Rewrite SysConf handling

This rewrites the SysConf code for several reasons:

* Modernising the SysConf class. The naming was entirely cleaned up.
  constexpr for constants.

* Exposing less stuff in the header.

* Probably less efficient parsing and writing logic, but much simpler
  to understand and use in my opinion. No more hardcoded offsets.
  No more duplicated code for the initial SYSCONF generation.

* More flexibility. It is now possible to add and remove entries,
  since we rebuild the file. This allows us to stop spamming
  "section not found" panic alerts; we can now use and insert
  default entries.
This commit is contained in:
Léo Lam
2017-03-10 18:11:45 +01:00
parent 795157a9bc
commit d86f020e81
5 changed files with 377 additions and 604 deletions

View File

@ -376,21 +376,25 @@ void SConfig::SaveSettingsToSysconf()
{
SysConf sysconf{Common::FromWhichRoot::FROM_CONFIGURED_ROOT};
sysconf.SetData<u8>("IPL.SSV", m_wii_screensaver);
sysconf.SetData<u8>("IPL.LNG", m_wii_language);
sysconf.SetData<u8>("IPL.SSV", SysConf::Entry::Type::Byte, m_wii_screensaver);
sysconf.SetData<u8>("IPL.LNG", SysConf::Entry::Type::Byte, m_wii_language);
sysconf.SetData<u8>("IPL.AR", m_wii_aspect_ratio);
sysconf.SetData<u8>("BT.BAR", m_sensor_bar_position);
sysconf.SetData<u32>("BT.SENS", m_sensor_bar_sensitivity);
sysconf.SetData<u8>("BT.SPKV", m_speaker_volume);
sysconf.SetData("BT.MOT", m_wiimote_motor);
sysconf.SetData("IPL.PGS", bProgressive);
sysconf.SetData("IPL.E60", bPAL60);
sysconf.SetData<u8>("IPL.AR", SysConf::Entry::Type::Byte, m_wii_aspect_ratio);
sysconf.SetData<u8>("BT.BAR", SysConf::Entry::Type::Byte, m_sensor_bar_position);
sysconf.SetData<u32>("BT.SENS", SysConf::Entry::Type::Long, m_sensor_bar_sensitivity);
sysconf.SetData<u8>("BT.SPKV", SysConf::Entry::Type::Byte, m_speaker_volume);
sysconf.SetData<u8>("BT.MOT", SysConf::Entry::Type::Byte, m_wiimote_motor);
sysconf.SetData<u8>("IPL.PGS", SysConf::Entry::Type::Byte, bProgressive);
sysconf.SetData<u8>("IPL.E60", SysConf::Entry::Type::Byte, bPAL60);
// Disable WiiConnect24's standby mode. If it is enabled, it prevents us from receiving
// shutdown commands in the State Transition Manager (STM).
// TODO: remove this if and once Dolphin supports WC24 standby mode.
sysconf.SetData<u8>("IPL.IDL", 0x00);
SysConf::Entry* idle_entry = sysconf.GetOrAddEntry("IPL.IDL", SysConf::Entry::Type::SmallArray);
if (idle_entry->bytes.empty())
idle_entry->bytes = std::vector<u8>(2);
else
idle_entry->bytes[0] = 0;
NOTICE_LOG(COMMON, "Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown");
IOS::HLE::RestoreBTInfoSection(&sysconf);
@ -706,15 +710,15 @@ void SConfig::LoadSettingsFromSysconf()
{
SysConf sysconf{Common::FromWhichRoot::FROM_CONFIGURED_ROOT};
m_wii_screensaver = sysconf.GetData<u8>("IPL.SSV");
m_wii_language = sysconf.GetData<u8>("IPL.LNG");
m_wii_aspect_ratio = sysconf.GetData<u8>("IPL.AR");
m_sensor_bar_position = sysconf.GetData<u8>("BT.BAR");
m_sensor_bar_sensitivity = sysconf.GetData<u32>("BT.SENS");
m_speaker_volume = sysconf.GetData<u8>("BT.SPKV");
m_wiimote_motor = sysconf.GetData<u8>("BT.MOT") != 0;
bProgressive = sysconf.GetData<u8>("IPL.PGS") != 0;
bPAL60 = sysconf.GetData<u8>("IPL.E60") != 0;
m_wii_screensaver = sysconf.GetData<u8>("IPL.SSV", m_wii_screensaver);
m_wii_language = sysconf.GetData<u8>("IPL.LNG", m_wii_language);
m_wii_aspect_ratio = sysconf.GetData<u8>("IPL.AR", m_wii_aspect_ratio);
m_sensor_bar_position = sysconf.GetData<u8>("BT.BAR", m_sensor_bar_position);
m_sensor_bar_sensitivity = sysconf.GetData<u32>("BT.SENS", m_sensor_bar_sensitivity);
m_speaker_volume = sysconf.GetData<u8>("BT.SPKV", m_speaker_volume);
m_wiimote_motor = sysconf.GetData<u8>("BT.MOT", m_wiimote_motor) != 0;
bProgressive = sysconf.GetData<u8>("IPL.PGS", bProgressive) != 0;
bPAL60 = sysconf.GetData<u8>("IPL.E60", bPAL60) != 0;
}
void SConfig::ResetRunningGameMetadata()

View File

@ -27,12 +27,12 @@ void BackUpBTInfoSection(const SysConf* sysconf)
if (File::Exists(filename))
return;
File::IOFile backup(filename, "wb");
std::vector<u8> section(BT_INFO_SECTION_LENGTH);
if (!sysconf->GetArrayData("BT.DINF", section.data(), static_cast<u16>(section.size())))
{
ERROR_LOG(IOS_WIIMOTE, "Failed to read source BT.DINF section");
const SysConf::Entry* btdinf = sysconf->GetEntry("BT.DINF");
if (!btdinf)
return;
}
const std::vector<u8>& section = btdinf->bytes;
if (!backup.WriteBytes(section.data(), section.size()))
ERROR_LOG(IOS_WIIMOTE, "Failed to back up BT.DINF section");
}
@ -49,7 +49,8 @@ void RestoreBTInfoSection(SysConf* sysconf)
ERROR_LOG(IOS_WIIMOTE, "Failed to read backed up BT.DINF section");
return;
}
sysconf->SetArrayData("BT.DINF", section.data(), static_cast<u16>(section.size()));
sysconf->GetOrAddEntry("BT.DINF", SysConf::Entry::Type::BigArray)->bytes = std::move(section);
File::Delete(filename);
}
} // namespace HLE

View File

@ -48,44 +48,41 @@ BluetoothEmu::BluetoothEmu(Kernel& ios, const std::string& device_name)
BackUpBTInfoSection(&sysconf);
_conf_pads BT_DINF;
if (!sysconf.GetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)))
bdaddr_t tmpBD = BDADDR_ANY;
u8 i = 0;
while (i < MAX_BBMOTES)
{
PanicAlertT("Trying to read from invalid SYSCONF\nWii Remote Bluetooth IDs are not available");
// Previous records can be safely overwritten, since they are backed up
tmpBD.b[5] = BT_DINF.active[i].bdaddr[0] = BT_DINF.registered[i].bdaddr[0] = i;
tmpBD.b[4] = BT_DINF.active[i].bdaddr[1] = BT_DINF.registered[i].bdaddr[1] = 0;
tmpBD.b[3] = BT_DINF.active[i].bdaddr[2] = BT_DINF.registered[i].bdaddr[2] = 0x79;
tmpBD.b[2] = BT_DINF.active[i].bdaddr[3] = BT_DINF.registered[i].bdaddr[3] = 0x19;
tmpBD.b[1] = BT_DINF.active[i].bdaddr[4] = BT_DINF.registered[i].bdaddr[4] = 2;
tmpBD.b[0] = BT_DINF.active[i].bdaddr[5] = BT_DINF.registered[i].bdaddr[5] = 0x11;
const char* wmName;
if (i == WIIMOTE_BALANCE_BOARD)
wmName = "Nintendo RVL-WBC-01";
else
wmName = "Nintendo RVL-CNT-01";
memcpy(BT_DINF.registered[i].name, wmName, 20);
memcpy(BT_DINF.active[i].name, wmName, 20);
DEBUG_LOG(IOS_WIIMOTE, "Wii Remote %d BT ID %x,%x,%x,%x,%x,%x", i, tmpBD.b[0], tmpBD.b[1],
tmpBD.b[2], tmpBD.b[3], tmpBD.b[4], tmpBD.b[5]);
m_WiiMotes.emplace_back(this, i, tmpBD, g_wiimote_sources[i] != WIIMOTE_SRC_NONE);
i++;
}
else
{
bdaddr_t tmpBD = BDADDR_ANY;
u8 i = 0;
while (i < MAX_BBMOTES)
{
// Previous records can be safely overwritten, since they are backed up
tmpBD.b[5] = BT_DINF.active[i].bdaddr[0] = BT_DINF.registered[i].bdaddr[0] = i;
tmpBD.b[4] = BT_DINF.active[i].bdaddr[1] = BT_DINF.registered[i].bdaddr[1] = 0;
tmpBD.b[3] = BT_DINF.active[i].bdaddr[2] = BT_DINF.registered[i].bdaddr[2] = 0x79;
tmpBD.b[2] = BT_DINF.active[i].bdaddr[3] = BT_DINF.registered[i].bdaddr[3] = 0x19;
tmpBD.b[1] = BT_DINF.active[i].bdaddr[4] = BT_DINF.registered[i].bdaddr[4] = 2;
tmpBD.b[0] = BT_DINF.active[i].bdaddr[5] = BT_DINF.registered[i].bdaddr[5] = 0x11;
const char* wmName;
if (i == WIIMOTE_BALANCE_BOARD)
wmName = "Nintendo RVL-WBC-01";
else
wmName = "Nintendo RVL-CNT-01";
memcpy(BT_DINF.registered[i].name, wmName, 20);
memcpy(BT_DINF.active[i].name, wmName, 20);
BT_DINF.num_registered = MAX_BBMOTES;
DEBUG_LOG(IOS_WIIMOTE, "Wii Remote %d BT ID %x,%x,%x,%x,%x,%x", i, tmpBD.b[0], tmpBD.b[1],
tmpBD.b[2], tmpBD.b[3], tmpBD.b[4], tmpBD.b[5]);
m_WiiMotes.emplace_back(this, i, tmpBD, g_wiimote_sources[i] != WIIMOTE_SRC_NONE);
i++;
}
BT_DINF.num_registered = MAX_BBMOTES;
// save now so that when games load sysconf file it includes the new Wii Remotes
// and the correct order for connected Wii Remotes
if (!sysconf.SetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)) || !sysconf.Save())
PanicAlertT("Failed to write BT.DINF to SYSCONF");
}
// save now so that when games load sysconf file it includes the new Wii Remotes
// and the correct order for connected Wii Remotes
std::vector<u8> data(sizeof(_conf_pads));
std::memcpy(data.data(), &BT_DINF, data.size());
sysconf.GetOrAddEntry("BT.DINF", SysConf::Entry::Type::BigArray)->bytes = std::move(data);
if (!sysconf.Save())
PanicAlertT("Failed to write BT.DINF to SYSCONF");
// The BCM2045's btaddr:
m_ControllerBD.b[0] = 0x11;