remove cg from windows project files

This commit is contained in:
degasus
2012-12-28 01:08:29 +01:00
parent 193056493a
commit d7f43c7a68
4 changed files with 12 additions and 15 deletions

View File

@ -121,7 +121,7 @@
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;cg.lib;cgGL.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
@ -133,8 +133,8 @@
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;cg.lib;cgGL.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib />
@ -147,7 +147,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;cg.lib;cgGL.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
@ -161,7 +161,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;cg.lib;cgGL.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
@ -175,8 +175,8 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;cg.lib;cgGL.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib />
@ -189,8 +189,8 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;cg.lib;cgGL.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;..\..\..\Externals\Cg64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Lib />