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VideoCommon: Drop GetConfigName.
We're past 5.0 now, so there is no need to look for old inis.
This commit is contained in:
@ -16,7 +16,6 @@ class VideoBackend : public VideoBackendBase
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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@ -61,11 +61,6 @@ std::string VideoBackend::GetDisplayName() const
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return "Direct3D 11";
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}
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std::string VideoBackend::GetConfigName() const
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{
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return "gfx_dx11";
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}
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void VideoBackend::InitBackendInfo()
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{
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HRESULT hr = DX11::D3D::LoadDXGI();
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@ -16,7 +16,6 @@ class VideoBackend : public VideoBackendBase
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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@ -62,11 +62,6 @@ std::string VideoBackend::GetDisplayName() const
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return "Direct3D 12 (experimental)";
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}
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std::string VideoBackend::GetConfigName() const
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{
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return "gfx_dx12";
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}
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void VideoBackend::InitBackendInfo()
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{
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HRESULT hr = D3D::LoadDXGI();
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@ -15,7 +15,6 @@ class VideoBackend : public VideoBackendBase
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std::string GetName() const override { return "Null"; }
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std::string GetDisplayName() const override { return "Null"; }
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std::string GetConfigName() const override { return "gfx_null"; }
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void Video_Prepare() override;
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void Video_Cleanup() override;
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@ -16,7 +16,6 @@ class VideoBackend : public VideoBackendBase
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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@ -91,11 +91,6 @@ std::string VideoBackend::GetDisplayName() const
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return "OpenGL";
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}
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std::string VideoBackend::GetConfigName() const
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{
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return "gfx_opengl";
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}
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static std::vector<std::string> GetShaders(const std::string& sub_dir = "")
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{
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std::vector<std::string> paths =
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@ -134,11 +134,6 @@ std::string VideoSoftware::GetDisplayName() const
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return "Software Renderer";
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}
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std::string VideoSoftware::GetConfigName() const
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{
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return "gfx_software";
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}
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void VideoSoftware::InitBackendInfo()
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{
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g_Config.backend_info.APIType = API_NONE;
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@ -21,7 +21,6 @@ class VideoSoftware : public VideoBackendBase
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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