang = Settings::Instance().GetGCSystemLanguage();
if (m.contains(current_lang)) if (m.contains(current_lang))
return m[current_lang]; return m[current_lang];

View File

@ -22,6 +22,7 @@
#include "DolphinQt2/Config/PropertiesDialog.h" #include "DolphinQt2/Config/PropertiesDialog.h"
#include "DolphinQt2/GameList/GameList.h" #include "DolphinQt2/GameList/GameList.h"
#include "DolphinQt2/GameList/ListProxyModel.h" #include "DolphinQt2/GameList/ListProxyModel.h"
#include "DolphinQt2/QtUtils/DoubleClickEventFilter.h"
#include "DolphinQt2/Settings.h" #include "DolphinQt2/Settings.h"
static bool CompressCB(const std::string&, float, void*); static bool CompressCB(const std::string&, float, void*);
@ -42,15 +43,15 @@ GameList::GameList(QWidget* parent) : QStackedWidget(parent)
connect(m_table, &QTableView::doubleClicked, this, &GameList::GameSelected); connect(m_table, &QTableView::doubleClicked, this, &GameList::GameSelected);
connect(m_list, &QListView::doubleClicked, this, &GameList::GameSelected); connect(m_list, &QListView::doubleClicked, this, &GameList::GameSelected);
connect(this, &GameList::DirectoryAdded, m_model, &GameListModel::DirectoryAdded); connect(&Settings::Instance(), &Settings::PathAdded, m_model, &GameListModel::DirectoryAdded);
connect(this, &GameList::DirectoryRemoved, m_model, &GameListModel::DirectoryRemoved); connect(&Settings::Instance(), &Settings::PathRemoved, m_model, &GameListModel::DirectoryRemoved);
connect(m_model, &QAbstractItemModel::rowsInserted, this, &GameList::ConsiderViewChange); connect(m_model, &QAbstractItemModel::rowsInserted, this, &GameList::ConsiderViewChange);
connect(m_model, &QAbstractItemModel::rowsRemoved, this, &GameList::ConsiderViewChange); connect(m_model, &QAbstractItemModel::rowsRemoved, this, &GameList::ConsiderViewChange);
addWidget(m_table); addWidget(m_table);
addWidget(m_list); addWidget(m_list);
addWidget(m_empty); addWidget(m_empty);
m_prefer_table = Settings().GetPreferredView(); m_prefer_table = Settings::Instance().GetPreferredView();
ConsiderViewChange(); ConsiderViewChange();
} }
@ -70,15 +71,16 @@ void GameList::MakeTableView()
connect(m_table, &QTableView::customContextMenuRequested, this, &GameList::ShowContextMenu); connect(m_table, &QTableView::customContextMenuRequested, this, &GameList::ShowContextMenu);
m_table->setColumnHidden(GameListModel::COL_PLATFORM, !Settings().PlatformVisible()); auto& settings = Settings::Instance();
m_table->setColumnHidden(GameListModel::COL_ID, !Settings().IDVisible()); m_table->setColumnHidden(GameListModel::COL_PLATFORM, !settings.PlatformVisible());
m_table->setColumnHidden(GameListModel::COL_BANNER, !Settings().BannerVisible()); m_table->setColumnHidden(GameListModel::COL_ID, !settings.IDVisible());
m_table->setColumnHidden(GameListModel::COL_TITLE, !Settings().TitleVisible()); m_table->setColumnHidden(GameListModel::COL_BANNER, !settings.BannerVisible());
m_table->setColumnHidden(GameListModel::COL_DESCRIPTION, !Settings().DescriptionVisible()); m_table->setColumnHidden(GameListModel::COL_TITLE, !settings.TitleVisible());
m_table->setColumnHidden(GameListModel::COL_MAKER, !Settings().MakerVisible()); m_table->setColumnHidden(GameListModel::COL_DESCRIPTION, !settings.DescriptionVisible());
m_table->setColumnHidden(GameListModel::COL_SIZE, !Settings().SizeVisible()); m_table->setColumnHidden(GameListModel::COL_MAKER, !settings.MakerVisible());
m_table->setColumnHidden(GameListModel::COL_COUNTRY, !Settings().CountryVisible()); m_table->setColumnHidden(GameListModel::COL_SIZE, !settings.SizeVisible());
m_table->setColumnHidden(GameListModel::COL_RATING, !Settings().StateVisible()); m_table->setColumnHidden(GameListModel::COL_COUNTRY, !settings.CountryVisible());
m_table->setColumnHidden(GameListModel::COL_RATING, !settings.StateVisible());
QHeaderView* hor_header = m_table->horizontalHeader(); QHeaderView* hor_header = m_table->horizontalHeader();
hor_header->setSectionResizeMode(GameListModel::COL_PLATFORM, QHeaderView::ResizeToContents); hor_header->setSectionResizeMode(GameListModel::COL_PLATFORM, QHeaderView::ResizeToContents);
@ -97,9 +99,18 @@ void GameList::MakeTableView()
void GameList::MakeEmptyView() void GameList::MakeEmptyView()
{ {
m_empty = new QLabel(this); m_empty = new QLabel(this);
m_empty->setText(tr("Dolphin did not find any game files.\n" m_empty->setText(tr("Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Open the Paths dialog to add game folders.")); "Double-click here to set a games directory..."));
m_empty->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter); m_empty->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter);
auto event_filter = new DoubleClickEventFilter{};
m_empty->installEventFilter(event_filter);
connect(event_filter, &DoubleClickEventFilter::doubleClicked, [this] {
auto current_dir = QDir::currentPath();
auto dir = QFileDialog::getExistingDirectory(this, tr("Select a Directory"), current_dir);
if (!dir.isEmpty())
Settings::Instance().AddPath(dir);
});
} }
void GameList::MakeListView() void GameList::MakeListView()
@ -284,7 +295,7 @@ void GameList::UninstallWAD()
void GameList::SetDefaultISO() void GameList::SetDefaultISO()
{ {
Settings().SetDefaultGame(GetSelectedGame()); Settings::Instance().SetDefaultGame(GetSelectedGame());
} }
void GameList::OpenContainingFolder() void GameList::OpenContainingFolder()
@ -364,7 +375,7 @@ QString GameList::GetSelectedGame() const
void GameList::SetPreferredView(bool table) void GameList::SetPreferredView(bool table)
{ {
m_prefer_table = table; m_prefer_table = table;
Settings().SetPreferredView(table); Settings::Instance().SetPreferredView(table);
ConsiderViewChange(); ConsiderViewChange();
} }

View File

@ -42,8 +42,6 @@ private slots:
signals: signals:
void GameSelected(); void GameSelected();
void DirectoryAdded(const QString& dir);
void DirectoryRemoved(const QString& dir);
private: private:
void MakeTableView(); void MakeTableView();

View File

@ -28,7 +28,7 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent)
m_loader_thread.start(); m_loader_thread.start();
for (QString dir : Settings().GetPaths()) for (QString dir : Settings::Instance().GetPaths())
AddDirectory(dir); AddDirectory(dir);
} }

View File

@ -34,8 +34,9 @@ int main(int argc, char* argv[])
QObject::connect(QAbstractEventDispatcher::instance(), &QAbstractEventDispatcher::aboutToBlock, QObject::connect(QAbstractEventDispatcher::instance(), &QAbstractEventDispatcher::aboutToBlock,
&app, &Core::HostDispatchJobs); &app, &Core::HostDispatchJobs);
auto& settings = Settings::Instance();
int retval = 0; int retval = 0;
if (Settings().IsInDevelopmentWarningEnabled()) if (settings.IsInDevelopmentWarningEnabled())
{ {
InDevelopmentWarning warning_box; InDevelopmentWarning warning_box;
retval = warning_box.exec() == QDialog::Rejected; retval = warning_box.exec() == QDialog::Rejected;
@ -48,7 +49,7 @@ int main(int argc, char* argv[])
win.show(); win.show();
#if defined(USE_ANALYTICS) && USE_ANALYTICS #if defined(USE_ANALYTICS) && USE_ANALYTICS
if (!Settings().HasAskedForAnalyticsPermission()) if (!settings.HasAskedForAnalyticsPermission())
{ {
QMessageBox analytics_prompt(&win); QMessageBox analytics_prompt(&win);
@ -69,9 +70,9 @@ int main(int argc, char* argv[])
const int answer = analytics_prompt.exec(); const int answer = analytics_prompt.exec();
Settings().SetAskedForAnalyticsPermission(true); settings.SetAskedForAnalyticsPermission(true);
Settings().SetAnalyticsEnabled(answer == QMessageBox::Yes); settings.SetAnalyticsEnabled(answer == QMessageBox::Yes);
Settings().Save(); settings.Save();
DolphinAnalytics::Instance()->ReloadConfig(); DolphinAnalytics::Instance()->ReloadConfig();
} }

View File

@ -22,7 +22,6 @@
#include "DolphinQt2/AboutDialog.h" #include "DolphinQt2/AboutDialog.h"
#include "DolphinQt2/Config/ControllersWindow.h" #include "DolphinQt2/Config/ControllersWindow.h"
#include "DolphinQt2/Config/PathDialog.h"
#include "DolphinQt2/Config/SettingsWindow.h" #include "DolphinQt2/Config/SettingsWindow.h"
#include "DolphinQt2/Host.h" #include "DolphinQt2/Host.h"
#include "DolphinQt2/MainWindow.h" #include "DolphinQt2/MainWindow.h"
@ -40,7 +39,6 @@ MainWindow::MainWindow() : QMainWindow(nullptr)
CreateComponents(); CreateComponents();
ConnectGameList(); ConnectGameList();
ConnectPathsDialog();
ConnectToolBar(); ConnectToolBar();
ConnectRenderWidget(); ConnectRenderWidget();
ConnectStack(); ConnectStack();
@ -83,7 +81,6 @@ void MainWindow::CreateComponents()
m_game_list = new GameList(this); m_game_list = new GameList(this);
m_render_widget = new RenderWidget; m_render_widget = new RenderWidget;
m_stack = new QStackedWidget(this); m_stack = new QStackedWidget(this);
m_paths_dialog = new PathDialog(this);
m_controllers_window = new ControllersWindow(this); m_controllers_window = new ControllersWindow(this);
m_settings_window = new SettingsWindow(this); m_settings_window = new SettingsWindow(this);
} }
@ -140,7 +137,6 @@ void MainWindow::ConnectToolBar()
connect(m_tool_bar, &ToolBar::StopPressed, this, &MainWindow::Stop); connect(m_tool_bar, &ToolBar::StopPressed, this, &MainWindow::Stop);
connect(m_tool_bar, &ToolBar::FullScreenPressed, this, &MainWindow::FullScreen); connect(m_tool_bar, &ToolBar::FullScreenPressed, this, &MainWindow::FullScreen);
connect(m_tool_bar, &ToolBar::ScreenShotPressed, this, &MainWindow::ScreenShot); connect(m_tool_bar, &ToolBar::ScreenShotPressed, this, &MainWindow::ScreenShot);
connect(m_tool_bar, &ToolBar::PathsPressed, this, &MainWindow::ShowPathsDialog);
connect(m_tool_bar, &ToolBar::SettingsPressed, this, &MainWindow::ShowSettingsWindow); connect(m_tool_bar, &ToolBar::SettingsPressed, this, &MainWindow::ShowSettingsWindow);
connect(m_tool_bar, &ToolBar::ControllersPressed, this, &MainWindow::ShowControllersWindow); connect(m_tool_bar, &ToolBar::ControllersPressed, this, &MainWindow::ShowControllersWindow);
@ -169,12 +165,6 @@ void MainWindow::ConnectStack()
setCentralWidget(m_stack); setCentralWidget(m_stack);
} }
void MainWindow::ConnectPathsDialog()
{
connect(m_paths_dialog, &PathDialog::PathAdded, m_game_list, &GameList::DirectoryAdded);
connect(m_paths_dialog, &PathDialog::PathRemoved, m_game_list, &GameList::DirectoryRemoved);
}
void MainWindow::Open() void MainWindow::Open()
{ {
QString file = QFileDialog::getOpenFileName( QString file = QFileDialog::getOpenFileName(
@ -206,7 +196,7 @@ void MainWindow::Play()
} }
else else
{ {
QString default_path = Settings().GetDefaultGame(); QString default_path = Settings::Instance().GetDefaultGame();
if (!default_path.isEmpty() && QFile::exists(default_path)) if (!default_path.isEmpty() && QFile::exists(default_path))
{ {
StartGame(default_path); StartGame(default_path);
@ -228,7 +218,7 @@ void MainWindow::Pause()
bool MainWindow::Stop() bool MainWindow::Stop()
{ {
bool stop = true; bool stop = true;
if (Settings().GetConfirmStop()) if (Settings::Instance().GetConfirmStop())
{ {
// We could pause the game here and resume it if they say no. // We could pause the game here and resume it if they say no.
QMessageBox::StandardButton confirm; QMessageBox::StandardButton confirm;
@ -313,7 +303,7 @@ void MainWindow::StartGame(const QString& path)
void MainWindow::ShowRenderWidget() void MainWindow::ShowRenderWidget()
{ {
Settings settings; auto& settings = Settings::Instance();
if (settings.GetRenderToMain()) if (settings.GetRenderToMain())
{ {
// If we're rendering to main, add it to the stack and update our title when necessary. // If we're rendering to main, add it to the stack and update our title when necessary.
@ -352,13 +342,6 @@ void MainWindow::HideRenderWidget()
m_render_widget->hide(); m_render_widget->hide();
} }
void MainWindow::ShowPathsDialog()
{
m_paths_dialog->show();
m_paths_dialog->raise();
m_paths_dialog->activateWindow();
}
void MainWindow::ShowControllersWindow() void MainWindow::ShowControllersWindow()
{ {
m_controllers_window->show(); m_controllers_window->show();
@ -432,6 +415,6 @@ void MainWindow::StateSaveOldest()
void MainWindow::SetStateSlot(int slot) void MainWindow::SetStateSlot(int slot)
{ {
Settings().SetStateSlot(slot); Settings::Instance().SetStateSlot(slot);
m_state_slot = slot; m_state_slot = slot;
} }

View File

@ -14,7 +14,6 @@
#include "DolphinQt2/RenderWidget.h" #include "DolphinQt2/RenderWidget.h"
#include "DolphinQt2/ToolBar.h" #include "DolphinQt2/ToolBar.h"
class PathDialog;
class SettingsWindow; class SettingsWindow;
class ControllersWindow; class ControllersWindow;
@ -63,7 +62,6 @@ private:
void ConnectRenderWidget(); void ConnectRenderWidget();
void ConnectStack(); void ConnectStack();
void ConnectToolBar(); void ConnectToolBar();
void ConnectPathsDialog();
void InitControllers(); void InitControllers();
void ShutdownControllers(); void ShutdownControllers();
@ -72,7 +70,6 @@ private:
void ShowRenderWidget(); void ShowRenderWidget();
void HideRenderWidget(); void HideRenderWidget();
void ShowPathsDialog();
void ShowSettingsWindow(); void ShowSettingsWindow();
void ShowControllersWindow(); void ShowControllersWindow();
void ShowAboutDialog(); void ShowAboutDialog();
@ -85,7 +82,6 @@ private:
bool m_rendering_to_main; bool m_rendering_to_main;
int m_state_slot = 1; int m_state_slot = 1;
PathDialog* m_paths_dialog;
ControllersWindow* m_controllers_window; ControllersWindow* m_controllers_window;
SettingsWindow* m_settings_window; SettingsWindow* m_settings_window;
}; };

View File

@ -140,7 +140,7 @@ void MenuBar::AddStateSlotMenu(QMenu* emu_menu)
QAction* action = m_state_slot_menu->addAction(QStringLiteral("")); QAction* action = m_state_slot_menu->addAction(QStringLiteral(""));
action->setCheckable(true); action->setCheckable(true);
action->setActionGroup(m_state_slots); action->setActionGroup(m_state_slots);
if (Settings().GetStateSlot() == i) if (Settings::Instance().GetStateSlot() == i)
action->setChecked(true); action->setChecked(true);
connect(action, &QAction::triggered, this, [=]() { emit SetStateSlot(i); }); connect(action, &QAction::triggered, this, [=]() { emit SetStateSlot(i); });
@ -203,7 +203,7 @@ void MenuBar::AddGameListTypeSection(QMenu* view_menu)
list_group->addAction(table_view); list_group->addAction(table_view);
list_group->addAction(list_view); list_group->addAction(list_view);
bool prefer_table = Settings().GetPreferredView(); bool prefer_table = Settings::Instance().GetPreferredView();
table_view->setChecked(prefer_table); table_view->setChecked(prefer_table);
list_view->setChecked(!prefer_table); list_view->setChecked(!prefer_table);
@ -213,15 +213,16 @@ void MenuBar::AddGameListTypeSection(QMenu* view_menu)
void MenuBar::AddTableColumnsMenu(QMenu* view_menu) void MenuBar::AddTableColumnsMenu(QMenu* view_menu)
{ {
static const QMap<QString, bool*> columns{{tr("Platform"), &Settings().PlatformVisible()}, auto& settings = Settings::Instance();
{tr("ID"), &Settings().IDVisible()}, static const QMap<QString, bool*> columns{{tr("Platform"), &settings.PlatformVisible()},
{tr("Banner"), &Settings().BannerVisible()}, {tr("ID"), &settings.IDVisible()},
{tr("Title"), &Settings().TitleVisible()}, {tr("Banner"), &settings.BannerVisible()},
{tr("Description"), &Settings().DescriptionVisible()}, {tr("Title"), &settings.TitleVisible()},
{tr("Maker"), &Settings().MakerVisible()}, {tr("Description"), &settings.DescriptionVisible()},
{tr("Size"), &Settings().SizeVisible()}, {tr("Maker"), &settings.MakerVisible()},
{tr("Country"), &Settings().CountryVisible()}, {tr("Size"), &settings.SizeVisible()},
{tr("Quality"), &Settings().StateVisible()}}; {tr("Country"), &settings.CountryVisible()},
{tr("Quality"), &settings.StateVisible()}};
QActionGroup* column_group = new QActionGroup(this); QActionGroup* column_group = new QActionGroup(this);
QMenu* cols_menu = view_menu->addMenu(tr("Table Columns")); QMenu* cols_menu = view_menu->addMenu(tr("Table Columns"));
@ -235,7 +236,7 @@ void MenuBar::AddTableColumnsMenu(QMenu* view_menu)
action->setChecked(*config); action->setChecked(*config);
connect(action, &QAction::toggled, [this, config, key](bool value) { connect(action, &QAction::toggled, [this, config, key](bool value) {
*config = value; *config = value;
Settings().Save(); Settings::Instance().Save();
emit ColumnVisibilityToggled(key, value); emit ColumnVisibilityToggled(key, value);
}); });
} }

View File

@ -0,0 +1,15 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QEvent>
#include "DolphinQt2/QtUtils/DoubleClickEventFilter.h"
bool DoubleClickEventFilter::eventFilter(QObject* object, QEvent* event)
{
if (event->type() == QEvent::MouseButtonDblClick)
emit doubleClicked();
return false;
}

View File

@ -0,0 +1,17 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QObject>
class DoubleClickEventFilter : public QObject
{
Q_OBJECT
signals:
void doubleClicked();
private:
bool eventFilter(QObject* object, QEvent* event) override;
};

View File

@ -47,22 +47,22 @@ QPixmap Resources::GetPixmap(const QString& name, const QString& dir)
QIcon Resources::GetScaledIcon(const std::string& name) QIcon Resources::GetScaledIcon(const std::string& name)
{ {
return GetIcon(QString::fromStdString(name), Settings().GetResourcesDir()); return GetIcon(QString::fromStdString(name), Settings::Instance().GetResourcesDir());
} }
QIcon Resources::GetScaledThemeIcon(const std::string& name) QIcon Resources::GetScaledThemeIcon(const std::string& name)
{ {
return GetIcon(QString::fromStdString(name), Settings().GetThemeDir()); return GetIcon(QString::fromStdString(name), Settings::Instance().GetThemeDir());
} }
QPixmap Resources::GetScaledPixmap(const std::string& name) QPixmap Resources::GetScaledPixmap(const std::string& name)
{ {
return GetPixmap(QString::fromStdString(name), Settings().GetResourcesDir()); return GetPixmap(QString::fromStdString(name), Settings::Instance().GetResourcesDir());
} }
QPixmap Resources::GetScaledThemePixmap(const std::string& name) QPixmap Resources::GetScaledThemePixmap(const std::string& name)
{ {
return GetPixmap(QString::fromStdString(name), Settings().GetThemeDir()); return GetPixmap(QString::fromStdString(name), Settings::Instance().GetThemeDir());
} }
void Resources::Init() void Resources::Init()

View File

@ -17,10 +17,16 @@ static QString GetSettingsPath()
return QString::fromStdString(File::GetUserPath(D_CONFIG_IDX)) + QStringLiteral("/UI.ini"); return QString::fromStdString(File::GetUserPath(D_CONFIG_IDX)) + QStringLiteral("/UI.ini");
} }
Settings::Settings(QObject* parent) : QSettings(GetSettingsPath(), QSettings::IniFormat, parent) Settings::Settings() : QSettings(GetSettingsPath(), QSettings::IniFormat)
{ {
} }
Settings& Settings::Instance()
{
static Settings settings;
return settings;
}
QString Settings::GetThemeDir() const QString Settings::GetThemeDir() const
{ {
return QString::fromStdString(File::GetThemeDir(SConfig::GetInstance().theme_name)); return QString::fromStdString(File::GetThemeDir(SConfig::GetInstance().theme_name));
@ -55,16 +61,32 @@ QStringList Settings::GetPaths() const
return value(QStringLiteral("GameList/Paths")).toStringList(); return value(QStringLiteral("GameList/Paths")).toStringList();
} }
void Settings::AddPath(const QString& path)
{
QStringList game_folders = Settings::Instance().GetPaths();
if (!game_folders.contains(path))
{
game_folders << path;
Settings::Instance().SetPaths(game_folders);
emit PathAdded(path);
}
}
void Settings::SetPaths(const QStringList& paths) void Settings::SetPaths(const QStringList& paths)
{ {
setValue(QStringLiteral("GameList/Paths"), paths); setValue(QStringLiteral("GameList/Paths"), paths);
} }
void Settings::RemovePath(int i) void Settings::RemovePath(const QString& path)
{ {
QStringList paths = GetPaths(); QStringList paths = GetPaths();
int i = paths.indexOf(path);
if (i < 0)
return;
paths.removeAt(i); paths.removeAt(i);
SetPaths(paths); SetPaths(paths);
emit PathRemoved(path);
} }
QString Settings::GetDefaultGame() const QString Settings::GetDefaultGame() const

View File

@ -7,6 +7,7 @@
#include <QSettings> #include <QSettings>
#include <QVector> #include <QVector>
#include "Common/NonCopyable.h"
#include "Core/HW/SI/SI.h" #include "Core/HW/SI/SI.h"
namespace DiscIO namespace DiscIO
@ -17,12 +18,12 @@ enum class Language;
class InputConfig; class InputConfig;
// UI settings to be stored in the config directory. // UI settings to be stored in the config directory.
class Settings final : public QSettings class Settings final : public QSettings, NonCopyable
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit Settings(QObject* parent = nullptr); static Settings& Instance();
// UI // UI
QString GetThemeDir() const; QString GetThemeDir() const;
@ -34,8 +35,9 @@ public:
// GameList // GameList
QStringList GetPaths() const; QStringList GetPaths() const;
void AddPath(const QString& path);
void SetPaths(const QStringList& paths); void SetPaths(const QStringList& paths);
void RemovePath(int i); void RemovePath(const QString& path);
QString GetDefaultGame() const; QString GetDefaultGame() const;
void SetDefaultGame(const QString& path); void SetDefaultGame(const QString& path);
QString GetDVDRoot() const; QString GetDVDRoot() const;
@ -105,4 +107,11 @@ public:
void SetGCAdapterSimulatingDKBongos(int port, bool enabled); void SetGCAdapterSimulatingDKBongos(int port, bool enabled);
void Save(); void Save();
signals:
void PathAdded(const QString&);
void PathRemoved(const QString&);
private:
Settings();
}; };

View File

@ -140,11 +140,12 @@ void GeneralPane::CreateAdvanced()
void GeneralPane::LoadConfig() void GeneralPane::LoadConfig()
{ {
m_checkbox_force_ntsc->setChecked(Settings().GetForceNTSCJ()); auto& settings = Settings::Instance();
m_checkbox_enable_analytics->setChecked(Settings().GetAnalyticsEnabled()); m_checkbox_force_ntsc->setChecked(settings.GetForceNTSCJ());
m_checkbox_enable_analytics->setChecked(settings.GetAnalyticsEnabled());
m_checkbox_dualcore->setChecked(SConfig::GetInstance().bCPUThread); m_checkbox_dualcore->setChecked(SConfig::GetInstance().bCPUThread);
m_checkbox_cheats->setChecked(SConfig::GetInstance().bEnableCheats); m_checkbox_cheats->setChecked(SConfig::GetInstance().bEnableCheats);
int selection = qRound(Settings().GetEmulationSpeed() * 10); int selection = qRound(settings.GetEmulationSpeed() * 10);
if (selection < m_combobox_speedlimit->count()) if (selection < m_combobox_speedlimit->count())
m_combobox_speedlimit->setCurrentIndex(selection); m_combobox_speedlimit->setCurrentIndex(selection);
m_checkbox_dualcore->setChecked(SConfig::GetInstance().bCPUThread); m_checkbox_dualcore->setChecked(SConfig::GetInstance().bCPUThread);
@ -170,8 +171,9 @@ void GeneralPane::LoadConfig()
void GeneralPane::OnSaveConfig() void GeneralPane::OnSaveConfig()
{ {
Settings().SetForceNTSCJ(m_checkbox_force_ntsc->isChecked()); auto& settings = Settings::Instance();
Settings().SetAnalyticsEnabled(m_checkbox_enable_analytics->isChecked()); settings.SetForceNTSCJ(m_checkbox_force_ntsc->isChecked());
settings.SetAnalyticsEnabled(m_checkbox_enable_analytics->isChecked());
SConfig::GetInstance().bCPUThread = m_checkbox_dualcore->isChecked(); SConfig::GetInstance().bCPUThread = m_checkbox_dualcore->isChecked();
SConfig::GetInstance().bEnableCheats = m_checkbox_cheats->isChecked(); SConfig::GetInstance().bEnableCheats = m_checkbox_cheats->isChecked();
SConfig::GetInstance().m_EmulationSpeed = m_combobox_speedlimit->currentIndex() * 0.1f; SConfig::GetInstance().m_EmulationSpeed = m_combobox_speedlimit->currentIndex() * 0.1f;

View File

@ -2,22 +2,18 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QAction>
#include <QDialogButtonBox>
#include <QDir>
#include <QFileDialog> #include <QFileDialog>
#include <QFont> #include <QGroupBox>
#include <QLabel> #include <QLabel>
#include <QLineEdit> #include <QLineEdit>
#include <QListWidget> #include <QListWidget>
#include <QPushButton> #include <QPushButton>
#include <QSize>
#include <QVBoxLayout> #include <QVBoxLayout>
#include "DolphinQt2/Config/PathDialog.h"
#include "DolphinQt2/Settings.h" #include "DolphinQt2/Settings.h"
#include "DolphinQt2/Settings/PathPane.h"
PathDialog::PathDialog(QWidget* parent) : QDialog(parent) PathPane::PathPane(QWidget* parent) : QWidget(parent)
{ {
setWindowTitle(tr("Paths")); setWindowTitle(tr("Paths"));
@ -25,32 +21,18 @@ PathDialog::PathDialog(QWidget* parent) : QDialog(parent)
layout->addWidget(MakeGameFolderBox()); layout->addWidget(MakeGameFolderBox());
layout->addLayout(MakePathsLayout()); layout->addLayout(MakePathsLayout());
QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok);
connect(ok_box, &QDialogButtonBox::accepted, this, &PathDialog::accept);
layout->addWidget(ok_box);
setLayout(layout); setLayout(layout);
} }
void PathDialog::Browse() void PathPane::Browse()
{ {
QString dir = QString dir =
QFileDialog::getExistingDirectory(this, tr("Select a Directory"), QDir::currentPath()); QFileDialog::getExistingDirectory(this, tr("Select a Directory"), QDir::currentPath());
if (!dir.isEmpty()) if (!dir.isEmpty())
{ Settings::Instance().AddPath(dir);
Settings settings;
QStringList game_folders = settings.GetPaths();
if (!game_folders.contains(dir))
{
game_folders << dir;
settings.SetPaths(game_folders);
m_path_list->addItem(dir);
emit PathAdded(dir);
}
}
} }
void PathDialog::BrowseDefaultGame() void PathPane::BrowseDefaultGame()
{ {
QString file = QFileDialog::getOpenFileName( QString file = QFileDialog::getOpenFileName(
this, tr("Select a Game"), QDir::currentPath(), this, tr("Select a Game"), QDir::currentPath(),
@ -59,51 +41,58 @@ void PathDialog::BrowseDefaultGame()
if (!file.isEmpty()) if (!file.isEmpty())
{ {
m_game_edit->setText(file); m_game_edit->setText(file);
Settings().SetDefaultGame(file); Settings::Instance().SetDefaultGame(file);
} }
} }
void PathDialog::BrowseDVDRoot() void PathPane::BrowseDVDRoot()
{ {
QString dir = QFileDialog::getExistingDirectory(this, tr("Select DVD Root"), QDir::currentPath()); QString dir = QFileDialog::getExistingDirectory(this, tr("Select DVD Root"), QDir::currentPath());
if (!dir.isEmpty()) if (!dir.isEmpty())
{ {
m_dvd_edit->setText(dir); m_dvd_edit->setText(dir);
Settings().SetDVDRoot(dir); Settings::Instance().SetDVDRoot(dir);
} }
} }
void PathDialog::BrowseApploader() void PathPane::BrowseApploader()
{ {
QString file = QFileDialog::getOpenFileName(this, tr("Select an Apploader"), QDir::currentPath(), QString file = QFileDialog::getOpenFileName(this, tr("Select an Apploader"), QDir::currentPath(),
tr("Apploaders (*.img)")); tr("Apploaders (*.img)"));
if (!file.isEmpty()) if (!file.isEmpty())
{ {
m_app_edit->setText(file); m_app_edit->setText(file);
Settings().SetApploader(file); Settings::Instance().SetApploader(file);
} }
} }
void PathDialog::BrowseWiiNAND() void PathPane::BrowseWiiNAND()
{ {
QString dir = QString dir =
QFileDialog::getExistingDirectory(this, tr("Select Wii NAND Root"), QDir::currentPath()); QFileDialog::getExistingDirectory(this, tr("Select Wii NAND Root"), QDir::currentPath());
if (!dir.isEmpty()) if (!dir.isEmpty())
{ {
m_nand_edit->setText(dir); m_nand_edit->setText(dir);
Settings().SetWiiNAND(dir); Settings::Instance().SetWiiNAND(dir);
} }
} }
QGroupBox* PathDialog::MakeGameFolderBox() QGroupBox* PathPane::MakeGameFolderBox()
{ {
QGroupBox* game_box = new QGroupBox(tr("Game Folders")); QGroupBox* game_box = new QGroupBox(tr("Game Folders"));
game_box->setMinimumSize(QSize(400, 250)); game_box->setMinimumSize(QSize(400, 250));
QVBoxLayout* vlayout = new QVBoxLayout; QVBoxLayout* vlayout = new QVBoxLayout;
m_path_list = new QListWidget; m_path_list = new QListWidget;
m_path_list->insertItems(0, Settings().GetPaths()); m_path_list->insertItems(0, Settings::Instance().GetPaths());
m_path_list->setSpacing(1); m_path_list->setSpacing(1);
connect(&Settings::Instance(), &Settings::PathAdded,
[this](const QString& dir) { m_path_list->addItem(dir); });
connect(&Settings::Instance(), &Settings::PathRemoved, [this](const QString& dir) {
auto items = m_path_list->findItems(dir, Qt::MatchExactly);
for (auto& item : items)
delete item;
});
vlayout->addWidget(m_path_list); vlayout->addWidget(m_path_list);
QHBoxLayout* hlayout = new QHBoxLayout; QHBoxLayout* hlayout = new QHBoxLayout;
@ -115,50 +104,51 @@ QGroupBox* PathDialog::MakeGameFolderBox()
hlayout->addWidget(remove); hlayout->addWidget(remove);
vlayout->addLayout(hlayout); vlayout->addLayout(hlayout);
connect(add, &QPushButton::clicked, this, &PathDialog::Browse); connect(add, &QPushButton::clicked, this, &PathPane::Browse);
connect(remove, &QPushButton::clicked, this, &PathDialog::RemovePath); connect(remove, &QPushButton::clicked, this, &PathPane::RemovePath);
game_box->setLayout(vlayout); game_box->setLayout(vlayout);
return game_box; return game_box;
} }
QGridLayout* PathDialog::MakePathsLayout() QGridLayout* PathPane::MakePathsLayout()
{ {
auto& settings = Settings::Instance();
QGridLayout* layout = new QGridLayout; QGridLayout* layout = new QGridLayout;
layout->setColumnStretch(1, 1); layout->setColumnStretch(1, 1);
m_game_edit = new QLineEdit(Settings().GetDefaultGame()); m_game_edit = new QLineEdit(settings.GetDefaultGame());
connect(m_game_edit, &QLineEdit::editingFinished, connect(m_game_edit, &QLineEdit::editingFinished,
[=] { Settings().SetDefaultGame(m_game_edit->text()); }); [=, &settings] { settings.SetDefaultGame(m_game_edit->text()); });
QPushButton* game_open = new QPushButton; QPushButton* game_open = new QPushButton;
connect(game_open, &QPushButton::clicked, this, &PathDialog::BrowseDefaultGame); connect(game_open, &QPushButton::clicked, this, &PathPane::BrowseDefaultGame);
layout->addWidget(new QLabel(tr("Default Game")), 0, 0); layout->addWidget(new QLabel(tr("Default Game")), 0, 0);
layout->addWidget(m_game_edit, 0, 1); layout->addWidget(m_game_edit, 0, 1);
layout->addWidget(game_open, 0, 2); layout->addWidget(game_open, 0, 2);
m_dvd_edit = new QLineEdit(Settings().GetDVDRoot()); m_dvd_edit = new QLineEdit(settings.GetDVDRoot());
connect(m_dvd_edit, &QLineEdit::editingFinished, connect(m_dvd_edit, &QLineEdit::editingFinished,
[=] { Settings().SetDVDRoot(m_dvd_edit->text()); }); [=, &settings] { settings.SetDVDRoot(m_dvd_edit->text()); });
QPushButton* dvd_open = new QPushButton; QPushButton* dvd_open = new QPushButton;
connect(dvd_open, &QPushButton::clicked, this, &PathDialog::BrowseDVDRoot); connect(dvd_open, &QPushButton::clicked, this, &PathPane::BrowseDVDRoot);
layout->addWidget(new QLabel(tr("DVD Root")), 1, 0); layout->addWidget(new QLabel(tr("DVD Root")), 1, 0);
layout->addWidget(m_dvd_edit, 1, 1); layout->addWidget(m_dvd_edit, 1, 1);
layout->addWidget(dvd_open, 1, 2); layout->addWidget(dvd_open, 1, 2);
m_app_edit = new QLineEdit(Settings().GetApploader()); m_app_edit = new QLineEdit(settings.GetApploader());
connect(m_app_edit, &QLineEdit::editingFinished, connect(m_app_edit, &QLineEdit::editingFinished,
[=] { Settings().SetApploader(m_app_edit->text()); }); [=, &settings] { settings.SetApploader(m_app_edit->text()); });
QPushButton* app_open = new QPushButton; QPushButton* app_open = new QPushButton;
connect(app_open, &QPushButton::clicked, this, &PathDialog::BrowseApploader); connect(app_open, &QPushButton::clicked, this, &PathPane::BrowseApploader);
layout->addWidget(new QLabel(tr("Apploader")), 2, 0); layout->addWidget(new QLabel(tr("Apploader")), 2, 0);
layout->addWidget(m_app_edit, 2, 1); layout->addWidget(m_app_edit, 2, 1);
layout->addWidget(app_open, 2, 2); layout->addWidget(app_open, 2, 2);
m_nand_edit = new QLineEdit(Settings().GetWiiNAND()); m_nand_edit = new QLineEdit(settings.GetWiiNAND());
connect(m_nand_edit, &QLineEdit::editingFinished, connect(m_nand_edit, &QLineEdit::editingFinished,
[=] { Settings().SetWiiNAND(m_nand_edit->text()); }); [=, &settings] { settings.SetWiiNAND(m_nand_edit->text()); });
QPushButton* nand_open = new QPushButton; QPushButton* nand_open = new QPushButton;
connect(nand_open, &QPushButton::clicked, this, &PathDialog::BrowseWiiNAND); connect(nand_open, &QPushButton::clicked, this, &PathPane::BrowseWiiNAND);
layout->addWidget(new QLabel(tr("Wii NAND Root")), 3, 0); layout->addWidget(new QLabel(tr("Wii NAND Root")), 3, 0);
layout->addWidget(m_nand_edit, 3, 1); layout->addWidget(m_nand_edit, 3, 1);
layout->addWidget(nand_open, 3, 2); layout->addWidget(nand_open, 3, 2);
@ -166,11 +156,10 @@ QGridLayout* PathDialog::MakePathsLayout()
return layout; return layout;
} }
void PathDialog::RemovePath() void PathPane::RemovePath()
{ {
int row = m_path_list->currentRow(); auto item = m_path_list->currentItem();
if (row < 0) if (!item)
return; return;
emit PathRemoved(m_path_list->takeItem(row)->text()); Settings::Instance().RemovePath(item->text());
Settings().RemovePath(row);
} }

View File

@ -4,30 +4,24 @@
#pragma once #pragma once
#include <QDialog> #include <QWidget>
#include <QGridLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QListWidget>
class PathDialog final : public QDialog class QGridLayout;
class QGroupBox;
class QLineEdit;
class QListWidget;
class PathPane final : public QWidget
{ {
Q_OBJECT
public: public:
explicit PathDialog(QWidget* parent = nullptr); explicit PathPane(QWidget* parent = nullptr);
public slots: private:
void Browse(); void Browse();
void BrowseDefaultGame(); void BrowseDefaultGame();
void BrowseDVDRoot(); void BrowseDVDRoot();
void BrowseApploader(); void BrowseApploader();
void BrowseWiiNAND(); void BrowseWiiNAND();
signals:
void PathAdded(QString path);
void PathRemoved(QString path);
private:
QGroupBox* MakeGameFolderBox(); QGroupBox* MakeGameFolderBox();
QGridLayout* MakePathsLayout(); QGridLayout* MakePathsLayout();
void RemovePath(); void RemovePath();

View File

@ -79,9 +79,6 @@ void ToolBar::MakeActions()
addSeparator(); addSeparator();
m_paths_action = addAction(tr("Paths"), this, SIGNAL(PathsPressed()));
widgetForAction(m_paths_action)->setMinimumWidth(button_width);
m_config_action = addAction(tr("Settings"), this, SIGNAL(SettingsPressed())); m_config_action = addAction(tr("Settings"), this, SIGNAL(SettingsPressed()));
widgetForAction(m_config_action)->setMinimumWidth(button_width); widgetForAction(m_config_action)->setMinimumWidth(button_width);
@ -93,7 +90,6 @@ void ToolBar::MakeActions()
void ToolBar::UpdateIcons() void ToolBar::UpdateIcons()
{ {
m_open_action->setIcon(Resources::GetScaledThemeIcon("open")); m_open_action->setIcon(Resources::GetScaledThemeIcon("open"));
m_paths_action->setIcon(Resources::GetScaledThemeIcon("browse"));
m_play_action->setIcon(Resources::GetScaledThemeIcon("play")); m_play_action->setIcon(Resources::GetScaledThemeIcon("play"));
m_pause_action->setIcon(Resources::GetScaledThemeIcon("pause")); m_pause_action->setIcon(Resources::GetScaledThemeIcon("pause"));
m_stop_action->setIcon(Resources::GetScaledThemeIcon("stop")); m_stop_action->setIcon(Resources::GetScaledThemeIcon("stop"));

View File

@ -28,7 +28,6 @@ signals:
void FullScreenPressed(); void FullScreenPressed();
void ScreenShotPressed(); void ScreenShotPressed();
void PathsPressed();
void SettingsPressed(); void SettingsPressed();
void ControllersPressed(); void ControllersPressed();
@ -42,7 +41,6 @@ private:
QAction* m_stop_action; QAction* m_stop_action;
QAction* m_fullscreen_action; QAction* m_fullscreen_action;
QAction* m_screenshot_action; QAction* m_screenshot_action;
QAction* m_paths_action;
QAction* m_config_action; QAction* m_config_action;
QAction* m_controllers_action; QAction* m_controllers_action;
}; };