Move some BootManager game INI code to CoreParameter

This commit is contained in:
JosJuice
2015-02-06 19:28:43 +01:00
parent 451c4f3c4b
commit d73a6ea3b7
4 changed files with 32 additions and 30 deletions

View File

@ -249,9 +249,6 @@ struct SCoreStartupParameter
std::string m_strUniqueID;
std::string m_strRevisionSpecificUniqueID;
std::string m_strName;
std::string m_strGameIniDefault;
std::string m_strGameIniDefaultRevisionSpecific;
std::string m_strGameIniLocal;
std::string m_perfDir;
@ -262,7 +259,12 @@ struct SCoreStartupParameter
bool AutoSetup(EBootBS2 _BootBS2);
const std::string &GetUniqueID() const { return m_strUniqueID; }
void CheckMemcardPath(std::string& memcardPath, std::string gameRegion, bool isSlotA);
IniFile LoadDefaultGameIni() const;
IniFile LoadLocalGameIni() const;
IniFile LoadGameIni() const;
private:
void LoadDefaultGameIni(IniFile* game_ini) const;
void LoadLocalGameIni(IniFile* game_ini) const;
};