Compile fixes for Windows-on-ARM64

This commit is contained in:
Stenzek
2019-11-26 15:31:45 +11:00
parent 6fcb1c6c46
commit d744c5a148
13 changed files with 115 additions and 64 deletions

View File

@ -17,14 +17,21 @@
#include "Core/ConfigManager.h"
#include "Core/Core.h"
// OpenGL is not available on Windows-on-ARM64
#if !defined(_WIN32) || !defined(_M_ARM64)
#define HAS_OPENGL 1
#endif
// TODO: ugly
#ifdef _WIN32
#include "VideoBackends/D3D/VideoBackend.h"
#include "VideoBackends/D3D12/VideoBackend.h"
#endif
#include "VideoBackends/Null/VideoBackend.h"
#ifdef HAS_OPENGL
#include "VideoBackends/OGL/VideoBackend.h"
#include "VideoBackends/Software/VideoBackend.h"
#endif
#include "VideoBackends/Vulkan/VideoBackend.h"
#include "VideoCommon/AsyncRequests.h"
@ -182,13 +189,17 @@ u16 VideoBackendBase::Video_GetBoundingBox(int index)
void VideoBackendBase::PopulateList()
{
// OGL > D3D11 > Vulkan > SW > Null
#ifdef HAS_OPENGL
g_available_video_backends.push_back(std::make_unique<OGL::VideoBackend>());
#endif
#ifdef _WIN32
g_available_video_backends.push_back(std::make_unique<DX11::VideoBackend>());
g_available_video_backends.push_back(std::make_unique<DX12::VideoBackend>());
#endif
g_available_video_backends.push_back(std::make_unique<Vulkan::VideoBackend>());
#ifdef HAS_OPENGL
g_available_video_backends.push_back(std::make_unique<SW::VideoSoftware>());
#endif
g_available_video_backends.push_back(std::make_unique<Null::VideoBackend>());
const auto iter =