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SI/DeviceGBA: Expose GetTransferTime
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@ -20,9 +20,15 @@
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#include "Core/HW/SI/SI_DeviceGCSteeringWheel.h"
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#include "Core/HW/SI/SI_DeviceKeyboard.h"
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#include "Core/HW/SI/SI_DeviceNull.h"
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#include "Core/HW/SystemTimers.h"
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namespace SerialInterface
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{
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constexpr u64 GC_BITS_PER_SECOND = 200000;
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constexpr u64 GBA_BITS_PER_SECOND = 250000;
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constexpr u64 GC_STOP_BIT_NS = 6500;
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constexpr u64 GBA_STOP_BIT_NS = 14000;
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std::ostream& operator<<(std::ostream& stream, SIDevices device)
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{
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stream << static_cast<std::underlying_type_t<SIDevices>>(device);
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@ -101,6 +107,44 @@ void ISIDevice::OnEvent(u64 userdata, s64 cycles_late)
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{
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}
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int SIDevice_GetGBATransferTime(EBufferCommands cmd)
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{
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u64 gc_bytes_transferred = 1;
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u64 gba_bytes_transferred = 1;
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u64 stop_bits_ns = GC_STOP_BIT_NS + GBA_STOP_BIT_NS;
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switch (cmd)
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{
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case EBufferCommands::CMD_RESET:
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case EBufferCommands::CMD_STATUS:
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{
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gba_bytes_transferred = 3;
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break;
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}
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case EBufferCommands::CMD_READ_GBA:
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{
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gba_bytes_transferred = 5;
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break;
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}
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case EBufferCommands::CMD_WRITE_GBA:
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{
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gc_bytes_transferred = 5;
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break;
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}
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default:
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{
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gba_bytes_transferred = 0;
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break;
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}
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}
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u64 cycles =
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(gba_bytes_transferred * 8 * SystemTimers::GetTicksPerSecond() / GBA_BITS_PER_SECOND) +
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(gc_bytes_transferred * 8 * SystemTimers::GetTicksPerSecond() / GC_BITS_PER_SECOND) +
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(stop_bits_ns * SystemTimers::GetTicksPerSecond() / 1000000000LL);
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return static_cast<int>(cycles);
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}
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// Check if a device class is inheriting from CSIDevice_GCController
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// The goal of this function is to avoid special casing a long list of
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// device types when there is no "real" input device, e.g. when playing
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@ -130,6 +130,7 @@ protected:
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SIDevices m_device_type;
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};
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int SIDevice_GetGBATransferTime(EBufferCommands cmd);
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bool SIDevice_IsGCController(SIDevices type);
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std::unique_ptr<ISIDevice> SIDevice_Create(SIDevices device, int port_number);
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@ -34,52 +34,10 @@ int s_num_connected;
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Common::Flag s_server_running;
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} // namespace
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constexpr auto GC_BITS_PER_SECOND = 200000;
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constexpr auto GBA_BITS_PER_SECOND = 250000;
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constexpr auto GC_STOP_BIT_NS = 6500;
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constexpr auto GBA_STOP_BIT_NS = 14000;
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constexpr auto SEND_MAX_SIZE = 5, RECV_MAX_SIZE = 5;
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// --- GameBoy Advance "Link Cable" ---
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static int GetTransferTime(EBufferCommands cmd)
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{
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u64 gc_bytes_transferred = 1;
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u64 gba_bytes_transferred = 1;
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u64 stop_bits_ns = GC_STOP_BIT_NS + GBA_STOP_BIT_NS;
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switch (cmd)
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{
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case EBufferCommands::CMD_RESET:
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case EBufferCommands::CMD_STATUS:
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{
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gba_bytes_transferred = 3;
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break;
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}
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case EBufferCommands::CMD_READ_GBA:
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{
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gba_bytes_transferred = 5;
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break;
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}
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case EBufferCommands::CMD_WRITE_GBA:
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{
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gc_bytes_transferred = 5;
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break;
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}
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default:
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{
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gba_bytes_transferred = 0;
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break;
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}
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}
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u64 cycles =
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(gba_bytes_transferred * 8 * SystemTimers::GetTicksPerSecond() / GBA_BITS_PER_SECOND) +
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(gc_bytes_transferred * 8 * SystemTimers::GetTicksPerSecond() / GC_BITS_PER_SECOND) +
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(stop_bits_ns * SystemTimers::GetTicksPerSecond() / 1000000000LL);
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return static_cast<int>(cycles);
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}
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static void GBAConnectionWaiter()
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{
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s_server_running.Set();
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@ -336,7 +294,7 @@ int CSIDevice_GBA::RunBuffer(u8* buffer, int request_length)
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{
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int elapsed_time = static_cast<int>(CoreTiming::GetTicks() - m_timestamp_sent);
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// Tell SI to ask again after TransferInterval() cycles
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if (GetTransferTime(m_last_cmd) > elapsed_time)
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if (SIDevice_GetGBATransferTime(m_last_cmd) > elapsed_time)
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return 0;
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m_next_action = NextAction::ReceiveResponse;
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[[fallthrough]];
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@ -383,7 +341,7 @@ int CSIDevice_GBA::RunBuffer(u8* buffer, int request_length)
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int CSIDevice_GBA::TransferInterval()
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{
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return GetTransferTime(m_last_cmd);
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return SIDevice_GetGBATransferTime(m_last_cmd);
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}
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bool CSIDevice_GBA::GetData(u32& hi, u32& low)
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