mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
This commit is contained in:
@ -30,10 +30,10 @@ public:
|
||||
// Tries to find a map file for the current game by looking first in the
|
||||
// local user directory, then in the shared user directory.
|
||||
//
|
||||
// If existing_map_file is not NULL and a map file exists, it is set to the
|
||||
// If existing_map_file is not nullptr and a map file exists, it is set to the
|
||||
// path to the existing map file.
|
||||
//
|
||||
// If writable_map_file is not NULL, it is set to the path to where a map
|
||||
// If writable_map_file is not nullptr, it is set to the path to where a map
|
||||
// file should be saved.
|
||||
//
|
||||
// Returns true if a map file exists, false if none could be found.
|
||||
@ -43,7 +43,7 @@ public:
|
||||
private:
|
||||
static void RunFunction(u32 _iAddr);
|
||||
|
||||
static void UpdateDebugger_MapLoaded(const char* _gameID = NULL);
|
||||
static void UpdateDebugger_MapLoaded(const char* _gameID = nullptr);
|
||||
|
||||
static bool LoadMapFromFilename();
|
||||
static bool Boot_ELF(const char *filename);
|
||||
|
Reference in New Issue
Block a user