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VertexLoaderARM64: Fix direct normal+tangent+binormal with index3 set
Fixes https://bugs.dolphin-emu.org/issues/12952
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@ -29,9 +29,9 @@ private:
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Arm64Gen::FixupBranch m_skip_vertex;
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Arm64Gen::ARM64FloatEmitter m_float_emit;
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std::pair<Arm64Gen::ARM64Reg, u32> GetVertexAddr(CPArray array, VertexComponentFormat attribute);
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int ReadVertex(VertexComponentFormat attribute, ComponentFormat format, int count_in,
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int count_out, bool dequantize, u8 scaling_exponent,
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AttributeFormat* native_format, Arm64Gen::ARM64Reg reg, u32 offset);
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void ReadVertex(VertexComponentFormat attribute, ComponentFormat format, int count_in,
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int count_out, bool dequantize, u8 scaling_exponent,
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AttributeFormat* native_format, Arm64Gen::ARM64Reg reg, u32 offset);
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void ReadColor(VertexComponentFormat attribute, ColorFormat format, Arm64Gen::ARM64Reg reg,
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u32 offset);
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void GenerateVertexLoader();
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