clang-modernize -use-nullptr

and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
This commit is contained in:
Tillmann Karras
2014-03-09 21:14:26 +01:00
parent f28116b7da
commit d802d39281
292 changed files with 1526 additions and 1526 deletions

View File

@ -95,7 +95,7 @@ static GLuint s_ShowEFBCopyRegions_VBO = 0;
static GLuint s_ShowEFBCopyRegions_VAO = 0;
static SHADER s_ShowEFBCopyRegions;
static RasterFont* s_pfont = NULL;
static RasterFont* s_pfont = nullptr;
// 1 for no MSAA. Use s_MSAASamples > 1 to check for MSAA.
static int s_MSAASamples = 1;
@ -499,14 +499,14 @@ Renderer::Renderer()
#if defined(_DEBUG) || defined(DEBUGFAST)
if (GLExtensions::Supports("GL_KHR_debug"))
{
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, true);
glDebugMessageCallback( ErrorCallback, NULL );
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, true);
glDebugMessageCallback( ErrorCallback, nullptr );
glEnable( GL_DEBUG_OUTPUT );
}
else if (GLExtensions::Supports("GL_ARB_debug_output"))
{
glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, true);
glDebugMessageCallbackARB( ErrorCallback, NULL );
glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, true);
glDebugMessageCallbackARB( ErrorCallback, nullptr );
glEnable( GL_DEBUG_OUTPUT );
}
#endif
@ -639,7 +639,7 @@ void Renderer::Shutdown()
s_ShowEFBCopyRegions_VBO = 0;
delete s_pfont;
s_pfont = 0;
s_pfont = nullptr;
s_ShowEFBCopyRegions.Destroy();
}
@ -671,9 +671,9 @@ void Renderer::Init()
glBindBuffer(GL_ARRAY_BUFFER, s_ShowEFBCopyRegions_VBO);
glBindVertexArray( s_ShowEFBCopyRegions_VAO );
glEnableVertexAttribArray(SHADER_POSITION_ATTRIB);
glVertexAttribPointer(SHADER_POSITION_ATTRIB, 2, GL_FLOAT, 0, sizeof(GLfloat)*5, NULL);
glVertexAttribPointer(SHADER_POSITION_ATTRIB, 2, GL_FLOAT, 0, sizeof(GLfloat)*5, nullptr);
glEnableVertexAttribArray(SHADER_COLOR0_ATTRIB);
glVertexAttribPointer(SHADER_COLOR0_ATTRIB, 3, GL_FLOAT, 0, sizeof(GLfloat)*5, (GLfloat*)NULL+2);
glVertexAttribPointer(SHADER_COLOR0_ATTRIB, 3, GL_FLOAT, 0, sizeof(GLfloat)*5, (GLfloat*)nullptr+2);
}
// Create On-Screen-Messages
@ -703,7 +703,7 @@ void Renderer::DrawDebugInfo()
// 2*Coords + 3*Color
u32 length = stats.efb_regions.size() * sizeof(GLfloat) * (2+3)*2*6;
glBindBuffer(GL_ARRAY_BUFFER, s_ShowEFBCopyRegions_VBO);
glBufferData(GL_ARRAY_BUFFER, length, NULL, GL_STREAM_DRAW);
glBufferData(GL_ARRAY_BUFFER, length, nullptr, GL_STREAM_DRAW);
GLfloat *Vertices = (GLfloat*)glMapBufferRange(GL_ARRAY_BUFFER, 0, length, GL_MAP_WRITE_BIT);
// Draw EFB copy regions rectangles
@ -1315,7 +1315,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
// Copy the framebuffer to screen.
const XFBSourceBase* xfbSource = NULL;
const XFBSourceBase* xfbSource = nullptr;
if(g_ActiveConfig.bUseXFB)
{