Core / VideoCommon: Remove original custom asset loader

This commit is contained in:
iwubcode
2025-05-01 22:14:00 -05:00
parent 5ec5db9240
commit d7de49ccf6
9 changed files with 5 additions and 495 deletions

View File

@ -17,15 +17,9 @@
#include "VideoCommon/Assets/TextureAsset.h"
#include "VideoCommon/ShaderGenCommon.h"
namespace VideoCommon
{
class CustomAssetLoader;
}
struct CustomPipeline
{
void UpdatePixelData(VideoCommon::CustomAssetLoader& loader,
std::shared_ptr<VideoCommon::CustomAssetLibrary> library,
void UpdatePixelData(std::shared_ptr<VideoCommon::CustomAssetLibrary> library,
std::span<const u32> texture_units,
const VideoCommon::CustomAssetLibrary::AssetID& material_to_load);