clang-modernize -use-nullptr

and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
This commit is contained in:
Tillmann Karras
2014-03-09 21:14:26 +01:00
parent f28116b7da
commit d802d39281
292 changed files with 1526 additions and 1526 deletions

View File

@ -88,8 +88,8 @@ struct WiiPartition
};
std::vector<WiiPartition> WiiDisc;
DiscIO::IVolume *OpenISO = NULL;
DiscIO::IFileSystem *pFileSystem = NULL;
DiscIO::IVolume *OpenISO = nullptr;
DiscIO::IFileSystem *pFileSystem = nullptr;
std::vector<PatchEngine::Patch> onFrame;
std::vector<ActionReplay::ARCode> arCodes;
@ -135,9 +135,9 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
for (u32 i = 0; i < 0xFFFFFFFF; i++) // yes, technically there can be OVER NINE THOUSAND partitions...
{
WiiPartition temp;
if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, 0, i)) != NULL)
if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, 0, i)) != nullptr)
{
if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != NULL)
if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != nullptr)
{
temp.FileSystem->GetFileList(temp.Files);
WiiDisc.push_back(temp);
@ -611,7 +611,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
// Filesystem tree
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL);
m_Treectrl->AssignImageList(m_iconList);
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, 0);
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, nullptr);
wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL);
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
@ -748,7 +748,7 @@ void CISOProperties::ExportDir(const char* _rFullPath, const char* _rExportFolde
char exportName[512];
u32 index[2] = {0, 0};
std::vector<const DiscIO::SFileInfo *> fst;
DiscIO::IFileSystem *FS = 0;
DiscIO::IFileSystem *FS = nullptr;
if (DiscIO::IsVolumeWiiDisc(OpenISO))
{
@ -854,9 +854,9 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
{
if (DiscIO::IsVolumeWiiDisc(OpenISO))
for (u32 i = 0; i < WiiDisc.size(); i++)
ExportDir(NULL, WxStrToStr(Path).c_str(), i);
ExportDir(nullptr, WxStrToStr(Path).c_str(), i);
else
ExportDir(NULL, WxStrToStr(Path).c_str());
ExportDir(nullptr, WxStrToStr(Path).c_str());
return;
}
@ -884,7 +884,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
{
DiscIO::IFileSystem *FS = NULL;
DiscIO::IFileSystem *FS = nullptr;
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
if (Path.empty())
@ -1153,10 +1153,10 @@ void CISOProperties::LaunchExternalEditor(const std::string& filename)
withApplication: @"TextEdit"];
#else
wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_T("ini"));
if(filetype == NULL) // From extension failed, trying with MIME type now
if(filetype == nullptr) // From extension failed, trying with MIME type now
{
filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_T("text/plain"));
if(filetype == NULL) // MIME type failed, aborting mission
if(filetype == nullptr) // MIME type failed, aborting mission
{
PanicAlertT("Filetype 'ini' is unknown! Will not open!");
return;
@ -1415,7 +1415,7 @@ void CISOProperties::ChangeBannerDetails(int lang)
m_Maker->SetValue(maker);//dev too
std::string filename, extension;
SplitPath(OpenGameListItem->GetFileName(), 0, &filename, &extension);
SplitPath(OpenGameListItem->GetFileName(), nullptr, &filename, &extension);
// Also sets the window's title
SetTitle(StrToWxStr(StringFromFormat("%s%s: %s - ", filename.c_str(),
extension.c_str(), OpenGameListItem->GetUniqueID().c_str())) + shortName);