diff --git a/Source/Core/InputCommon/InputCommon.vcproj b/Source/Core/InputCommon/InputCommon.vcproj
index ec422e111c..07a107b4ed 100644
--- a/Source/Core/InputCommon/InputCommon.vcproj
+++ b/Source/Core/InputCommon/InputCommon.vcproj
@@ -408,6 +408,74 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/ControllerInterface.cpp b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
similarity index 98%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/ControllerInterface.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
index bec1b6e58c..448e7ee0cc 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/ControllerInterface.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.cpp
@@ -40,7 +40,7 @@ void ControllerInterface::Init()
ciface::DirectInput::Init( m_devices/*, (HWND)m_hwnd*/ );
#endif
#ifdef CIFACE_USE_XLIB
- ciface::Xlib::Init( m_devices, m_hwnd );
+ ciface::XLIB::Init( m_devices, m_hwnd );
#endif
#ifdef CIFACE_USE_OSX
ciface::OSX::Init( m_devices, m_hwnd );
@@ -238,7 +238,7 @@ ControlState ControllerInterface::InputReference::State( const ControlState igno
if ( NULL == device )
return 0;
- ControlState state = 0;
+ ControlState state;
// this mode thing will be turned into a switch statement
switch ( mode )
{
@@ -360,7 +360,11 @@ void ControllerInterface::DeviceQualifier::FromDevice(const ControllerInterface:
//
bool ControllerInterface::DeviceQualifier::operator==(const ControllerInterface::Device* const dev) const
{
- return (dev->GetName() == name) && (dev->GetId() == cid) && (dev->GetSource() == source);
+ if ( dev->GetName() == name )
+ if ( dev->GetId() == cid )
+ if ( dev->GetSource() == source )
+ return true;
+ return false;
}
//
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/ControllerInterface.h b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/ControllerInterface.h
rename to Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInput.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInput.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInput.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInput.h
rename to Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
similarity index 99%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
index 5fd209b7c2..44b0e1ee08 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
@@ -377,12 +377,10 @@ std::string Joystick::GetSource() const
// update IO
-
bool Joystick::UpdateInput()
{
if ( m_must_poll )
m_device->Poll();
- //return false;
HRESULT hr = m_device->GetDeviceState( sizeof(m_state_in), &m_state_in );
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.h
rename to Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp
similarity index 99%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp
index 6f79af95e3..071a233887 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.cpp
@@ -189,8 +189,8 @@ bool KeyboardMouse::UpdateOutput()
m_current_state_out[i] ^= 1;
}
}
-
- if ( kbinputs.size() )
+
+ if (kbinputs.size())
return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) );
else
return true;
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h
rename to Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboardMouse.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/NamedKeys.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/NamedKeys.h
rename to Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSX.cpp b/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp
similarity index 95%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSX.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp
index 50d07c0121..7cbb858e48 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSX.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp
@@ -1,101 +1,101 @@
-#include "../ControllerInterface.h"
-
-#ifdef CIFACE_USE_OSX
-
-#include "OSX.h"
-#include "OSXPrivate.h"
-
-namespace ciface
-{
- namespace OSX
- {
-
-
- void Init( std::vector& devices, void* hwnd )
- {
- // mouse will be added to this, Keyboard class will be turned into KeyboardMouse
- // single device for combined keyboard/mouse, this will allow combinations like shift+click more easily
- //devices.push_back( new Keyboard( hwnd ) );
- }
-
- Keyboard::Keyboard( void *View )
- {
-
- memset( &m_state, 0, sizeof(m_state) );
- OSX_Init(View);
- // This is REALLY dumb right here
- // Should REALLY cover the entire UTF-8 Range
- for (int a = 0; a < 256; ++a)
- inputs.push_back( new Key( (char)a ) );
- }
-
-
- Keyboard::~Keyboard()
- {
- // might not need this func
- }
-
-
- ControlState Keyboard::GetInputState( const ControllerInterface::Device::Input* const input )
- {
- return ((Input*)input)->GetState( &m_state );
- }
-
- void Keyboard::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state )
- {
-
- }
-
- bool Keyboard::UpdateInput()
- {
- memset(m_state.keyboard, 0, 256);
- OSX_UpdateKeys(256, m_state.keyboard );
-
- // mouse stuff in here too
-
- return true;
- }
-
- bool Keyboard::UpdateOutput()
- {
- return true;
- }
-
-
- std::string Keyboard::GetName() const
- {
- return "Keyboard";
- //return "Keyboard Mouse"; // change to this later
- }
-
- std::string Keyboard::GetSource() const
- {
- return "OSX";
- }
-
- int Keyboard::GetId() const
- {
- return 0;
- }
-
-
- ControlState Keyboard::Key::GetState( State* const state )
- {
- for(unsigned int a = 0; a < 256; ++a)
- if(state->keyboard[a] == m_index)
- return true;
- return false;
- }
-
- std::string Keyboard::Key::GetName() const
- {
- char temp[16];
- sprintf(temp, "Key:%c", m_index);
- return std::string(temp);
- }
-
-
- }
-}
-
-#endif
+#include "../ControllerInterface.h"
+
+#ifdef CIFACE_USE_OSX
+
+#include "OSX.h"
+#include "OSXPrivate.h"
+
+namespace ciface
+{
+ namespace OSX
+ {
+
+
+ void Init( std::vector& devices, void* hwnd )
+ {
+ // mouse will be added to this, Keyboard class will be turned into KeyboardMouse
+ // single device for combined keyboard/mouse, this will allow combinations like shift+click more easily
+ //devices.push_back( new Keyboard( hwnd ) );
+ }
+
+ Keyboard::Keyboard( void *View )
+ {
+
+ memset( &m_state, 0, sizeof(m_state) );
+ OSX_Init(View);
+ // This is REALLY dumb right here
+ // Should REALLY cover the entire UTF-8 Range
+ for (int a = 0; a < 256; ++a)
+ inputs.push_back( new Key( (char)a ) );
+ }
+
+
+ Keyboard::~Keyboard()
+ {
+ // might not need this func
+ }
+
+
+ ControlState Keyboard::GetInputState( const ControllerInterface::Device::Input* const input )
+ {
+ return ((Input*)input)->GetState( &m_state );
+ }
+
+ void Keyboard::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state )
+ {
+
+ }
+
+ bool Keyboard::UpdateInput()
+ {
+ memset(m_state.keyboard, 0, 256);
+ OSX_UpdateKeys(256, m_state.keyboard );
+
+ // mouse stuff in here too
+
+ return true;
+ }
+
+ bool Keyboard::UpdateOutput()
+ {
+ return true;
+ }
+
+
+ std::string Keyboard::GetName() const
+ {
+ return "Keyboard";
+ //return "Keyboard Mouse"; // change to this later
+ }
+
+ std::string Keyboard::GetSource() const
+ {
+ return "OSX";
+ }
+
+ int Keyboard::GetId() const
+ {
+ return 0;
+ }
+
+
+ ControlState Keyboard::Key::GetState( State* const state )
+ {
+ for(unsigned int a = 0; a < 256; ++a)
+ if(state->keyboard[a] == m_index)
+ return true;
+ return false;
+ }
+
+ std::string Keyboard::Key::GetName() const
+ {
+ char temp[16];
+ sprintf(temp, "Key:%c", m_index);
+ return std::string(temp);
+ }
+
+
+ }
+}
+
+#endif
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSX.h b/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.h
similarity index 95%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSX.h
rename to Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.h
index e24194cd84..2d28d1afa7 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSX.h
+++ b/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.h
@@ -1,68 +1,68 @@
-#ifndef _CIFACE_OSX_H_
-#define _CIFACE_OSX_H_
-
-#include "../ControllerInterface.h"
-
-namespace ciface
-{
- namespace OSX
- {
-
- void Init( std::vector& devices, void* hwnd );
-
- class Keyboard : public ControllerInterface::Device
- {
- friend class ControllerInterface;
- friend class ControllerInterface::ControlReference;
-
- protected:
-
- struct State
- {
- char keyboard[256]; // really dumb
- // mouse crap will go here
- };
-
- class Input : public ControllerInterface::Device::Input
- {
- friend class Keyboard;
- protected:
- Input( const unsigned char index ) : m_index(index) {}
- virtual ControlState GetState( State* const js ) = 0;
-
- const unsigned char m_index;
- };
-
- class Key : public Input
- {
- friend class Keyboard;
- public:
- std::string GetName() const;
- protected:
- Key( const unsigned char key ) : Input(key) {}
- ControlState GetState( State* const js );
-
- };
-
- bool UpdateInput();
- bool UpdateOutput();
-
- ControlState GetInputState( const ControllerInterface::Device::Input* const input );
- void SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state );
-
- public:
- Keyboard( void* view );
- ~Keyboard();
-
- std::string GetName() const;
- std::string GetSource() const;
- int GetId() const;
-
- private:
- State m_state;
- };
-
- }
-}
-
-#endif
+#ifndef _CIFACE_OSX_H_
+#define _CIFACE_OSX_H_
+
+#include "../ControllerInterface.h"
+
+namespace ciface
+{
+ namespace OSX
+ {
+
+ void Init( std::vector& devices, void* hwnd );
+
+ class Keyboard : public ControllerInterface::Device
+ {
+ friend class ControllerInterface;
+ friend class ControllerInterface::ControlReference;
+
+ protected:
+
+ struct State
+ {
+ char keyboard[256]; // really dumb
+ // mouse crap will go here
+ };
+
+ class Input : public ControllerInterface::Device::Input
+ {
+ friend class Keyboard;
+ protected:
+ Input( const unsigned char index ) : m_index(index) {}
+ virtual ControlState GetState( State* const js ) = 0;
+
+ const unsigned char m_index;
+ };
+
+ class Key : public Input
+ {
+ friend class Keyboard;
+ public:
+ std::string GetName() const;
+ protected:
+ Key( const unsigned char key ) : Input(key) {}
+ ControlState GetState( State* const js );
+
+ };
+
+ bool UpdateInput();
+ bool UpdateOutput();
+
+ ControlState GetInputState( const ControllerInterface::Device::Input* const input );
+ void SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state );
+
+ public:
+ Keyboard( void* view );
+ ~Keyboard();
+
+ std::string GetName() const;
+ std::string GetSource() const;
+ int GetId() const;
+
+ private:
+ State m_state;
+ };
+
+ }
+}
+
+#endif
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSXPrivate.h b/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSXPrivate.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSXPrivate.h
rename to Source/Core/InputCommon/Src/ControllerInterface/OSX/OSXPrivate.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSXPrivate.mm b/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSXPrivate.mm
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/OSX/OSXPrivate.mm
rename to Source/Core/InputCommon/Src/ControllerInterface/OSX/OSXPrivate.mm
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/SDL/SDL.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/SDL/SDL.h b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/SDL/SDL.h
rename to Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/XInput/XInput.cpp b/Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp
similarity index 93%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/XInput/XInput.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp
index d2b31a51b5..16d39289c0 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/XInput/XInput.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp
@@ -148,7 +148,15 @@ bool Device::UpdateInput()
bool Device::UpdateOutput()
{
- return ( ERROR_SUCCESS == XInputSetState( m_index, &m_state_out ) );
+ // this if statement is to make rumble work better when multiple ControllerInterfaces are using the device
+ static XINPUT_VIBRATION current_state_out = {0,0};
+ if ( memcmp( &m_state_out, ¤t_state_out, sizeof(m_state_out) ) )
+ {
+ current_state_out = m_state_out;
+ return ( ERROR_SUCCESS == XInputSetState( m_index, &m_state_out ) );
+ }
+ else
+ return true;
}
// GET name/source/id
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/XInput/XInput.h b/Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/XInput/XInput.h
rename to Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.h
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/Xlib/Xlib.cpp b/Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/Xlib/Xlib.cpp
rename to Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.cpp
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/Xlib/Xlib.h b/Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/Xlib/Xlib.h
rename to Source/Core/InputCommon/Src/ControllerInterface/Xlib/Xlib.h
diff --git a/Source/Core/InputPluginCommon/InputPluginCommon.vcproj b/Source/Core/InputPluginCommon/InputPluginCommon.vcproj
new file mode 100644
index 0000000000..33827bd5ab
--- /dev/null
+++ b/Source/Core/InputPluginCommon/InputPluginCommon.vcproj
@@ -0,0 +1,450 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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+
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+
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+
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+
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+
+
+
+
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+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/Config.cpp b/Source/Core/InputPluginCommon/Src/Config.cpp
similarity index 68%
rename from Source/Plugins/Plugin_GCPadNew/Src/Config.cpp
rename to Source/Core/InputPluginCommon/Src/Config.cpp
index 713505818a..f8278225fa 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/Config.cpp
+++ b/Source/Core/InputPluginCommon/Src/Config.cpp
@@ -1,11 +1,14 @@
#include "Config.h"
-Plugin::Plugin()
+Plugin::Plugin( const char* const _ini_name, const char* const _gui_name, const char* const _profile_name )
+ : ini_name(_ini_name)
+ , gui_name(_gui_name)
+ , profile_name(_profile_name)
{
// GCPads
- for ( unsigned int i = 0; i<4; ++i )
- controllers.push_back( new GCPad( i ) );
+ //for ( unsigned int i = 0; i<4; ++i )
+ //controllers.push_back( new GCPad( i ) );
// Wiimotes / disabled, cause it only the GUI half is done
//for ( unsigned int i = 0; i<4; ++i )
// controllers.push_back( new Wiimote( i ) );
@@ -25,7 +28,7 @@ void Plugin::LoadConfig()
IniFile inifile;
std::ifstream file;
- file.open( (std::string(File::GetUserPath(D_CONFIG_IDX)) + CONFIG_FILE_NAME ).c_str() );
+ file.open( (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" ).c_str() );
inifile.Load( file );
file.close();
@@ -48,7 +51,7 @@ void Plugin::SaveConfig()
inifile.Clean();
std::ofstream file;
- file.open( (std::string(File::GetUserPath(D_CONFIG_IDX)) + CONFIG_FILE_NAME ).c_str() );
+ file.open( (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" ).c_str() );
inifile.Save( file );
file.close();
}
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/Config.h b/Source/Core/InputPluginCommon/Src/Config.h
similarity index 64%
rename from Source/Plugins/Plugin_GCPadNew/Src/Config.h
rename to Source/Core/InputPluginCommon/Src/Config.h
index 3b6e8c464a..8ab222efc2 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/Config.h
+++ b/Source/Core/InputPluginCommon/Src/Config.h
@@ -1,16 +1,12 @@
#ifndef _CONFIG_H_
#define _CONFIG_H_
-#define CONFIG_FILE_NAME "GCPadNew.ini"
-
-#include "ControllerInterface/ControllerInterface.h"
+#include
#include "Thread.h"
#include "FileUtil.h"
#include "IniFile.h"
#include "ControllerEmu.h"
-#include "ControllerEmu/GCPad/GCPad.h"
-#include "ControllerEmu/Wiimote/Wiimote.h"
#include
#include
@@ -21,7 +17,7 @@ class Plugin
{
public:
- Plugin();
+ Plugin( const char* const _ini_name, const char* const _gui_name, const char* const _profile_name );
~Plugin();
void LoadConfig();
@@ -31,6 +27,10 @@ public:
Common::CriticalSection controls_crit, interface_crit; // lock controls first
ControllerInterface controller_interface;
+
+ const char * const ini_name;
+ const char * const gui_name;
+ const char * const profile_name;
};
#endif
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ConfigDiag.cpp b/Source/Core/InputPluginCommon/Src/ConfigDiag.cpp
similarity index 77%
rename from Source/Plugins/Plugin_GCPadNew/Src/ConfigDiag.cpp
rename to Source/Core/InputPluginCommon/Src/ConfigDiag.cpp
index 85444cf794..6f99574bc2 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ConfigDiag.cpp
+++ b/Source/Core/InputPluginCommon/Src/ConfigDiag.cpp
@@ -1,9 +1,64 @@
#include "ConfigDiag.h"
+#define _connect_macro_( b, f, c, s ) (b)->Connect( wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s );
+
+void GamepadPage::ConfigExtension( wxCommandEvent& event )
+{
+ ControllerEmu::Extension* const ex = ((ExtensionButton*)event.GetEventObject())->extension;
+
+ // show config diag, if "none" isn't selected
+ if ( ex->switch_extension )
+ {
+ wxDialog* const dlg = new wxDialog( this, -1, wxString::FromAscii(ex->attachments[ex->switch_extension]->GetName().c_str()), wxDefaultPosition );
+ wxPanel* const pnl = new wxPanel( dlg, -1, wxDefaultPosition );
+ wxBoxSizer* const pnl_szr = new wxBoxSizer( wxHORIZONTAL );
+
+ const std::size_t orig_size = control_groups.size();
+
+ ControlGroupsSizer* const szr = new ControlGroupsSizer( ex->attachments[ex->switch_extension], pnl, this, &control_groups );
+ pnl->SetSizerAndFit( szr );
+ pnl_szr->Add( pnl, 0, wxLEFT, 5 );
+ dlg->SetSizerAndFit( pnl_szr );
+
+ dlg->Center();
+
+ dlg->ShowModal();
+ dlg->Destroy();
+
+ // remove the new groups that were just added, now that the window closed
+ control_groups.resize( orig_size );
+ }
+}
+
+PadSettingExtension::PadSettingExtension( wxWindow* const parent, ControllerEmu::Extension* const ext )
+ : wxChoice( parent, -1 )
+ , extension(ext)
+{
+
+ std::vector::const_iterator
+ i = extension->attachments.begin(),
+ e = extension->attachments.end();
+
+ for ( ; i!=e; ++i )
+ Append( wxString::FromAscii( (*i)->GetName().c_str() ) );
+
+ UpdateGUI();
+}
+
+void PadSettingExtension::UpdateGUI()
+{
+ Select( extension->switch_extension );
+}
+
+void PadSettingExtension::UpdateValue()
+{
+ extension->switch_extension = GetSelection();
+}
+
PadSettingCheckBox::PadSettingCheckBox( wxWindow* const parent, ControlState& _value, const char* const label )
- : PadSetting(_value)
- , wxCheckBox( parent, -1, wxString::FromAscii( label ), wxDefaultPosition )
+ : wxCheckBox( parent, -1, wxString::FromAscii( label ), wxDefaultPosition )
+ , value(_value)
{
UpdateGUI();
}
@@ -20,8 +75,8 @@ void PadSettingCheckBox::UpdateValue()
}
PadSettingChoice::PadSettingChoice( wxWindow* const parent, ControlState& _value, int min, int max )
- : PadSetting(_value)
- , wxChoice( parent, -1, wxDefaultPosition, wxSize( 54, -1 ) )
+ : wxChoice( parent, -1, wxDefaultPosition, wxSize( 54, -1 ) )
+ , value(_value)
{
Append( wxT("0") );
for ( ; min<=max; ++min )
@@ -53,10 +108,10 @@ ControlDialog::ControlDialog( wxWindow* const parent, ControllerInterface::Contr
device_cbox = new wxComboBox( this, -1, wxString::FromAscii( ref->device_qualifier.ToString().c_str() ), wxDefaultPosition, wxSize(256,-1), wxArrayString(), wxTE_PROCESS_ENTER );
- #define _connect_macro2_( b, f, c ) (b)->Connect( wxID_ANY, c, wxCommandEventHandler( GamepadPage::f ), (wxObject*)0, (wxEvtHandler*)parent );
+ //#define _connect_macro2_( b, f, c ) (b)->Connect( wxID_ANY, c, wxCommandEventHandler( GamepadPage::f ), (wxObject*)0, (wxEvtHandler*)parent );
- _connect_macro2_( device_cbox, SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED );
- _connect_macro2_( device_cbox, SetDevice, wxEVT_COMMAND_TEXT_ENTER );
+ _connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, parent );
+ _connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_TEXT_ENTER, parent );
std::vector< ControllerInterface::Device* >::const_iterator i = devs.begin(),
e = devs.end();
@@ -93,7 +148,7 @@ ControlButton::ControlButton( wxWindow* const parent, ControllerInterface::Contr
void ConfigDialog::UpdateProfileComboBox()
{
std::string pname( File::GetUserPath(D_CONFIG_IDX) );
- pname += PROFILES_PATH;
+ pname += PROFILES_PATH; pname += m_plugin.profile_name;
CFileSearch::XStringVector exts;
exts.push_back("*.ini");
@@ -185,24 +240,21 @@ void ControlChooser::UpdateGUI()
void GamepadPage::UpdateGUI()
{
- device_cbox->SetLabel( wxString::FromAscii( controller->default_device.ToString().c_str() ) );
+ device_cbox->SetValue( wxString::FromAscii( controller->default_device.ToString().c_str() ) );
- std::vector< ControlGroupBox* >::const_iterator
- g = control_groups.begin(),
+ std::vector< ControlGroupBox* >::const_iterator g = control_groups.begin(),
ge = control_groups.end();
for ( ; g!=ge; ++g )
{
// buttons
- std::vector::const_iterator
- i = (*g)->control_buttons.begin(),
- e = (*g)->control_buttons.end();
+ std::vector::const_iterator i = (*g)->control_buttons.begin()
+ , e = (*g)->control_buttons.end();
for ( ; i!=e; ++i )
(*i)->SetLabel( wxString::FromAscii( (*i)->control_reference->control_qualifier.name.c_str() ) );
- // settings
- std::vector::const_iterator
- si = (*g)->options.begin(),
- se = (*g)->options.end();
+ // cboxes
+ std::vector::const_iterator si = (*g)->options.begin()
+ , se = (*g)->options.end();
for ( ; si!=se; ++si )
(*si)->UpdateGUI();
}
@@ -213,12 +265,12 @@ void GamepadPage::ClearAll( wxCommandEvent& event )
m_plugin.controls_crit.Enter(); // enter
// just load an empty ini section to clear everything :P
- IniSection Section = IniSection();
- ControllerInterface Face = ControllerInterface();
- controller->LoadConfig( Section );
+ IniSection section;
+ controller->LoadConfig( section );
// no point in using the real ControllerInterface i guess
- controller->UpdateReferences( Face );
+ ControllerInterface face;
+ controller->UpdateReferences( face );
UpdateGUI();
@@ -229,7 +281,8 @@ void GamepadPage::SetControl( wxCommandEvent& event )
{
m_plugin.controls_crit.Enter(); // enter
- m_control_dialog->control_reference->control_qualifier.name = std::string( m_control_dialog->control_chooser->textctrl->GetValue().ToAscii() );
+ m_control_dialog->control_reference->control_qualifier.name =
+ std::string( m_control_dialog->control_chooser->textctrl->GetValue().ToAscii() );
m_control_dialog->control_reference->UpdateControls();
m_control_dialog->control_chooser->UpdateGUI();
@@ -356,18 +409,15 @@ void ControlDialog::SelectControl( wxCommandEvent& event )
wxString final_label;
- if (sels.GetCount() == 0)
- return;
-
- if ( sels.GetCount() == 1 )
+ if (sels.GetCount() == 1)
final_label = names[ sels[0] ];
- //else if ( sels.GetCount() == lb->GetCount() )
+ //else if ( sels.size() == lb->GetCount() )
// final_label = "||";
else
{
- final_label = wxT('|');
- for ( unsigned int i=0; itextctrl->SetValue( final_label );
@@ -375,14 +425,14 @@ void ControlDialog::SelectControl( wxCommandEvent& event )
// kinda dumb
wxCommandEvent nullevent;
((GamepadPage*)m_parent)->SetControl( nullevent );
-
+
}
ControlChooser::ControlChooser( wxWindow* const parent, ControllerInterface::ControlReference* const ref, wxWindow* const eventsink )
: wxStaticBoxSizer( wxVERTICAL, parent, ref->is_input ? wxT("Input") : wxT("Output") )
, control_reference(ref)
{
- #define _connect_macro_( b, f, c ) (b)->Connect( wxID_ANY, (c), wxCommandEventHandler( GamepadPage::f ), (wxObject*)0, (wxEvtHandler*)eventsink );
+ //#define _connect_macro_( b, f, c ) (b)->Connect( wxID_ANY, (c), wxCommandEventHandler( GamepadPage::f ), (wxObject*)0, (wxEvtHandler*)eventsink );
textctrl = new wxTextCtrl( parent, -1 );
wxButton* detect_button = new wxButton( parent, -1, ref->is_input ? wxT("Detect 1") : wxT("Test") );
@@ -399,7 +449,7 @@ ControlChooser::ControlChooser( wxWindow* const parent, ControllerInterface::Con
for ( unsigned int i = 2; i<5; ++i )
{
wxButton* d_btn = new wxButton( parent, -1, wxChar( '0'+i ), wxDefaultPosition, wxSize(20,-1) );
- _connect_macro_( d_btn, ConfigDetectControl, wxEVT_COMMAND_BUTTON_CLICKED);
+ _connect_macro_( d_btn, GamepadPage::ConfigDetectControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
button_sizer->Add( d_btn );
}
button_sizer->Add( clear_button, 1, 0, 5 );
@@ -409,11 +459,11 @@ ControlChooser::ControlChooser( wxWindow* const parent, ControllerInterface::Con
range_slider->SetValue( control_reference->range * SLIDER_TICK_COUNT );
- _connect_macro_( detect_button, ConfigDetectControl, wxEVT_COMMAND_BUTTON_CLICKED);
- _connect_macro_( clear_button, ClearControl, wxEVT_COMMAND_BUTTON_CLICKED);
- _connect_macro_( set_button, SetControl, wxEVT_COMMAND_BUTTON_CLICKED);
+ _connect_macro_( detect_button, GamepadPage::ConfigDetectControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
+ _connect_macro_( clear_button, GamepadPage::ClearControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
+ _connect_macro_( set_button, GamepadPage::SetControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
- _connect_macro_( range_slider, AdjustControlOption, wxEVT_SCROLL_CHANGED);
+ _connect_macro_( range_slider, GamepadPage::AdjustControlOption, wxEVT_SCROLL_CHANGED, eventsink);
wxStaticText* range_label = new wxStaticText( parent, -1, wxT("Range"));
m_bound_label = new wxStaticText( parent, -1, wxT("") );
@@ -425,7 +475,7 @@ ControlChooser::ControlChooser( wxWindow* const parent, ControllerInterface::Con
txtbox_szr->Add( textctrl, 1, wxEXPAND, 0 );
- wxBoxSizer* mode_szr = NULL;
+ wxBoxSizer* mode_szr;
if ( control_reference->is_input )
{
mode_cbox = new wxChoice( parent, -1 );
@@ -434,7 +484,7 @@ ControlChooser::ControlChooser( wxWindow* const parent, ControllerInterface::Con
mode_cbox->Append( wxT("NOT") );
mode_cbox->Select( ((ControllerInterface::InputReference*)control_reference)->mode );
- _connect_macro_( mode_cbox, AdjustControlOption, wxEVT_COMMAND_CHOICE_SELECTED );
+ _connect_macro_( mode_cbox, GamepadPage::AdjustControlOption, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
mode_szr = new wxBoxSizer( wxHORIZONTAL );
mode_szr->Add( new wxStaticText( parent, -1, wxT("Mode") ), 0, wxCENTER|wxLEFT|wxRIGHT, 5 );
@@ -462,7 +512,8 @@ void GamepadPage::LoadProfile( wxCommandEvent& event )
std::ifstream file;
std::string fname( File::GetUserPath(D_CONFIG_IDX) );
- fname += PROFILES_PATH; fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
+ fname += PROFILES_PATH; fname += m_plugin.profile_name; fname += '/';
+ fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
if ( false == File::Exists( fname.c_str() ) )
return;
@@ -491,7 +542,7 @@ void GamepadPage::SaveProfile( wxCommandEvent& event )
controller->SaveConfig( inifile["Profile"] );
std::ofstream file;
std::string fname( File::GetUserPath(D_CONFIG_IDX) );
- fname += PROFILES_PATH;
+ fname += PROFILES_PATH; fname += m_plugin.profile_name; fname += '/';
if ( false == File::Exists( fname.c_str() ) )
File::CreateFullPath( fname.c_str() );
@@ -513,7 +564,8 @@ void GamepadPage::DeleteProfile( wxCommandEvent& event )
// don't need lock
std::string fname( File::GetUserPath(D_CONFIG_IDX) );
- fname += PROFILES_PATH; fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
+ fname += PROFILES_PATH; fname += m_plugin.profile_name; fname += '/';
+ fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
if ( File::Exists( fname.c_str() ) )
File::Delete( fname.c_str() );
@@ -556,7 +608,7 @@ void GamepadPage::RefreshDevices( wxCommandEvent& event )
m_plugin.controls_crit.Leave(); // leave
}
-ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWindow* const parent )
+ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWindow* const parent, wxWindow* const eventsink )
: wxStaticBoxSizer( wxVERTICAL, parent, wxString::FromAscii( group->name ) )
{
@@ -568,19 +620,17 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
{
wxStaticText* label = new wxStaticText( parent, -1, wxString::FromAscii( group->controls[c]->name )/*.append(wxT(" :"))*/ );
+
ControlButton* control_button = new ControlButton( parent, group->controls[c]->control_ref, 80 );
control_button->SetFont(m_SmallFont);
- controls.push_back( control_button );
ControlButton* adv_button = new ControlButton( parent, group->controls[c]->control_ref, 18, "+" );
adv_button->SetFont(m_SmallFont);
+ controls.push_back( control_button );
control_buttons.push_back( control_button );
- control_button->Connect( wxID_ANY, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( GamepadPage::DetectControl ),
- (wxObject*)0, (wxEvtHandler*)parent );
-
- adv_button->Connect( wxID_ANY, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( GamepadPage::ConfigControl ),
- (wxObject*)0, (wxEvtHandler*)parent );
+ _connect_macro_( control_button, GamepadPage::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
+ _connect_macro_( adv_button, GamepadPage::ConfigControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
wxBoxSizer* control_sizer = new wxBoxSizer( wxHORIZONTAL );
control_sizer->AddStretchSpacer( 1 );
@@ -595,6 +645,7 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
switch ( group->type )
{
case GROUP_TYPE_STICK :
+ case GROUP_TYPE_TILT :
{
wxBitmap bitmap(64, 64);
wxMemoryDC dc;
@@ -607,8 +658,8 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
PadSettingChoice* deadzone_cbox = new PadSettingChoice( parent, group->settings[0]->value, 1, 50 );
PadSettingChoice* diagonal_cbox = new PadSettingChoice( parent, group->settings[1]->value, 1, 100 );
- deadzone_cbox->Connect( wxID_ANY, wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEventHandler( GamepadPage::AdjustSetting ), (wxObject*)0, (wxEvtHandler*)parent );
- diagonal_cbox->Connect( wxID_ANY, wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEventHandler( GamepadPage::AdjustSetting ), (wxObject*)0, (wxEvtHandler*)parent );
+ _connect_macro_( deadzone_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
+ _connect_macro_( diagonal_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
options.push_back( deadzone_cbox );
options.push_back( diagonal_cbox );
@@ -636,8 +687,7 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
PadSettingChoice* threshold_cbox = new PadSettingChoice( parent, group->settings[0]->value, 1, 99 );
-// threshold_cbox->SetFont(m_SmallFont);
- threshold_cbox->Connect( wxID_ANY, wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEventHandler( GamepadPage::AdjustSetting ), (wxObject*)0, (wxEvtHandler*)parent );
+ _connect_macro_( threshold_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
options.push_back( threshold_cbox );
@@ -659,7 +709,7 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
PadSettingChoice* threshold_cbox = new PadSettingChoice( parent, group->settings[0]->value, 1, 99 );
- threshold_cbox->Connect( wxID_ANY, wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEventHandler( GamepadPage::AdjustSetting ), (wxObject*)0, (wxEvtHandler*)parent );
+ _connect_macro_( threshold_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
options.push_back( threshold_cbox );
@@ -671,28 +721,72 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
Add( static_bitmap, 0, wxALL|wxCENTER, 5 );
}
break;
+ case GROUP_TYPE_EXTENSION :
+ {
+ PadSettingExtension* const attachments = new PadSettingExtension( parent, (ControllerEmu::Extension*)group );
+ wxButton* const configure = new ExtensionButton( parent, (ControllerEmu::Extension*)group );
+
+ options.push_back( attachments );
+
+ _connect_macro_( attachments, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
+ _connect_macro_( configure, GamepadPage::ConfigExtension, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
+
+ Add( attachments, 0, wxTOP|wxLEFT|wxRIGHT|wxEXPAND, 5 );
+ Add( configure, 0, wxALL|wxEXPAND, 5 );
+ }
+ break;
default :
{
+ //options
+
std::vector::const_iterator
i = group->settings.begin(),
e = group->settings.end();
for ( ; i!=e; ++i )
{
PadSettingCheckBox* setting_cbox = new PadSettingCheckBox( parent, (*i)->value, (*i)->name );
- setting_cbox->Connect( wxID_ANY, wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEventHandler( GamepadPage::AdjustSetting ), (wxObject*)0, (wxEvtHandler*)parent );
+ _connect_macro_( setting_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHECKBOX_CLICKED, eventsink );
options.push_back( setting_cbox );
- Add( setting_cbox, 0, wxALL|wxCENTER, 5 );
+ Add( setting_cbox, 0, wxALL|wxLEFT, 5 );
}
}
break;
-
}
//AddStretchSpacer( 0 );
}
+ControlGroupsSizer::ControlGroupsSizer( ControllerEmu* const controller, wxWindow* const parent, wxWindow* const eventsink, std::vector* groups )
+ : wxBoxSizer( wxHORIZONTAL )
+{
+
+ wxBoxSizer* stacked_groups = NULL;
+ for ( unsigned int i = 0; i < controller->groups.size(); ++i )
+ {
+ ControlGroupBox* control_group = new ControlGroupBox( controller->groups[i], parent, eventsink );
+
+ if ( control_group->control_buttons.size() > 1 )
+ {
+ if ( stacked_groups )
+ Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
+
+ stacked_groups = new wxBoxSizer( wxVERTICAL );
+ stacked_groups->Add( control_group, 0, wxEXPAND );
+ }
+ else
+ stacked_groups->Add( control_group, 0, wxEXPAND );
+
+ if ( groups )
+ groups->push_back( control_group );
+ }
+
+ if ( stacked_groups )
+ Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
+
+}
+
GamepadPage::GamepadPage( wxWindow* parent, Plugin& plugin, const unsigned int pad_num, ConfigDialog* const config_dialog )
: wxNotebookPage( parent, -1 , wxDefaultPosition, wxDefaultSize )
,controller(plugin.controllers[pad_num])
@@ -700,29 +794,7 @@ GamepadPage::GamepadPage( wxWindow* parent, Plugin& plugin, const unsigned int p
,m_config_dialog(config_dialog)
{
- wxBoxSizer* control_group_sizer = new wxBoxSizer( wxHORIZONTAL );
-
- wxBoxSizer* stacked_groups = NULL;
- for ( unsigned int i = 0; i < m_plugin.controllers[pad_num]->groups.size(); ++i )
- {
- ControlGroupBox* control_group = new ControlGroupBox( m_plugin.controllers[pad_num]->groups[i], this );
-
- if ( control_group->control_buttons.size() > 2 )
- {
- if ( stacked_groups )
- control_group_sizer->Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
-
- stacked_groups = new wxBoxSizer( wxVERTICAL );
- stacked_groups->Add( control_group, 0, wxEXPAND );
- }
- else
- stacked_groups->Add( control_group, 0, wxEXPAND );
-
- control_groups.push_back( control_group );
- }
-
- if ( stacked_groups )
- control_group_sizer->Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
+ wxBoxSizer* control_group_sizer = new ControlGroupsSizer( m_plugin.controllers[pad_num], this, this, &control_groups );
wxStaticBoxSizer* profile_sbox = new wxStaticBoxSizer( wxHORIZONTAL, this, wxT("Profile") );
@@ -734,11 +806,11 @@ GamepadPage::GamepadPage( wxWindow* parent, Plugin& plugin, const unsigned int p
wxButton* refresh_button = new wxButton( this, -1, wxT("Refresh"), wxDefaultPosition, wxSize(60,-1) );
- #define _connect_macro3_( b, f, c ) (b)->Connect( wxID_ANY, c, wxCommandEventHandler( GamepadPage::f ), (wxObject*)0, (wxEvtHandler*)this );
+ //#define _connect_macro3_( b, f, c ) (b)->Connect( wxID_ANY, c, wxCommandEventHandler( GamepadPage::f ), (wxObject*)0, (wxEvtHandler*)this );
- _connect_macro3_( device_cbox, SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED );
- _connect_macro3_( device_cbox, SetDevice, wxEVT_COMMAND_TEXT_ENTER );
- _connect_macro3_( refresh_button, RefreshDevices, wxEVT_COMMAND_BUTTON_CLICKED );
+ _connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, this );
+ _connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_TEXT_ENTER, this );
+ _connect_macro_( refresh_button, GamepadPage::RefreshDevices, wxEVT_COMMAND_BUTTON_CLICKED, this );
device_sbox->Add( device_cbox, 1, wxLEFT|wxRIGHT, 5 );
device_sbox->Add( refresh_button, 0, wxRIGHT|wxBOTTOM, 5 );
@@ -799,7 +871,7 @@ ConfigDialog::ConfigDialog( wxWindow* const parent, Plugin& plugin, const std::s
{
GamepadPage* gp = new GamepadPage( m_pad_notebook, plugin, i, this );
m_padpages.push_back( gp );
- m_pad_notebook->AddPage( gp, wxString::FromAscii((plugin.controllers[i]->GetName().c_str())) );
+ m_pad_notebook->AddPage( gp, wxString::FromAscii( m_plugin.gui_name ) + wxT(' ') + wxChar('1'+i) );
}
UpdateDeviceComboBox();
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ConfigDiag.h b/Source/Core/InputPluginCommon/Src/ConfigDiag.h
similarity index 79%
rename from Source/Plugins/Plugin_GCPadNew/Src/ConfigDiag.h
rename to Source/Core/InputPluginCommon/Src/ConfigDiag.h
index 48002f493b..ae72d9914d 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ConfigDiag.h
+++ b/Source/Core/InputPluginCommon/Src/ConfigDiag.h
@@ -6,7 +6,7 @@
#define PREVIEW_UPDATE_TIME 25
// might have to change this setup for wiimote
-#define PROFILES_PATH "Profiles/GCPad/"
+#define PROFILES_PATH "Profiles/"
#include
#include
@@ -21,38 +21,49 @@
#include
#include
-#include "ControllerInterface/ControllerInterface.h"
+#include
#include "Config.h"
#include "FileSearch.h"
class PadSetting
{
protected:
- PadSetting( ControlState& _value ) : value(_value) {}
+ PadSetting() {}
public:
virtual void UpdateGUI() = 0;
virtual void UpdateValue() = 0;
-
- ControlState& value;
};
-class PadSettingChoice : public PadSetting, public wxChoice
+class PadSettingExtension : public wxChoice, public PadSetting
+{
+public:
+ PadSettingExtension( wxWindow* const parent, ControllerEmu::Extension* const ext );
+ void UpdateGUI();
+ void UpdateValue();
+
+ ControllerEmu::Extension* const extension;
+};
+
+class PadSettingChoice : public wxChoice, public PadSetting
{
public:
PadSettingChoice( wxWindow* const parent, ControlState& _value, int min, int max );
void UpdateGUI();
void UpdateValue();
+
+ ControlState& value;
};
-class PadSettingCheckBox : public PadSetting, public wxCheckBox
+class PadSettingCheckBox : public wxCheckBox, public PadSetting
{
public:
PadSettingCheckBox( wxWindow* const parent, ControlState& _value, const char* const label );
void UpdateGUI();
void UpdateValue();
-};
+ ControlState& value;
+};
class ControlChooser : public wxStaticBoxSizer
{
@@ -93,6 +104,16 @@ public:
ControlChooser* control_chooser;
};
+class ExtensionButton : public wxButton
+{
+public:
+ ExtensionButton( wxWindow* const parent, ControllerEmu::Extension* const ext )
+ : wxButton( parent, -1, wxT("Configure"), wxDefaultPosition )
+ , extension(ext) {}
+
+ ControllerEmu::Extension* const extension;
+};
+
class ControlButton : public wxButton
{
public:
@@ -104,7 +125,7 @@ public:
class ControlGroupBox : public wxStaticBoxSizer
{
public:
- ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWindow* const parent );
+ ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWindow* const parent, wxWindow* const eventsink );
ControllerEmu::ControlGroup* control_group;
wxStaticBitmap* static_bitmap;
@@ -113,6 +134,14 @@ public:
std::vector control_buttons;
};
+class ControlGroupsSizer : public wxBoxSizer
+{
+public:
+ ControlGroupsSizer( ControllerEmu* const controller, wxWindow* const parent, wxWindow* const eventsink, std::vector* const groups = NULL );
+
+
+};
+
class ConfigDialog;
class GamepadPage : public wxNotebookPage
@@ -135,6 +164,8 @@ public:
void DetectControl( wxCommandEvent& event );
void ClearControl( wxCommandEvent& event );
+ void ConfigExtension( wxCommandEvent& event );
+
void SetDevice( wxCommandEvent& event );
void SetControl( wxCommandEvent& event );
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ConfigDiagBitmaps.cpp b/Source/Core/InputPluginCommon/Src/ConfigDiagBitmaps.cpp
similarity index 85%
rename from Source/Plugins/Plugin_GCPadNew/Src/ConfigDiagBitmaps.cpp
rename to Source/Core/InputPluginCommon/Src/ConfigDiagBitmaps.cpp
index 476f2e4e75..7f97249c17 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ConfigDiagBitmaps.cpp
+++ b/Source/Core/InputPluginCommon/Src/ConfigDiagBitmaps.cpp
@@ -24,16 +24,20 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
switch ( (*g)->control_group->type )
{
+ case GROUP_TYPE_TILT :
case GROUP_TYPE_STICK :
{
- float x, y;
+ float x = 0, y = 0;
float xx, yy;
- ((ControllerEmu::AnalogStick*)(*g)->control_group)->GetState( &x, &y, 32.0, 32-1.5 );
+ if ( GROUP_TYPE_STICK == (*g)->control_group->type )
+ ((ControllerEmu::AnalogStick*)(*g)->control_group)->GetState( &x, &y, 32.0, 32-1.5 );
+ else
+ ((ControllerEmu::Tilt*)(*g)->control_group)->GetState( &x, &y, 32.0, 32-1.5 );
- xx = ((ControllerEmu::AnalogStick*)(*g)->control_group)->controls[3]->control_ref->State();
- xx -= ((ControllerEmu::AnalogStick*)(*g)->control_group)->controls[2]->control_ref->State();
- yy = ((ControllerEmu::AnalogStick*)(*g)->control_group)->controls[1]->control_ref->State();
- yy -= ((ControllerEmu::AnalogStick*)(*g)->control_group)->controls[0]->control_ref->State();
+ xx = (*g)->control_group->controls[3]->control_ref->State();
+ xx -= (*g)->control_group->controls[2]->control_ref->State();
+ yy = (*g)->control_group->controls[1]->control_ref->State();
+ yy -= (*g)->control_group->controls[0]->control_ref->State();
xx *= 32 - 1; xx += 32;
yy *= 32 - 1; yy += 32;
@@ -48,11 +52,14 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
// circle for visual aid for diagonal adjustment
dc.SetPen(*wxLIGHT_GREY_PEN);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
- dc.DrawCircle( 32, 32, 32);
+ if ( GROUP_TYPE_STICK == (*g)->control_group->type )
+ dc.DrawCircle( 32, 32, 32);
+ else
+ dc.DrawRectangle( 16, 16, 32, 32 );
// deadzone circle
dc.SetBrush(*wxLIGHT_GREY_BRUSH);
- dc.DrawCircle( 32, 32, ((ControllerEmu::AnalogStick*)(*g)->control_group)->settings[0]->value * 32 );
+ dc.DrawCircle( 32, 32, ((*g)->control_group)->settings[0]->value * 32 );
// raw dot
dc.SetPen(*wxGREY_PEN);
diff --git a/Source/Core/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Core/InputPluginCommon/Src/ControllerEmu.cpp
new file mode 100644
index 0000000000..b97aecca04
--- /dev/null
+++ b/Source/Core/InputPluginCommon/Src/ControllerEmu.cpp
@@ -0,0 +1,258 @@
+#include "ControllerEmu.h"
+
+const char modifier[] = "Modifier";
+
+
+ControllerEmu::~ControllerEmu()
+{
+ std::vector::const_iterator
+ i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ delete *i;
+}
+
+ControllerEmu::ControlGroup::~ControlGroup()
+{
+ std::vector::const_iterator
+ ci = controls.begin(),
+ ce = controls.end();
+ for ( ; ci!=ce; ++ci )
+ delete *ci;
+
+ std::vector::const_iterator
+ si = settings.begin(),
+ se = settings.end();
+ for ( ; si!=se; ++si )
+ delete *si;
+}
+
+void ControllerEmu::UpdateReferences( ControllerInterface& devi )
+{
+ std::vector::const_iterator
+ i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ {
+ std::vector::const_iterator
+ ci = (*i)->controls.begin(),
+ ce = (*i)->controls.end();
+ for ( ; ci!=ce; ++ci )
+ devi.UpdateReference( (*ci)->control_ref );
+
+ // extension
+ if ( GROUP_TYPE_EXTENSION == (*i)->type )
+ {
+ std::vector::const_iterator
+ ai = ((Extension*)*i)->attachments.begin(),
+ ae = ((Extension*)*i)->attachments.end();
+ for ( ; ai!=ae; ++ai )
+ (*ai)->UpdateReferences( devi );
+ }
+ }
+}
+
+void ControllerEmu::UpdateDefaultDevice()
+{
+ std::vector::const_iterator
+ i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ {
+ std::vector::const_iterator
+ ci = (*i)->controls.begin(),
+ ce = (*i)->controls.end();
+ for ( ; ci!=ce; ++ci )
+ (*ci)->control_ref->device_qualifier = default_device;
+
+ // extension
+ if ( GROUP_TYPE_EXTENSION == (*i)->type )
+ {
+ std::vector::const_iterator
+ ai = ((Extension*)*i)->attachments.begin(),
+ ae = ((Extension*)*i)->attachments.end();
+ for ( ; ai!=ae; ++ai )
+ {
+ (*ai)->default_device = default_device;
+ (*ai)->UpdateDefaultDevice();
+ }
+ }
+ }
+}
+
+void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
+{
+ std::string group( base + name ); group += "/";
+
+ // settings
+ std::vector::const_iterator
+ si = settings.begin(),
+ se = settings.end();
+ for ( ; si!=se; ++si )
+ (*si)->value = sec.Get(group+(*si)->name, (*si)->default_value*100) / 100;
+
+ // controls
+ std::vector::const_iterator
+ ci = controls.begin(),
+ ce = controls.end();
+ for ( ; ci!=ce; ++ci )
+ {
+ // control and dev qualifier
+ (*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name];
+ (*ci)->control_ref->device_qualifier.FromString( sec.Get( group+(*ci)->name+"/Device", defdev ) );
+
+ // range
+ (*ci)->control_ref->range = sec.Get( group+(*ci)->name+"/Range", 100.0f ) / 100;
+
+ // input mode
+ if ( (*ci)->control_ref->is_input )
+ ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode
+ = sec.Get( group+(*ci)->name+"/Mode", 0 );
+ }
+
+ // extensions
+ if ( GROUP_TYPE_EXTENSION == type )
+ {
+ Extension* const ex = ((Extension*)this);
+
+ ex->switch_extension = 0;
+ unsigned int n = 0;
+ const std::string extname = sec[ base + name ];
+
+ std::vector::const_iterator
+ ai = ((Extension*)this)->attachments.begin(),
+ ae = ((Extension*)this)->attachments.end();
+ for ( ; ai!=ae; ++ai,++n )
+ {
+ (*ai)->default_device.FromString( defdev );
+ (*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" );
+
+ if ( (*ai)->GetName() == extname )
+ ex->switch_extension = n;
+ }
+ }
+}
+
+void ControllerEmu::LoadConfig( IniFile::Section& sec, const std::string& base )
+{
+ std::string defdev = default_device.ToString();
+ if ( base.empty() )
+ {
+ defdev = sec[ base + "Device" ];
+ default_device.FromString( defdev );
+ }
+
+ std::vector::const_iterator i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ (*i)->LoadConfig( sec, defdev, base );
+}
+
+void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
+{
+ std::string group( base + name ); group += "/";
+
+ // settings
+ std::vector::const_iterator
+ si = settings.begin(),
+ se = settings.end();
+ for ( ; si!=se; ++si )
+ sec.Set( group+(*si)->name, (*si)->value*100, (*si)->default_value*100 );
+
+ // controls
+ std::vector::const_iterator
+ ci = controls.begin(),
+ ce = controls.end();
+ for ( ; ci!=ce; ++ci )
+ {
+ // control and dev qualifier
+ sec[group + (*ci)->name] = (*ci)->control_ref->control_qualifier.name;
+ sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev );
+
+ // range
+ sec.Set( group+(*ci)->name+"/Range", (*ci)->control_ref->range*100, 100 );
+
+ // input mode
+ if ( (*ci)->control_ref->is_input )
+ sec.Set( group+(*ci)->name+"/Mode",
+ ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, (unsigned int)0 );
+ }
+
+ // extensions
+ if ( GROUP_TYPE_EXTENSION == type )
+ {
+ Extension* const ext = ((Extension*)this);
+ sec.Set( base + name, ext->attachments[ext->switch_extension]->GetName(), std::string("None") );
+
+ std::vector::const_iterator
+ ai = ((Extension*)this)->attachments.begin(),
+ ae = ((Extension*)this)->attachments.end();
+ for ( ; ai!=ae; ++ai )
+ (*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" );
+ }
+}
+
+void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base )
+{
+ const std::string defdev = default_device.ToString();
+ if ( base.empty() )
+ sec[ std::string(" ") + base + "Device" ] = defdev;
+
+ std::vector::const_iterator i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ (*i)->SaveConfig( sec, defdev, base );
+}
+
+ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK )
+{
+ for ( unsigned int i = 0; i < 4; ++i )
+ controls.push_back( new Input( named_directions[i] ) );
+
+ controls.push_back( new Input( modifier ) );
+
+ settings.push_back( new Setting("Dead Zone", 0 ) );
+ settings.push_back( new Setting("Square Stick", 0 ) );
+
+}
+
+ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS )
+{
+ settings.push_back( new Setting("Threshold", 0.5f ) );
+}
+
+ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS )
+{
+ settings.push_back( new Setting("Threshold", 0.9f ) );
+}
+
+ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
+{
+ controls.push_back( new Input( "X-" ) );
+ controls.push_back( new Input( "X+" ) );
+ controls.push_back( new Input( "Y-" ) );
+ controls.push_back( new Input( "Y+" ) );
+ controls.push_back( new Input( "Z-" ) );
+ controls.push_back( new Input( "Z+" ) );
+}
+
+void ControllerEmu::Force::GetState( u8* data, const u8 base, const u8 range )
+{
+ for ( unsigned int i=0; i<3; ++i,++data )
+ *data = u8( ( controls[i*2+1]->control_ref->State() - controls[i*2]->control_ref->State() ) * range + base );
+}
+
+ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TILT )
+{
+ //for ( unsigned int i = 0; i < 4; ++i )
+ //controls.push_back( new Input( named_directions[i] ) );
+ controls.push_back( new Input( "Forward" ) );
+ controls.push_back( new Input( "Backward" ) );
+ controls.push_back( new Input( "Left" ) );
+ controls.push_back( new Input( "Right" ) );
+
+ controls.push_back( new Input( modifier ) );
+
+ settings.push_back( new Setting("Dead Zone", 0 ) );
+ settings.push_back( new Setting("Circle Stick", 0 ) );
+}
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu.h b/Source/Core/InputPluginCommon/Src/ControllerEmu.h
similarity index 60%
rename from Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu.h
rename to Source/Core/InputPluginCommon/Src/ControllerEmu.h
index 24e758d24b..be09b740e7 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu.h
+++ b/Source/Core/InputPluginCommon/Src/ControllerEmu.h
@@ -9,7 +9,7 @@
//#include
#include
-#include "ControllerInterface/ControllerInterface.h"
+#include
#include "IniFile.h"
#include
@@ -20,10 +20,13 @@
enum
{
- GROUP_TYPE_OTHER
- ,GROUP_TYPE_STICK
- ,GROUP_TYPE_MIXED_TRIGGERS
- ,GROUP_TYPE_BUTTONS
+ GROUP_TYPE_OTHER,
+ GROUP_TYPE_STICK,
+ GROUP_TYPE_MIXED_TRIGGERS,
+ GROUP_TYPE_BUTTONS,
+ GROUP_TYPE_FORCE,
+ GROUP_TYPE_EXTENSION,
+ GROUP_TYPE_TILT,
};
const char * const named_directions[] =
@@ -89,7 +92,8 @@ public:
ControlGroup( const char* const _name, const unsigned int _type = GROUP_TYPE_OTHER ) : name(_name), type(_type) {}
virtual ~ControlGroup();
- //ControlGroup( const ControlGroup& ctrl );
+ void LoadConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
+ void SaveConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
//const unsigned int type;
const char* const name;
@@ -119,8 +123,8 @@ public:
// modifier code
if ( m )
{
- yy = (abs(yy)>deadzone) * sign(yy) * m;
- xx = (abs(xx)>deadzone) * sign(xx) * m;
+ yy = (abs(yy)>deadzone) * sign(yy) * (m + deadzone/2);
+ xx = (abs(xx)>deadzone) * sign(xx) * (m + deadzone/2);
}
// deadzone / square stick code
@@ -146,7 +150,7 @@ public:
dist /= ( 1 - deadzone );
// square stick code
- ControlState amt = ( dist ) / stick_full;
+ ControlState amt = dist / stick_full;
dist -= ((square_full - 1) * amt * square);
yy = std::max( -1.0f, std::min( 1.0f, ang_sin * dist ) );
@@ -203,18 +207,102 @@ public:
};
+ class Force : public ControlGroup
+ {
+ public:
+ Force( const char* const _name );
+
+ void GetState( u8* data, const u8 base, const u8 range );
+ };
+
+ class Tilt : public ControlGroup
+ {
+ public:
+ Tilt( const char* const _name );
+
+ template
+ void GetState( C* const x, C* const y, const unsigned int base, const R range )
+ {
+ // this is all a mess
+
+ ControlState yy = controls[0]->control_ref->State() - controls[1]->control_ref->State();
+ ControlState xx = controls[3]->control_ref->State() - controls[2]->control_ref->State();
+
+ ControlState deadzone = settings[0]->value;
+ ControlState circle = settings[1]->value;
+ ControlState m = controls[4]->control_ref->State();
+
+ // modifier code
+ if ( m )
+ {
+ yy = (abs(yy)>deadzone) * sign(yy) * (m + deadzone/2);
+ xx = (abs(xx)>deadzone) * sign(xx) * (m + deadzone/2);
+ }
+
+ // deadzone / circle stick code
+ if ( deadzone || circle )
+ {
+ // this section might be all wrong, but its working good enough, i think
+
+ ControlState ang = atan2( yy, xx );
+ ControlState ang_sin = sin(ang);
+ ControlState ang_cos = cos(ang);
+
+ // the amt a full square stick would have at current angle
+ ControlState square_full = std::min( 1/abs(ang_sin), 1/abs(ang_cos) );
+
+ // the amt a full stick would have that was ( user setting circular ) at current angle
+ // i think this is more like a pointed circle rather than a rounded square like it should be
+ ControlState stick_full = (square_full * (1 - circle)) + (circle);
+
+ ControlState dist = sqrt(xx*xx + yy*yy);
+
+ // dead zone code
+ dist = std::max( 0.0f, dist - deadzone * stick_full );
+ dist /= (1 - deadzone);
+
+ // circle stick code
+ ControlState amt = dist / stick_full;
+ dist += (square_full - 1) * amt * circle;
+
+ yy = std::max( -1.0f, std::min( 1.0f, ang_sin * dist ) );
+ xx = std::max( -1.0f, std::min( 1.0f, ang_cos * dist ) );
+ }
+
+ *y = C( yy * range + base );
+ *x = C( xx * range + base );
+ }
+ };
+
+ class Extension : public ControlGroup
+ {
+ public:
+ Extension( const char* const _name )
+ : ControlGroup( _name, GROUP_TYPE_EXTENSION )
+ , switch_extension(0)
+ , active_extension(0) {}
+
+ void GetState( u8* const data );
+
+ std::vector attachments;
+
+ unsigned int switch_extension;
+ unsigned int active_extension;
+ };
+
virtual ~ControllerEmu();
virtual std::string GetName() const = 0;
- void LoadConfig( IniFile::Section& sec );
- void SaveConfig( IniFile::Section& sec );
+ void LoadConfig( IniFile::Section& sec, const std::string& base = "" );
+ void SaveConfig( IniFile::Section& sec, const std::string& base = "" );
void UpdateDefaultDevice();
void UpdateReferences( ControllerInterface& devi );
std::vector< ControlGroup* > groups;
+
ControlGroup* options;
ControllerInterface::DeviceQualifier default_device;
@@ -222,6 +310,4 @@ public:
};
-
-
#endif
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/IniFile.cpp b/Source/Core/InputPluginCommon/Src/IniFile.cpp
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/IniFile.cpp
rename to Source/Core/InputPluginCommon/Src/IniFile.cpp
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/IniFile.h b/Source/Core/InputPluginCommon/Src/IniFile.h
similarity index 100%
rename from Source/Plugins/Plugin_GCPadNew/Src/IniFile.h
rename to Source/Core/InputPluginCommon/Src/IniFile.h
diff --git a/Source/Dolphin.sln b/Source/Dolphin.sln
index d256c799f5..ab634c77a0 100644
--- a/Source/Dolphin.sln
+++ b/Source/Dolphin.sln
@@ -196,6 +196,29 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_GCPad", "Plugins\Plu
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_GCPadNew", "Plugins\Plugin_GCPadNew\Plugin_GCPadNew.vcproj", "{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}"
ProjectSection(ProjectDependencies) = postProject
+ {C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
+ {05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}
+ {11F55366-12EC-4C44-A8CB-1D4E315D61ED} = {11F55366-12EC-4C44-A8CB-1D4E315D61ED}
+ {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E} = {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E}
+ {1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE} = {1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE}
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE} = {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}
+ {C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_WiimoteNew", "Plugins\Plugin_WiimoteNew\Plugin_WiimoteNew.vcproj", "{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}"
+ ProjectSection(ProjectDependencies) = postProject
+ {C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
+ {05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}
+ {11F55366-12EC-4C44-A8CB-1D4E315D61ED} = {11F55366-12EC-4C44-A8CB-1D4E315D61ED}
+ {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E} = {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E}
+ {1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE} = {1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE}
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE} = {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}
+ {C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "InputPluginCommon", "Core\InputPluginCommon\InputPluginCommon.vcproj", "{660BB3F7-ED8F-4027-A460-8E4EDA8189BE}"
+ ProjectSection(ProjectDependencies) = postProject
+ {C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
{05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}
{11F55366-12EC-4C44-A8CB-1D4E315D61ED} = {11F55366-12EC-4C44-A8CB-1D4E315D61ED}
{0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E} = {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E}
@@ -575,6 +598,30 @@ Global
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Release|Win32.Build.0 = Release|Win32
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Release|x64.ActiveCfg = Release|x64
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Release|x64.Build.0 = Release|x64
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Debug|Win32.ActiveCfg = Debug|Win32
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Debug|Win32.Build.0 = Debug|Win32
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Debug|x64.ActiveCfg = Debug|x64
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Debug|x64.Build.0 = Debug|x64
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.DebugFast|Win32.Build.0 = DebugFast|Win32
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.DebugFast|x64.ActiveCfg = DebugFast|x64
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.DebugFast|x64.Build.0 = DebugFast|x64
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Release|Win32.ActiveCfg = Release|Win32
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Release|Win32.Build.0 = Release|Win32
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Release|x64.ActiveCfg = Release|x64
+ {BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Release|x64.Build.0 = Release|x64
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Debug|Win32.ActiveCfg = Debug|Win32
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Debug|Win32.Build.0 = Debug|Win32
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Debug|x64.ActiveCfg = Debug|x64
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Debug|x64.Build.0 = Debug|x64
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.DebugFast|Win32.Build.0 = DebugFast|Win32
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.DebugFast|x64.ActiveCfg = DebugFast|x64
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.DebugFast|x64.Build.0 = DebugFast|x64
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Release|Win32.ActiveCfg = Release|Win32
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Release|Win32.Build.0 = Release|Win32
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Release|x64.ActiveCfg = Release|x64
+ {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/Source/Plugins/Plugin_GCPadNew/Plugin_GCPadNew.vcproj b/Source/Plugins/Plugin_GCPadNew/Plugin_GCPadNew.vcproj
index 625ff1ddb2..cdedc5333f 100644
--- a/Source/Plugins/Plugin_GCPadNew/Plugin_GCPadNew.vcproj
+++ b/Source/Plugins/Plugin_GCPadNew/Plugin_GCPadNew.vcproj
@@ -1,7 +1,7 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu.cpp b/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu.cpp
deleted file mode 100644
index 9b1482661c..0000000000
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu.cpp
+++ /dev/null
@@ -1,138 +0,0 @@
-#include "ControllerEmu.h"
-
-#include "ControllerEmu/GCPad/GCPad.h"
-
-const char modifier[] = "Modifier";
-
-// TODO: make this use iterators
-ControllerEmu::~ControllerEmu()
-{
- for ( unsigned int g = 0; gcontrols.size(); ++i )
- devi.UpdateReference( groups[g]->controls[i]->control_ref );
-}
-
-void ControllerEmu::UpdateDefaultDevice()
-{
- std::vector::const_iterator i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- {
- std::vector::const_iterator ci = (*i)->controls.begin(),
- ce = (*i)->controls.end();
- for ( ; ci!=ce; ++ci )
- (*ci)->control_ref->device_qualifier = default_device;
- }
-}
-
-void ControllerEmu::LoadConfig( IniFile::Section& sec )
-{
- const std::string default_dev = sec[ "Device" ];
- default_device.FromString( default_dev );
-
- std::vector::const_iterator i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- {
- std::string group( (*i)->name ); group += "/";
-
- // settings
- std::vector::const_iterator si = (*i)->settings.begin(),
- se = (*i)->settings.end();
- for ( ; si!=se; ++si )
- (*si)->value = sec.Get(group+(*si)->name, (*si)->default_value*100) / 100;
-
- // controls
- std::vector::const_iterator ci = (*i)->controls.begin(),
- ce = (*i)->controls.end();
- for ( ; ci!=ce; ++ci )
- {
- // control and dev qualifier
- (*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name];
- (*ci)->control_ref->device_qualifier.FromString( sec.Get( group+(*ci)->name+"/Device", default_dev ) );
-
- // range
- (*ci)->control_ref->range = sec.Get( group+(*ci)->name+"/Range", 100.0f ) / 100;
-
- // input mode
- if ( (*ci)->control_ref->is_input )
- ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode
- = sec.Get( group+(*ci)->name+"/Mode", 0 );
-
- }
- }
-}
-
-void ControllerEmu::SaveConfig( IniFile::Section& sec )
-{
- const std::string default_dev = default_device.ToString();
- sec[ " Device" ] = default_dev;
-
- std::vector::const_iterator i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- {
- std::string group( (*i)->name ); group += "/";
-
- // settings
- std::vector::const_iterator si = (*i)->settings.begin(),
- se = (*i)->settings.end();
- for ( ; si!=se; ++si )
- sec.Set( group+(*si)->name, (*si)->value*100, (*si)->default_value*100 );
-
- // controls
- std::vector::const_iterator ci = (*i)->controls.begin(),
- ce = (*i)->controls.end();
- for ( ; ci!=ce; ++ci )
- {
- // control and dev qualifier
- sec[group + (*ci)->name] = (*ci)->control_ref->control_qualifier.name;
- sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), default_dev );
-
- // range
- sec.Set( group+(*ci)->name+"/Range", (*ci)->control_ref->range*100, 100 );
-
- // input mode
- if ( (*ci)->control_ref->is_input )
- sec.Set( group+(*ci)->name+"/Mode",
- ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, (unsigned int)0 );
- }
- }
-}
-
-ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK )
-{
- for ( unsigned int i = 0; i < 4; ++i )
- controls.push_back( new Input( named_directions[i] ) );
-
- controls.push_back( new Input( modifier ) );
-
- settings.push_back( new Setting("Dead Zone", 0 ) );
- settings.push_back( new Setting("Square Stick", 0 ) );
-
-}
-
-ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS )
-{
- settings.push_back( new Setting("Threshold", 0.5f ) );
-}
-
-ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS )
-{
- settings.push_back( new Setting("Threshold", 0.9f ) );
-}
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu/Wiimote/Wiimote.cpp b/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu/Wiimote/Wiimote.cpp
deleted file mode 100644
index fb76230533..0000000000
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu/Wiimote/Wiimote.cpp
+++ /dev/null
@@ -1,257 +0,0 @@
-
-#include "Wiimote.h"
-
-// buttons
-
-#define WIIMOTE_PAD_LEFT 0x01
-#define WIIMOTE_PAD_RIGHT 0x02
-#define WIIMOTE_PAD_DOWN 0x04
-#define WIIMOTE_PAD_UP 0x08
-#define WIIMOTE_PLUS 0x10
-
-#define WIIMOTE_TWO 0x0100
-#define WIIMOTE_ONE 0x0200
-#define WIIMOTE_B 0x0400
-#define WIIMOTE_A 0x0800
-#define WIIMOTE_MINUS 0x1000
-#define WIIMOTE_HOME 0x8000
-
-// reports
-
-#define REPORT_UNKNOWN 0x10
-#define REPORT_LEDS 0x11
-#define REPORT_DATA_MODE 0x12
-#define REPORT_IR_ENABLE 0x13
-#define REPORT_SPEAKER_ENABLE 0x14
-#define REPORT_STATUS_REQUEST 0x15
-#define REPORT_WRITE_MEMORY 0x16
-#define REPORT_READ_MEMORY 0x17
-#define REPORT_SPEAKER_DATA 0x18
-#define REPORT_SPEAKER_MUTE 0x19
-#define REPORT_IR_ENABLE_2 0x1a
-#define REPORT_STATUS 0x20
-#define REPORT_READ_MEMORY_DATA 0x21
-#define REPORT_ACKNOWLEDGE_OUTPUT 0x22
-//#define REPORT_DATA_REPORTS 0x30-0x3f
-
-// reporting modes
-
-#define REPORT_MODE_CORE 0x30
-#define REPORT_MODE_CORE_ACCEL 0x31
-#define REPORT_MODE_CORE_EXTEN8 0x32
-#define REPORT_MODE_CORE_ACCEL_IR12 0x33
-#define REPORT_MODE_CORE_EXTEN19 0x34
-#define REPORT_MODE_CORE_ACCEL_EXTEN16 0x35
-#define REPORT_MODE_CORE_IR10_EXTEN9 0x36
-#define REPORT_MODE_CORE_ACCEL_IR10_EXTEN6 0x37
-#define REPORT_MODE_EXTEN21 0x3d
-#define REPORT_MODE_IL_CORE_ACCEL_IR36_1 0x3e
-#define REPORT_MODE_IL_CORE_ACCEL_IR36_2 0x3f
-
-// this is all temporary, but sticking with the padspecs ...for now
-const u16 button_bitmasks[] =
-{
- WIIMOTE_A, WIIMOTE_B, WIIMOTE_ONE, WIIMOTE_TWO, WIIMOTE_MINUS, WIIMOTE_PLUS, WIIMOTE_HOME
-};
-
-const u16 dpad_bitmasks[] =
-{
- WIIMOTE_PAD_UP, WIIMOTE_PAD_DOWN, WIIMOTE_PAD_LEFT, WIIMOTE_PAD_RIGHT
-};
-
-const char* const named_buttons[] =
-{
- "A",
- "B",
- "One",
- "Two",
- "Minus",
- "Plus",
- "Home",
-};
-
-const char * const named_groups[] =
-{
- "Buttons", "D-Pad"
-};
-
-Wiimote::Wiimote( const unsigned int index ) : m_index(index), m_report_mode(REPORT_MODE_CORE)
-{
-
- // buttons
- groups.push_back( m_buttons = new Buttons( named_groups[0] ) );
- for ( unsigned int i=0; i < sizeof(named_buttons)/sizeof(*named_buttons); ++i )
- m_buttons->controls.push_back( new ControlGroup::Input( named_buttons[i] ) );
-
- // dpad
- groups.push_back( m_dpad = new Buttons( named_groups[1] ) );
- for ( unsigned int i=0; i < 4; ++i )
- m_dpad->controls.push_back( new ControlGroup::Input( named_directions[i] ) );
-
- // rumble
- groups.push_back( m_rumble = new ControlGroup( "Rumble" ) );
- m_rumble->controls.push_back( new ControlGroup::Output( "Motor" ) );
-
-}
-
-std::string Wiimote::GetName() const
-{
- return std::string("Wiimote") + char('1'+m_index);
-}
-
-void Wiimote::Cycle()
-{
-
- HIDReport rpt;
- rpt << (u8)m_report_mode;
-
- switch ( m_report_mode )
- {
- //(a1) 30 BB BB
- case REPORT_MODE_CORE :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons;
- }
- break;
- //(a1) 31 BB BB AA AA AA
- case REPORT_MODE_CORE_ACCEL :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u16)0 << (u8)0;
- }
- break;
- //(a1) 32 BB BB EE EE EE EE EE EE EE EE
- case REPORT_MODE_CORE_EXTEN8 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u64)0;
- }
- break;
- //(a1) 33 BB BB AA AA AA II II II II II II II II II II II II
- case REPORT_MODE_CORE_ACCEL_IR12 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u64)0 << (u32)0 << (u16)0 << (u8)0;
- }
- break;
- //(a1) 34 BB BB EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE
- case REPORT_MODE_CORE_EXTEN19 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u64)0 << (u64)0 << (u16)0 << (u8)0;
- }
- break;
- //(a1) 35 BB BB AA AA AA EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE
- case REPORT_MODE_CORE_ACCEL_EXTEN16 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u64)0 << (u64)0 << (u16)0 << (u8)0;
- }
- break;
- //(a1) 36 BB BB II II II II II II II II II II EE EE EE EE EE EE EE EE EE
- case REPORT_MODE_CORE_IR10_EXTEN9 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u64)0 << (u64)0 << (u16)0 << (u8)0;
- }
- break;
- //(a1) 37 BB BB AA AA AA II II II II II II II II II II EE EE EE EE EE EE
- case REPORT_MODE_CORE_ACCEL_IR10_EXTEN6 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u64)0 << (u64)0 << (u16)0 << (u8)0;
- }
- break;
- //(a1) 3d EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE
- case REPORT_MODE_EXTEN21 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt << buttons << (u64)0 << (u64)0 << (u16)0 << (u8)0;
- }
- break;
- //(a1) 3e/3f BB BB AA II II II II II II II II II II II II II II II II II II
- case REPORT_MODE_IL_CORE_ACCEL_IR36_1 :
- case REPORT_MODE_IL_CORE_ACCEL_IR36_2 :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- //rpt << buttons << (u64)0 << (u64)0 << (u64)0 << (u64)0 << (u32)0 << (u8)0;
- rpt << buttons << (u64)0 << (u64)0 << (u16)0 << (u8)0;
- }
- break;
- default :
- break;
- }
-
-}
-
-Wiimote& Wiimote::operator<<( HIDReport& rpt_in )
-{
- const u8 report_id = rpt_in.front(); rpt_in.pop();
-
- HIDReport rpt_out;
-
- switch ( report_id )
- {
- case REPORT_LEDS :
- break;
- case REPORT_DATA_MODE :
- {
- rpt_in.pop(); // continuous
- m_report_mode = rpt_in.front();
- }
- break;
- case REPORT_IR_ENABLE :
- break;
- case REPORT_SPEAKER_ENABLE :
- break;
- case REPORT_STATUS_REQUEST :
- {
- u16 buttons;
- m_buttons->GetState( &buttons, button_bitmasks );
- m_dpad->GetState( &buttons, dpad_bitmasks );
- rpt_out << (u8)REPORT_STATUS << buttons << (u16)0 << (u8)0 << (u8)0xFF;
- }
- break;
- case REPORT_WRITE_MEMORY :
- break;
- case REPORT_READ_MEMORY :
- break;
- case REPORT_SPEAKER_DATA :
- break;
- case REPORT_SPEAKER_MUTE :
- break;
- case REPORT_IR_ENABLE_2 :
- break;
- case REPORT_STATUS :
- break;
- case REPORT_READ_MEMORY_DATA :
- break;
- case REPORT_ACKNOWLEDGE_OUTPUT :
- break;
- default :
- break;
- }
-
- return *this;
-}
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu/Wiimote/Wiimote.h b/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu/Wiimote/Wiimote.h
deleted file mode 100644
index 279d48a95d..0000000000
--- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerEmu/Wiimote/Wiimote.h
+++ /dev/null
@@ -1,46 +0,0 @@
-#ifndef _CONEMU_WIIMOTE_H_
-#define _CONEMU_WIIMOTE_H_
-
-#include "../../ControllerEmu.h"
-
-#include
-
-class HIDReport : public std::queue
-{
-public:
- template
- HIDReport& operator<<( const T& t )
- {
- const u8* const e = ((u8*)&t) + sizeof(t);
- const u8* i = (u8*)&t;
- for ( ;i
class GCPad : public ControllerEmu
{
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/GCPadNew.cpp b/Source/Plugins/Plugin_GCPadNew/Src/GCPadNew.cpp
index 4e0f1f2591..f8be2889db 100644
--- a/Source/Plugins/Plugin_GCPadNew/Src/GCPadNew.cpp
+++ b/Source/Plugins/Plugin_GCPadNew/Src/GCPadNew.cpp
@@ -2,9 +2,10 @@
#include
#include "Common.h"
#include "pluginspecs_pad.h"
-#include "pluginspecs_wiimote.h"
#include "ControllerInterface/ControllerInterface.h"
+#include "GCPadEmu.h"
+
#if defined(HAVE_WX) && HAVE_WX
#include "ConfigDiag.h"
#endif
@@ -16,16 +17,20 @@
#define PLUGIN_VERSION 0x0100
+#define PLUGIN_NAME "Dolphin GCPad New"
#ifdef DEBUGFAST
-#define PLUGIN_FULL_NAME "Dolphin GCPad New (DebugFast)"
+#define PLUGIN_FULL_NAME PLUGIN_NAME" (DebugFast)"
#else
#ifdef _DEBUG
-#define PLUGIN_FULL_NAME "Dolphin GCPad New (Debug)"
+#define PLUGIN_FULL_NAME PLUGIN_NAME" (Debug)"
#else
-#define PLUGIN_FULL_NAME "Dolphin GCPad New"
+#define PLUGIN_FULL_NAME PLUGIN_NAME
#endif
#endif
+// the plugin
+Plugin g_plugin( "GCPadNew", "Pad", "GCPad" );
+SPADInitialize *g_PADInitialize = NULL;
#ifdef _WIN32
class wxDLLApp : public wxApp
@@ -38,14 +43,6 @@ class wxDLLApp : public wxApp
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
#endif
-// copied from GCPad
-SPADInitialize *g_PADInitialize = NULL;
-// Check if Dolphin is in focus
-// ----------------
-bool IsFocus()
-{
- return g_PADInitialize->pRendererHasFocus();
-}
// copied from GCPad
HINSTANCE g_hInstance;
@@ -67,8 +64,6 @@ wxWindow* GetParentedWxWindow(HWND Parent)
#endif
// /
-// the plugin
-Plugin g_plugin;
#ifdef _WIN32
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
{
@@ -90,18 +85,32 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
}
#endif
+void DeInitPlugin()
+{
+ // i realize i am checking IsInit() twice, just too lazy to change it
+ if ( g_plugin.controller_interface.IsInit() )
+ {
+ std::vector::const_iterator
+ i = g_plugin.controllers.begin(),
+ e = g_plugin.controllers.end();
+ for ( ; i!=e; ++i )
+ delete *i;
+ g_plugin.controllers.clear();
-int _last_numPAD = 4;
-
+ g_plugin.controller_interface.DeInit();
+ }
+}
// if plugin isn't initialized, init and load config
void InitPlugin( void* const hwnd )
{
- //g_plugin.controls_crit.Enter(); // enter
- //g_plugin.interface_crit.Enter();
-
+ // i realize i am checking IsInit() twice, just too lazy to change it
if ( false == g_plugin.controller_interface.IsInit() )
{
+ // add 4 gcpads
+ for ( unsigned int i = 0; i<4; ++i )
+ g_plugin.controllers.push_back( new GCPad( i ) );
+
// load the saved controller config
g_plugin.LoadConfig();
@@ -116,9 +125,6 @@ void InitPlugin( void* const hwnd )
(*i)->UpdateReferences( g_plugin.controller_interface );
}
-
- //g_plugin.interface_crit.Leave();
- //g_plugin.controls_crit.Leave(); // leave
}
// I N T E R F A C E
@@ -131,10 +137,6 @@ void InitPlugin( void* const hwnd )
//
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
- // why not, i guess
- if ( NULL == _pPADStatus )
- return;
-
memset( _pPADStatus, 0, sizeof(*_pPADStatus) );
_pPADStatus->err = PAD_ERR_NONE;
// wtf is this?
@@ -151,6 +153,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
// if we are on the next input cycle, update output and input
// if we can get a lock
+ static int _last_numPAD = 4;
if ( _numPAD <= _last_numPAD && g_plugin.interface_crit.TryEnter() )
{
g_plugin.controller_interface.UpdateOutput();
@@ -160,7 +163,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
_last_numPAD = _numPAD;
// if we want background input or have focus
- if ( g_plugin.controllers[_numPAD]->options[0].settings[0]->value || IsFocus() )
+ if ( g_plugin.controllers[_numPAD]->options[0].settings[0]->value || g_PADInitialize->pRendererHasFocus() )
{
// get input
((GCPad*)g_plugin.controllers[ _numPAD ])->GetInput( _pPADStatus );
@@ -201,7 +204,7 @@ void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
if ( g_plugin.controls_crit.TryEnter() )
{
// only on/off rumble, if we have focus or background input on
- if ( g_plugin.controllers[_numPAD]->options[0].settings[0]->value || IsFocus() )
+ if ( g_plugin.controllers[_numPAD]->options[0].settings[0]->value || g_PADInitialize->pRendererHasFocus() )
((GCPad*)g_plugin.controllers[ _numPAD ])->SetOutput( 1 == _uType && _uStrength > 2 );
// leave
@@ -241,7 +244,7 @@ void DllConfig(HWND _hParent)
#if defined(HAVE_X11) && HAVE_X11
Display *dpy = NULL;
#endif
- if ( g_plugin.controller_interface.IsInit() ) // hack for showing dialog when game isnt running
+ if ( g_plugin.controller_interface.IsInit() ) // check if game is running
was_init = true;
else
{
@@ -278,12 +281,12 @@ void DllConfig(HWND _hParent)
#endif
// /
- if ( !was_init ) // hack for showing dialog when game isnt running
+ if ( !was_init ) // if game is running
{
#if defined(HAVE_X11) && HAVE_X11
XCloseDisplay(dpy);
#endif
- g_plugin.controller_interface.DeInit();
+ DeInitPlugin();
}
}
@@ -331,10 +334,8 @@ void Initialize(void *init)
//
void Shutdown(void)
{
- //plugin.controls_crit.Enter(); // enter
if ( g_plugin.controller_interface.IsInit() )
- g_plugin.controller_interface.DeInit();
- //plugin.controls_crit.Leave(); // leave
+ DeInitPlugin();
}
// ___________________________________________________________________________
diff --git a/Source/Plugins/Plugin_Wiimote/Plugin_Wiimote.vcproj b/Source/Plugins/Plugin_Wiimote/Plugin_Wiimote.vcproj
index 58503ed48d..738d574c03 100644
--- a/Source/Plugins/Plugin_Wiimote/Plugin_Wiimote.vcproj
+++ b/Source/Plugins/Plugin_Wiimote/Plugin_Wiimote.vcproj
@@ -653,6 +653,18 @@
>
+
+
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diff --git a/Source/Plugins/Plugin_WiimoteNew/Plugin_WiimoteNew.vcproj b/Source/Plugins/Plugin_WiimoteNew/Plugin_WiimoteNew.vcproj
new file mode 100644
index 0000000000..8c4673479f
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Plugin_WiimoteNew.vcproj
@@ -0,0 +1,591 @@
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diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Attachment.cpp b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Attachment.cpp
new file mode 100644
index 0000000000..172ac6f975
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Attachment.cpp
@@ -0,0 +1,36 @@
+
+#include "Attachment.h"
+
+namespace WiimoteEmu
+{
+
+// Extension device IDs to be written to the last bytes of the extension reg
+static const u8 gh3glp_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x01, 0x03 };
+static const u8 ghwtdrums_id[] = { 0x01, 0x00, 0xa4, 0x20, 0x01, 0x03 };
+// The id for nothing inserted
+static const u8 nothing_id[] = { 0x00, 0x00, 0x00, 0x00, 0x2e, 0x2e };
+// The id for a partially inserted extension
+static const u8 partially_id[] = { 0x00, 0x00, 0x00, 0x00, 0xff, 0xff };
+
+Attachment::Attachment( const char* const _name ) : name( _name )
+{
+ reg.resize( WIIMOTE_REG_EXT_SIZE, 0);
+}
+
+None::None() : Attachment( "None" )
+{
+ // set up register
+ memcpy( ®[0xfa], nothing_id, sizeof(nothing_id) );
+}
+
+std::string Attachment::GetName() const
+{
+ return name;
+}
+
+}
+
+void ControllerEmu::Extension::GetState( u8* const data )
+{
+ ((WiimoteEmu::Attachment*)attachments[ active_extension ])->GetState( data );
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Attachment.h b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Attachment.h
new file mode 100644
index 0000000000..9a6cfed9b5
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Attachment.h
@@ -0,0 +1,30 @@
+#ifndef _ATTACHMENT_EMU_H_
+#define _ATTACHMENT_EMU_H_
+
+#include "ControllerEmu.h"
+#include "../WiimoteEmu.h"
+
+namespace WiimoteEmu
+{
+
+class Attachment : public ControllerEmu
+{
+public:
+ Attachment( const char* const _name );
+
+ virtual void GetState( u8* const data ) {}
+ std::string GetName() const;
+
+ const char* const name;
+ std::vector reg;
+};
+
+class None : public Attachment
+{
+public:
+ None();
+};
+
+}
+
+#endif
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Classic.cpp b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Classic.cpp
new file mode 100644
index 0000000000..3938e59360
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Classic.cpp
@@ -0,0 +1,143 @@
+#include "Classic.h"
+
+
+namespace WiimoteEmu
+{
+
+static const u8 classic_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x01, 0x01 };
+/* Classic Controller calibration */
+static const u8 classic_calibration[] =
+{
+ 0xff, 0x00, 0x80, 0xff, 0x00, 0x80,
+ 0xff, 0x00, 0x80, 0xff, 0x00, 0x80,
+ 0x00, 0x00, 0x51, 0xa6
+};
+
+// classic buttons
+#define CLASSIC_PAD_RIGHT 0x80
+#define CLASSIC_PAD_DOWN 0x40
+#define CLASSIC_TRIGGER_L 0x20
+#define CLASSIC_MINUS 0x10
+#define CLASSIC_HOME 0x08
+#define CLASSIC_PLUS 0x04
+#define CLASSIC_TRIGGER_R 0x02
+#define CLASSIC_NOTHING 0x01
+#define CLASSIC_ZL 0x8000
+#define CLASSIC_B 0x4000
+#define CLASSIC_Y 0x2000
+#define CLASSIC_A 0x1000
+#define CLASSIC_X 0x0800
+#define CLASSIC_ZR 0x0400
+#define CLASSIC_PAD_LEFT 0x0200
+#define CLASSIC_PAD_UP 0x0100
+
+
+const u16 classic_button_bitmasks[] =
+{
+ CLASSIC_A,
+ CLASSIC_B,
+ CLASSIC_X,
+ CLASSIC_Y,
+
+ CLASSIC_ZL,
+ CLASSIC_ZR,
+
+ CLASSIC_MINUS,
+ CLASSIC_PLUS,
+
+ CLASSIC_HOME,
+};
+
+const char* classic_button_names[] =
+{
+ "A","B","X","Y","ZL","ZR","Minus","Plus","Home",
+};
+
+const u16 classic_trigger_bitmasks[] =
+{
+ CLASSIC_TRIGGER_L, CLASSIC_TRIGGER_R,
+};
+
+const char* const classic_trigger_names[] =
+{
+ "L", "R", "L-Analog", "R-Analog"
+};
+
+const u16 classic_dpad_bitmasks[] =
+{
+ CLASSIC_PAD_UP, CLASSIC_PAD_DOWN, CLASSIC_PAD_LEFT, CLASSIC_PAD_RIGHT
+};
+
+Classic::Classic() : Attachment( "Classic Controller" )
+{
+ // buttons
+ groups.push_back( m_buttons = new Buttons( "Buttons" ) );
+ for ( unsigned int i = 0; i < sizeof(classic_button_names)/sizeof(*classic_button_names); ++i )
+ m_buttons->controls.push_back( new ControlGroup::Input( classic_button_names[i] ) );
+
+ // sticks
+ groups.push_back( m_left_stick = new AnalogStick( "Left Stick" ) );
+ groups.push_back( m_right_stick = new AnalogStick( "Right Stick" ) );
+
+ // triggers
+ groups.push_back( m_triggers = new MixedTriggers( "Triggers" ) );
+ for ( unsigned int i=0; i < sizeof(classic_trigger_names)/sizeof(*classic_trigger_names); ++i )
+ m_triggers->controls.push_back( new ControlGroup::Input( classic_trigger_names[i] ) );
+
+ // dpad
+ groups.push_back( m_dpad = new Buttons( "D-Pad" ) );
+ for ( unsigned int i=0; i < 4; ++i )
+ m_dpad->controls.push_back( new ControlGroup::Input( named_directions[i] ) );
+
+ // set up register
+ // calibration
+ memcpy( ®[0x20], classic_calibration, sizeof(classic_calibration) );
+ // id
+ memcpy( ®[0xfa], classic_id, sizeof(classic_id) );
+}
+
+void Classic::GetState( u8* const data )
+{
+ wm_classic_extension* const ccdata = (wm_classic_extension*)data;
+
+ // left stick
+ {
+ u8 x, y;
+ m_left_stick->GetState( &x, &y, 0x20, 0x1F /*0x15*/ );
+
+ ccdata->lx = x;
+ ccdata->ly = y;
+ }
+
+ // right stick
+ {
+ u8 x, y;
+ m_right_stick->GetState( &x, &y, 0x10, 0x0F /*0x0C*/ );
+
+ ccdata->rx1 = x;
+ ccdata->rx2 = x >> 1;
+ ccdata->rx3 = x >> 3;
+ ccdata->ry = y;
+ }
+
+ //triggers
+ {
+ u8 trigs[2];
+ m_triggers->GetState( &ccdata->bt, classic_trigger_bitmasks, trigs, 0x1F );
+
+ ccdata->lt1 = trigs[0];
+ ccdata->lt2 = trigs[0] >> 3;
+ ccdata->rt = trigs[1];
+ }
+
+ // buttons
+ m_buttons->GetState( &ccdata->bt, classic_button_bitmasks );
+ // dpad
+ m_dpad->GetState( &ccdata->bt, classic_dpad_bitmasks );
+
+ // flip button bits
+ ccdata->bt ^= 0xFFFF;
+}
+
+
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Classic.h b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Classic.h
new file mode 100644
index 0000000000..71124c9d2c
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Classic.h
@@ -0,0 +1,22 @@
+#include "Attachment.h"
+
+namespace WiimoteEmu
+{
+
+class Classic : public Attachment
+{
+public:
+ Classic();
+ void GetState( u8* const data );
+
+private:
+ Buttons* m_buttons;
+ Buttons* m_shake;
+ MixedTriggers* m_triggers;
+ Buttons* m_dpad;
+ AnalogStick* m_left_stick;
+ AnalogStick* m_right_stick;
+};
+
+
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Nunchuk.cpp b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Nunchuk.cpp
new file mode 100644
index 0000000000..cb60dca575
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Nunchuk.cpp
@@ -0,0 +1,107 @@
+#include "Nunchuk.h"
+
+
+namespace WiimoteEmu
+{
+
+static const u8 nunchuck_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x00, 0x00 };
+/* Default calibration for the nunchuck. It should be written to 0x20 - 0x3f of the
+ extension register. 0x80 is the neutral x and y accelerators and 0xb3 is the
+ neutral z accelerometer that is adjusted for gravity. */
+static const u8 nunchuck_calibration[] =
+{
+ 0x80, 0x80, 0x80, 0x00, // accelerometer x, y, z neutral
+ 0xb3, 0xb3, 0xb3, 0x00, // x, y, z g-force values
+
+ // 0x80 = analog stick x and y axis center
+ 0xff, 0x00, 0x80,
+ 0xff, 0x00, 0x80,
+ 0xee, 0x43 // checksum on the last two bytes
+};
+
+// nunchuk buttons
+#define NUNCHUK_C 0x02
+#define NUNCHUK_Z 0x01
+
+const u8 nunchuk_button_bitmasks[] =
+{
+ NUNCHUK_C,
+ NUNCHUK_Z,
+};
+
+Nunchuk::Nunchuk() : Attachment( "Nunchuk" )
+{
+ // buttons
+ groups.push_back( m_buttons = new Buttons( "Buttons" ) );
+ m_buttons->controls.push_back( new ControlGroup::Input( "C" ) );
+ m_buttons->controls.push_back( new ControlGroup::Input( "Z" ) );
+
+ // stick
+ groups.push_back( m_stick = new AnalogStick( "Stick" ) );
+
+ // force
+ //groups.push_back( m_tilt = new Tilt( "Tilt" ) );
+ groups.push_back( m_tilt = new Tilt( "Pitch and Roll" ) );
+ //groups.push_back( m_swing = new Force( "Swing" ) );
+
+ // shake
+ groups.push_back( m_shake = new Buttons( "Shake" ) );
+ m_shake->controls.push_back( new ControlGroup::Input( "X" ) );
+ m_shake->controls.push_back( new ControlGroup::Input( "Y" ) );
+ m_shake->controls.push_back( new ControlGroup::Input( "Z" ) );
+
+ // set up register
+ // calibration
+ memcpy( ®[0x20], nunchuck_calibration, sizeof(nunchuck_calibration) );
+ // id
+ memcpy( ®[0xfa], nunchuck_id, sizeof(nunchuck_id) );
+}
+
+void Nunchuk::GetState( u8* const data )
+{
+ wm_extension* const ncdata = (wm_extension*)data;
+
+ // stick / not using calibration data for stick, o well
+ m_stick->GetState( &ncdata->jx, &ncdata->jy, 0x80, 127 );
+
+ // tilt
+ float x, y;
+ m_tilt->GetState( &x, &y, 0, (PI / 2) ); // 90 degrees
+
+ // this isn't doing anything with those low bits in the calib data, o well
+
+ const accel_cal* const cal = (accel_cal*)®[0x20];
+ const u8* const zero_g = &cal->zero_g.x;
+ u8 one_g[3];
+ for ( unsigned int i=0; i<3; ++i )
+ one_g[i] = (&cal->one_g.x)[i] - zero_g[i];
+
+ // this math should be good enough :P
+ ncdata->az = u8(sin( (PI / 2) - std::max( abs(x), abs(y) ) ) * one_g[2] + zero_g[2]);
+ ncdata->ax = u8(sin(x) * -one_g[0] + zero_g[0]);
+ ncdata->ay = u8(sin(y) * one_g[1] + zero_g[1]);
+
+ // shake
+ const unsigned int btns[] = { 0x01, 0x02, 0x04 };
+ unsigned int shake = 0;
+ m_shake->GetState( &shake, btns );
+ static unsigned int shake_step = 0;
+ if (shake)
+ {
+ shake_step = (shake_step + 1) % sizeof(shake_data);
+ for ( unsigned int i=0; i<3; ++i )
+ if ( shake & (1 << i) )
+ (&ncdata->ax)[i] = shake_data[shake_step];
+ }
+ else
+ shake_step = 0;
+
+ // buttons
+ m_buttons->GetState( &ncdata->bt, nunchuk_button_bitmasks );
+
+ // flip the button bits :/
+ ncdata->bt ^= 0x3;
+}
+
+
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Nunchuk.h b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Nunchuk.h
new file mode 100644
index 0000000000..34f8590130
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment/Nunchuk.h
@@ -0,0 +1,23 @@
+#include "Attachment.h"
+
+
+namespace WiimoteEmu
+{
+
+class Nunchuk : public Attachment
+{
+public:
+ Nunchuk();
+ void GetState( u8* const data );
+
+private:
+ Tilt* m_tilt;
+ Force* m_swing;
+
+ Buttons* m_shake;
+
+ Buttons* m_buttons;
+ AnalogStick* m_stick;
+};
+
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/EmuSubroutines.cpp b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/EmuSubroutines.cpp
new file mode 100644
index 0000000000..6f17c75de0
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/EmuSubroutines.cpp
@@ -0,0 +1,443 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+
+/* HID reports access guide. */
+
+/* 0x10 - 0x1a Output EmuMain.cpp: HidOutputReport()
+ 0x10 - 0x14: General
+ 0x15: Status report request from the Wii
+ 0x16 and 0x17: Write and read memory or registers
+ 0x19 and 0x1a: General
+ 0x20 - 0x22 Input EmuMain.cpp: HidOutputReport() to the destination
+ 0x15 leads to a 0x20 Input report
+ 0x17 leads to a 0x21 Input report
+ 0x10 - 0x1a leads to a 0x22 Input report
+ 0x30 - 0x3f Input This file: Update() */
+
+#include
+#include
+
+#include "Common.h" // Common
+#include "pluginspecs_wiimote.h"
+
+#include "WiimoteEmu.h"
+#include "Attachment/Attachment.h"
+
+/* Bit shift conversions */
+u32 convert24bit(const u8* src)
+{
+ return (src[0] << 16) | (src[1] << 8) | src[2];
+}
+
+u16 convert16bit(const u8* src)
+{
+ return (src[0] << 8) | src[1];
+}
+
+namespace WiimoteEmu
+{
+
+void Wiimote::ReportMode(u16 _channelID, wm_report_mode* dr)
+{
+ //INFO_LOG(WIIMOTE, "Set data report mode");
+ //DEBUG_LOG(WIIMOTE, " Rumble: %x", dr->rumble);
+ //DEBUG_LOG(WIIMOTE, " Continuous: %x", dr->continuous);
+ //DEBUG_LOG(WIIMOTE, " All The Time: %x", dr->all_the_time);
+ //DEBUG_LOG(WIIMOTE, " Mode: 0x%02x", dr->mode);
+
+ // should I use the rumble var in here?
+ //m_rumble->controls[0]->control_ref->State( dr->rumble );
+
+ m_reporting_auto = dr->all_the_time;
+ m_reporting_mode = dr->mode;
+ m_reporting_channel = _channelID;
+
+ if (0 == dr->all_the_time)
+ PanicAlert("Wiimote: Reporting Always is set to OFF!");
+
+ // Validation check
+ switch (dr->mode)
+ {
+ case WM_REPORT_CORE :
+ case WM_REPORT_CORE_ACCEL :
+ case WM_REPORT_CORE_ACCEL_IR12 :
+ case WM_REPORT_CORE_ACCEL_EXT16 :
+ case WM_REPORT_CORE_ACCEL_IR10_EXT6 :
+ break;
+ default:
+ PanicAlert("Wiimote: Unsupported reporting mode 0x%x", dr->mode);
+ break;
+ }
+}
+
+/* Here we process the Output Reports that the Wii sends. Our response will be
+ an Input Report back to the Wii. Input and Output is from the Wii's
+ perspective, Output means data to the Wiimote (from the Wii), Input means
+ data from the Wiimote.
+
+ The call browser:
+
+ 1. Wiimote_InterruptChannel > InterruptChannel > HidOutputReport
+ 2. Wiimote_ControlChannel > ControlChannel > HidOutputReport
+
+ The IR enable/disable and speaker enable/disable and mute/unmute values are
+ bit2: 0 = Disable (0x02), 1 = Enable (0x06)
+*/
+void Wiimote::HidOutputReport(u16 _channelID, wm_report* sr)
+{
+ INFO_LOG(WIIMOTE, "HidOutputReport (page: %i, cid: 0x%02x, wm: 0x%02x)", m_index, _channelID, sr->wm);
+
+ switch (sr->wm)
+ {
+ case WM_RUMBLE : // 0x10
+ m_rumble->controls[0]->control_ref->State( sr->data[0] > 0 );
+ return; // no ack
+ break;
+
+ case WM_LEDS : // 0x11
+ //INFO_LOG(WIIMOTE, "Set LEDs: 0x%02x", sr->data[0]);
+ m_status.leds = sr->data[0] >> 4;
+ break;
+
+ case WM_REPORT_MODE : // 0x12
+ ReportMode(_channelID, (wm_report_mode*)sr->data);
+ break;
+
+ case WM_IR_PIXEL_CLOCK : // 0x13
+ //INFO_LOG(WIIMOTE, "WM IR Clock: 0x%02x", sr->data[0]);
+ //m_ir_clock = (sr->data[0] & 0x04) ? 1 : 0;
+ break;
+
+ case WM_SPEAKER_ENABLE : // 0x14
+ //INFO_LOG(WIIMOTE, "WM Speaker Enable: 0x%02x", sr->data[0]);
+ m_status.speaker = (sr->data[0] & 0x04) ? 1 : 0;
+ break;
+
+ case WM_REQUEST_STATUS : // 0x15
+ RequestStatus(_channelID, (wm_request_status*)sr->data);
+ return; // sends its own ack
+ break;
+
+ case WM_WRITE_DATA : // 0x16
+ WriteData(_channelID, (wm_write_data*)sr->data);
+ break;
+
+ case WM_READ_DATA : // 0x17
+ ReadData(_channelID, (wm_read_data*)sr->data);
+ return; // sends its own ack
+ break;
+
+ case WM_WRITE_SPEAKER_DATA : // 0x18
+ // TODO: Does this need an ack?
+ return; // no ack
+ break;
+
+ case WM_SPEAKER_MUTE : // 0x19
+ //INFO_LOG(WIIMOTE, "WM Speaker Mute: 0x%02x", sr->data[0]);
+ //m_speaker_mute = (sr->data[0] & 0x04) ? 1 : 0;
+ break;
+
+ case WM_IR_LOGIC: // 0x1a
+ // comment from old plugin:
+ // This enables or disables the IR lights, we update the global variable g_IR
+ // so that WmRequestStatus() knows about it
+ //INFO_LOG(WIIMOTE, "WM IR Enable: 0x%02x", sr->data[0]);
+ m_status.ir = (sr->data[0] & 0x04) ? 1 : 0;
+ break;
+
+ default:
+ PanicAlert("HidOutputReport: Unknown channel 0x%02x", sr->wm);
+ return; // no ack
+ break;
+ }
+
+ // send ack
+ SendAck(_channelID, sr->wm);
+}
+
+/* This will generate the 0x22 acknowledgement for most Input reports.
+ It has the form of "a1 22 00 00 _reportID 00".
+ The first two bytes are the core buttons data,
+ 00 00 means nothing is pressed.
+ The last byte is the success code 00. */
+void Wiimote::SendAck(u16 _channelID, u8 _reportID)
+{
+ u8 data[6];
+
+ data[0] = 0xA1;
+ data[1] = WM_ACK_DATA;
+
+ wm_acknowledge* const ack = (wm_acknowledge*)(data + 2);
+
+ ack->buttons = m_status.buttons;
+ ack->reportID = _reportID;
+ ack->errorID = 0;
+
+ m_wiimote_init->pWiimoteInput( m_index, _channelID, data, sizeof(data));
+}
+
+/* Here we produce a 0x20 status report to send to the Wii. We currently ignore
+ the status request rs and all its eventual instructions it may include (for
+ example turn off rumble or something else) and just send the status
+ report. */
+void Wiimote::RequestStatus(u16 _channelID, wm_request_status* rs, int Extension)
+{
+ // handle switch extension
+ if ( m_extension->active_extension != m_extension->switch_extension )
+ {
+ if ( m_extension->active_extension && m_extension->switch_extension )
+ // detach extension first
+ m_extension->active_extension = 0;
+ else
+ m_extension->active_extension = m_extension->switch_extension;
+
+ // set register, I hate this line
+ m_register[ 0xa40000 ] = ((WiimoteEmu::Attachment*)m_extension->attachments[ m_extension->active_extension ])->reg;
+
+ // Wiibrew: Following a connection or disconnection event on the Extension Port,
+ // data reporting is disabled and the Data Reporting Mode must be reset before new data can arrive.
+ m_reporting_auto = false;
+ }
+
+ // extension status
+ m_status.extension = m_extension->active_extension ? 1 : 0;
+
+ // set up report
+ u8 data[8];
+ data[0] = 0xA1;
+ data[1] = WM_STATUS_REPORT;
+
+ // status values
+ *(wm_status_report*)(data + 2) = m_status;
+
+ // send report
+ m_wiimote_init->pWiimoteInput(m_index, _channelID, data, sizeof(data));
+}
+
+/* Write data to Wiimote and Extensions registers. */
+void Wiimote::WriteData(u16 _channelID, wm_write_data* wd)
+{
+ u32 address = convert24bit(wd->address);
+ // this is done in ReadDate, but not here in WriteData ?
+ //u16 size = convert16bit(rd->size);
+
+ if (wd->size > 16)
+ {
+ PanicAlert("WriteData: size is > 16 bytes");
+ return;
+ }
+
+ switch (wd->space)
+ {
+ case WM_SPACE_EEPROM :
+ {
+ static bool first = true;
+ if (first)
+ {
+ PanicAlert("WriteData: first write to EEPROM");
+ first = false;
+ }
+ // Write to EEPROM
+ if (address + wd->size > WIIMOTE_EEPROM_SIZE)
+ {
+ ERROR_LOG(WIIMOTE, "WriteData: address + size out of bounds!");
+ PanicAlert("WriteData: address + size out of bounds!");
+ return;
+ }
+ memcpy(m_eeprom + address, wd->data, wd->size);
+ }
+ break;
+ case WM_SPACE_REGS1 :
+ case WM_SPACE_REGS2 :
+ {
+ // Write to Control Register
+
+ // ignore the 0x010000 bit
+ address &= 0xFEFFFF;
+
+ // ignore second byte for extension area
+ if (0xA4 == (address >> 16))
+ address &= 0xFF00FF;
+
+ // write to the register
+ m_register.Write(address, wd->data, wd->size);
+
+ switch (address >> 16)
+ {
+ // extension register
+ case 0xa4 :
+ {
+ // Run the key generation on all writes in the key area, it doesn't matter
+ // that we send it parts of a key, only the last full key will have an effect
+ // I might have f'ed this up
+ if ( address >= 0xa40040 && address <= 0xa4004c )
+ {
+ u8 data[WIIMOTE_REG_EXT_SIZE];
+ m_register.Read( 0xa40000, data, WIIMOTE_REG_EXT_SIZE );
+ wiimote_gen_key( &m_ext_key, data + 0x40 );
+ }
+ }
+ break;
+ }
+
+ }
+ break;
+ default:
+ PanicAlert("WriteData: unimplemented parameters!");
+ break;
+ }
+}
+
+/* Read data from Wiimote and Extensions registers. */
+void Wiimote::ReadData(u16 _channelID, wm_read_data* rd)
+{
+ u32 address = convert24bit(rd->address);
+ u16 size = convert16bit(rd->size);
+
+ switch (rd->space)
+ {
+ case WM_SPACE_EEPROM :
+ {
+ //PanicAlert("ReadData: reading from EEPROM: address: 0x%x size: 0x%x", address, size);
+ // Read from EEPROM
+ if (address + size > WIIMOTE_EEPROM_FREE_SIZE)
+ {
+ // generate a read error
+ size = 0;
+
+ if (address + size > WIIMOTE_EEPROM_SIZE)
+ {
+ PanicAlert("ReadData: address + size out of bounds");
+ return;
+ }
+ }
+ SendReadDataReply(_channelID, m_eeprom + address, address, size);
+ }
+ break;
+ case WM_SPACE_REGS1 :
+ case WM_SPACE_REGS2 :
+ {
+ // Read from Control Register
+
+ // ignore the 0x010000 bit
+ address &= 0xFEFFFF;
+
+ // ignore second byte for extension area
+ if (0xA4 == (address >> 16))
+ address &= 0xFF00FF;
+
+ u8* const block = new u8[ size ];
+ m_register.Read( address, block, size );
+
+ switch (address >> 16)
+ {
+ case 0xa4 :
+ {
+ // Encrypt data read from extension register
+ // Check if encrypted reads is on
+ if ( m_reg_ext[0xf0] == 0xaa )
+ {
+ // I probably totally f'ed this up
+ wiimote_encrypt(&m_ext_key, block, address & 0xffff, (u8)size);
+ }
+ }
+ break;
+ case 0xa6 :
+ {
+ // motion plus crap copied from old wiimote plugin
+ //block[0xFC] = 0xA6;
+ //block[0xFD] = 0x20;
+ //block[0xFE] = 0x00;
+ //block[0xFF] = 0x05;
+ }
+ break;
+ }
+
+ // Let this function process the message and send it to the Wii
+ SendReadDataReply(_channelID, block, address, (int)size);
+
+ delete[] block;
+ }
+ break;
+ default :
+ PanicAlert("WmReadData: unimplemented parameters (size: %i, addr: 0x%x)!", size, rd->space);
+ break;
+ }
+}
+
+/* Here we produce the actual 0x21 Input report that we send to the Wii. The
+ message is divided into 16 bytes pieces and sent piece by piece. There will
+ be five formatting bytes at the begging of all reports. A common format is
+ 00 00 f0 00 20, the 00 00 means that no buttons are pressed, the f means 16
+ bytes in the message, the 0 means no error, the 00 20 means that the message
+ is at the 00 20 offest in the registry that was read.
+
+ _Base: The data beginning at _Base[0]
+ _Address: The starting address inside the registry, this is used to check for out of bounds reading
+ _Size: The total size to send
+*/
+void Wiimote::SendReadDataReply(u16 _channelID, const void* _Base, unsigned int _Address, unsigned int _Size)
+{
+ u8 data[23];
+ data[0] = 0xA1;
+ data[1] = WM_READ_DATA_REPLY;
+ wm_read_data_reply* const reply = (wm_read_data_reply*)(data + 2);
+ reply->buttons = m_status.buttons;
+ reply->error = 0;
+
+ // Out of bounds. The real Wiimote generate an error for the first
+ // request to 0x1770 if we dont't replicate that the game will never
+ // read the calibration data at the beginning of Eeprom. I think this
+ // error is supposed to occur when we try to read above the freely
+ // usable space that ends at 0x16ff.
+ if (0 == _Size)
+ {
+ reply->size = 0x0f;
+ reply->error = 0x08;
+
+ memset(reply->data, 0, sizeof(reply->data));
+ m_wiimote_init->pWiimoteInput(m_index, _channelID, data, sizeof(data));
+ }
+
+ while (_Size)
+ {
+ // Limit the amt to 16 bytes
+ // AyuanX: the MTU is 640B though... what a waste!
+ const int amt = std::min( (unsigned int)16, _Size );
+
+ // 0x1 means two bytes, 0xf means 16 bytes
+ reply->size = amt - 1;
+ reply->address = Common::swap16(_Address);
+
+ // Clear the mem first
+ memset(reply->data, 0, sizeof(reply->data));
+
+ // copy piece of mem
+ memcpy(reply->data, _Base, amt);
+
+ // Send a piece
+ m_wiimote_init->pWiimoteInput(m_index, _channelID, data, sizeof(data));
+
+ // advance pointers
+ _Size -= amt;
+ _Base = (u8*)_Base + amt;
+ _Address += amt;
+ }
+}
+
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Encryption.cpp b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Encryption.cpp
new file mode 100644
index 0000000000..7099d3a955
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Encryption.cpp
@@ -0,0 +1,296 @@
+// Copyright (C) 2003 Dolphin Project.
+// Copyright (C) Hector Martin "marcan" (hector@marcansoft.com)
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+
+#include "Common.h"
+#include "pluginspecs_wiimote.h"
+#include "Encryption.h"
+
+
+u8 ans_tbl[7][6] = {
+ {0xA8,0x77,0xA6,0xE0,0xF7,0x43},
+ {0x5A,0x35,0x85,0xE2,0x72,0x97},
+ {0x8F,0xB7,0x1A,0x62,0x87,0x38},
+ { 0xD,0x67,0xC7,0xBE,0x4F,0x3E},
+ {0x20,0x76,0x37,0x8F,0x68,0xB7},
+ {0xA9,0x26,0x3F,0x2B,0x10,0xE3},
+ {0x30,0x7E,0x90, 0xE,0x85, 0xA},
+};
+
+u8 tsbox[256] = {
+ 0x70,0x51, 3,0x86,0x40, 0xD,0x4F,0xEB,0x3E,0xCC,0xD1,0x87,0x35,0xBD,0xF5, 0xB,
+ 0x5E,0xD0,0xF8,0xF2,0xD5,0xE2,0x6C,0x31, 0xC,0xAD,0xFC,0x21,0xC3,0x78,0xC1, 6,
+ 0xC2,0x4C,0x55,0xE6,0x4A,0x34,0x48,0x11,0x1E,0xDA,0xE7,0x1A,0x84,0xA0,0x96,0xA7,
+ 0xE3,0x7F,0xAF,0x63,0x9C,0xFA,0x23,0x5B,0x79,0xC8,0x9E,0xBA,0xB2,0xC9,0x22,0x12,
+ 0x4B,0xB3,0xA1,0xB6,0x32,0x49,0xA2,0xE1,0x89,0x39,0x10,0x66,0xC5, 7,0x8F,0x54,
+ 0xEA,0x91,0xCA,0x3F,0xF9,0x19,0xF0,0xD7,0x46,0xBC,0x28,0x1B,0x61,0xE8,0x2F,0x6A,
+ 0xAE,0x9D,0xF6,0x4E, 9,0x14,0x77,0x4D,0xDB,0x1F,0x2E,0x7B,0x7C,0xF1,0x43,0xA3,
+ 0,0xB8,0x13,0x8C,0x85,0xB9,0x29,0x75,0x88,0xFD,0xD2,0x56,0x1C,0x50,0x97,0x41,
+ 0xE5,0x3B,0x60,0xB5,0xC0,0x64,0xEE,0x98,0xD6,0x2D,0x25,0xA4,0xAA,0xCD,0x7D,0xA8,
+ 0x83,0xC6,0xAB,0xBE,0x44,0x99,0x26,0x3C,0xCE,0x9F,0xBF,0xD3,0xCB,0x76,0x7A,0x7E,
+ 0x82, 1,0x8A,0x9A,0x80,0x1D, 0xE,0xB0,0x5C,0xD4,0x38,0x62,0xF4,0x30,0xE0,0x8E,
+ 0x53,0xB7, 2,0x57,0xAC,0xA6,0x52, 0xA,0x6D,0x92,0x65,0x17,0x24,0x33,0x45,0x72,
+ 0x74,0xB1,0xB4,0xF7,0x5D,0xED,0x2C,0xFF,0x47,0x37,0x5A,0x90,0xBB,0xDF,0x2A,0x16,
+ 0x59,0x95,0xD9,0xC4,0x27,0x67,0x73,0xC7,0x68,0xFE,0xA5,0xDD,0x6B,0x5F,0x93,0xD8,
+ 0xEC, 5,0x3A,0x8D,0x6E,0xFB,0x3D,0xA9,0x69,0x36,0xF3,0x94,0xDE,0xEF,0x15,0x6F,
+ 0x8B,0x9B, 8, 0xF,0xDC,0x81,0x18,0x20, 4,0xE4,0x71,0xCF,0xE9,0x2B,0x42,0x58,
+};
+
+u8 sboxes[8][256] = {
+ {
+ 1,0xA0,0xA9,0x62,0xD6,0x3F,0x85,0xA7,0xB6,0xD4,0xFA,0x15,0x66,0x17, 9,0xBD,
+ 0x5D,0x14,0x34,0x26,0x59,0x72,0x91,0x54, 6,0x4F,0xF8,0xB0,0x5B,0x74,0x93,0x99,
+ 0x8C,0xF2,0x45,0xCD,0xEA,0x4E,0xAD,0x10,0x4A,0xE5,0xCA,0xEE,0xDF,0xC6,0x6F,0x9F,
+ 0x88,0x8E, 2,0xCC, 8,0xA8,0x77,0x94,0x6D,0x21,0xB1,0x28,0xE4,0x39,0x79,0x96,
+ 0x60,0x71,0x81,0x16,0x2E,0xE6,0x78,0xB9,0xC4,0x46,0x9A,0x42,0xAE,0xB7,0x7C,0x43,
+ 0xB3,0x22,0x1A,0x86,0xC2,0x32,0x3D,0x2D,0x9C,0xD2,0x29,0xE9,0x63,0x9B,0xD1,0x31,
+ 0x38,0x5E,0x1E,0x36,0x41,0xBB, 3,0x18,0x2B,0x3E,0xBF,0x68,0x61,0xFC,0x52,0xC0,
+ 0xDE,0xE0, 0xA,0x58,0x13,0x5A, 0,0xBE,0x1C,0x90, 0xE,0x53,0x12,0xFD,0xE2,0x6E,
+ 0xBA,0xCE,0x24,0x27,0x44,0x7F,0x87,0xA3,0xA1,0xD5,0x50,0x40,0xE3,0xF9,0x83,0xF7,
+ 0xC7,0xA2,0x35,0xC8,0xDB,0x19,0xAB,0x2F,0x11,0x25,0xED,0x33,0x9E,0x55,0xE1,0x48,
+ 0xAF,0x73,0x84,0xDA,0x2A,0xAA,0x51,0xEB,0x9D,0x95,0xB2,0xCB,0xE7,0x70,0x80,0xFE,
+ 0x4C,0x65, 4,0xEF,0xC5,0xF1,0xC3,0x3A,0xB4,0xF5,0x5F,0x23,0x89,0xDD,0x30,0xA5,
+ 0x8B,0xD3,0xF6,0xDC,0x4D,0x64,0xD7,0xF0,0x8F,0xEC,0x56,0x37,0x5C,0xA4, 0xD, 7,
+ 0x76,0x8A,0x2C, 0xB,0xB5,0xD8,0xC1,0x1F,0xE8,0x3B,0xF4,0x4B,0x1B,0x47,0x6C,0x49,
+ 0x67,0x7B,0x92,0xCF,0x75,0x7E,0x20,0xD9,0x7D,0x3C,0x97,0x7A,0xD0, 5,0x6B, 0xF,
+ 0x1D,0xFB,0x82,0x98,0x57,0x8D,0xF3,0x6A,0xBC,0xAC,0xC9,0xA6,0xFF,0xB8,0x69, 0xC,
+ },
+ {
+ 0x4C,0x4D,0x72, 7,0x5A,0x49,0x33,0x8D,0xA2,0xAB,0x46,0x3D,0x63, 0xD,0xA0,0x97,
+ 0xFF,0xF0,0xF5,0xFA,0xC0,0xE9,0xDB,0x62,0xE4,0xE1,0x74,0x43,0xDC,0x86,0x18,0x29,
+ 0x37,0xF4, 6,0xE2,0xED,0x6F,0x90,0x48,0x1E,0x2D,0x1D,0xEA,0x73,0x94,0x54,0xDF,
+ 0x25,0xF6,0x47,0x27,0xD9,0x11,0x77,0xC9,0x84,0x1C,0x5B,0x5C,0x51,0x81,0xA6,0x22,
+ 0x3E,0x24,0x96,0xC8,0x8A,0xEC,0x82,0x7C, 9,0xB8,0x45,0x4A,0x57,0xBB,0x2F,0x50,
+ 0x75,0x8E,0x61,0x70,0x8C,0x6C,0xAF,0xD0,0xFD,0xB4,0x1B,0xAE,0xDE,0xFE,0x3B,0xB5,
+ 0x36,0xBD,0x55, 1, 0xE,0x9C,0x41,0x56,0x5F,0xB3,0x26, 3,0x83,0xBA,0x13,0x4B,
+ 0xCA,0xC5, 0xA,0xF8,0x60,0xA5,0xB9,0xC7,0xC3,0x98,0x32,0xFB,0x12,0xF9,0xA7,0x92,
+ 0xAA,0x68,0xF3,0x78,0x7E, 5,0x20,0x21, 2,0xE8,0xBF,0xF2,0xB0,0x59,0x8F,0xD2,
+ 0xCB,0x87,0x65,0x15,0xF1,0x1A,0xB2,0x30,0xAD,0xEE,0x58,0xA3,0x8B,0x66,0x1F,0x2C,
+ 0xD7,0x5D,0x19,0x85,0xA8,0xE6,0xD3,0x6B,0xA1, 0xC,0x91,0x93,0x6A,0x5E, 0xB,0x79,
+ 0xE3,0xDD, 0,0x4F,0x3C,0x89,0x6E,0x71,0x69,0xA9,0xAC,0x40,0xE5,0x99,0x28,0xC6,
+ 0x31,0x4E,0x7A,0xCD, 8,0x9E,0x7D,0xEF,0x17,0xFC,0x88,0xD8,0xA4,0x6D,0x44,0x95,
+ 0xD1,0xB7,0xD4,0x9B,0xBE,0x2A,0x34,0x64,0x2B,0xCF,0x2E,0xEB,0x38,0xCE,0x23,0xE0,
+ 0x3A,0x3F,0xF7,0x7B,0x9F,0x10,0x53,0xBC,0x52,0x67,0x16,0xE7,0x80,0x76, 4,0xC4,
+ 0xB6,0xC1,0xC2,0x7F,0x9A,0xDA,0xD5,0x39,0x42,0x14,0x9D,0xB1, 0xF,0x35,0xD6,0xCC,
+ },
+ {
+ 0xB9,0xDA,0x38, 0xC,0xA2,0x9C, 9,0x1F, 6,0xB1,0xB6,0xFD,0x1A,0x69,0x23,0x30,
+ 0xC4,0xDE, 1,0xD1,0xF4,0x58,0x29,0x37,0x1C,0x7D,0xD5,0xBF,0xFF,0xBD,0xC8,0xC9,
+ 0xCF,0x65,0xBE,0x7B,0x78,0x97,0x98,0x67, 8,0xB3,0x26,0x57,0xF7,0xFA,0x40,0xAD,
+ 0x8E,0x75,0xA6,0x7C,0xDB,0x91,0x8B,0x51,0x99,0xD4,0x17,0x7A,0x90,0x8D,0xCE,0x63,
+ 0xCB,0x4E,0xA0,0xAB,0x18,0x3A,0x5B,0x50,0x7F,0x21,0x74,0xC1,0xBB,0xB8,0xB7,0xBA,
+ 0xB,0x35,0x95,0x31,0x59,0x9A,0x4D, 4, 7,0x1E,0x5A,0x76,0x13,0xF3,0x71,0x83,
+ 0xD0,0x86, 3,0xA8,0x39,0x42,0xAA,0x28,0xE6,0xE4,0xD8,0x5D,0xD3,0xD0,0x6E,0x6F,
+ 0x96,0xFB,0x5E,0xBC,0x56,0xC2,0x5F,0x85,0x9B,0xE7,0xAF,0xD2,0x3B,0x84,0x6A,0xA7,
+ 0x53,0xC5,0x44,0x49,0xA5,0xF9,0x36,0x72,0x3D,0x2C,0xD9,0x1B,0xA1,0xF5,0x4F,0x93,
+ 0x9D,0x68,0x47,0x41,0x16,0xCA,0x2A,0x4C,0xA3,0x87,0xD6,0xE5,0x19,0x2E,0x77,0x15,
+ 0x6D,0x70,0xC0,0xDF,0xB2, 0,0x46,0xED,0xC6,0x6C,0x43,0x60,0x92,0x2D,0xA9,0x22,
+ 0x45,0x8F,0x34,0x55,0xAE,0xA4, 0xA,0x66,0x32,0xE0,0xDC, 2,0xAC,0xE8,0x20,0x8C,
+ 0x89,0x62,0x4A,0xFE,0xEE,0xC3,0xE3,0x3C,0xF1,0x79, 5,0xE9,0xF6,0x27,0x33,0xCC,
+ 0xF2,0x9E,0x11,0x81,0x7E,0x80,0x10,0x8A,0x82,0x9F,0x48, 0xD,0xD7,0xB4,0xFC,0x2F,
+ 0xB5,0xC7,0xDD,0x88,0x14,0x6B,0x2B,0x54,0xEA,0x1D,0x94,0x5C,0xB0,0xEF,0x12,0x24,
+ 0xCD,0xEB,0xE1,0xE2,0x64,0x73,0x3F, 0xE,0x52,0x61,0x25,0x3E,0xF8, 0xF,0x4B,0xEC,
+ },
+ {
+ 0xC0, 0,0x30,0xF6, 2,0x49,0x3D,0x10,0x6E,0x20,0xC9,0xA6,0x2F,0xFE,0x2C,0x2B,
+ 0x75,0x2E,0x45,0x26,0xAB,0x48,0xA9,0x80,0xFC, 4,0xCC,0xD3,0xB5,0xBA,0xA3,0x38,
+ 0x31,0x7D, 1,0xD9,0xA7,0x7B,0x96,0xB6,0x63,0x69,0x4E,0xF7,0xDE,0xE0,0x78,0xCA,
+ 0x50,0xAA,0x41,0x91,0x65,0x88,0xE4,0x21,0x85,0xDA,0x3A,0x27,0xBE,0x1C,0x3E,0x42,
+ 0x5E,0x17,0x52,0x7F,0x1F,0x89,0x24,0x6F,0x8F,0x5C,0x67,0x74, 0xE,0x12,0x87,0x8D,
+ 0xE9,0x34,0xED,0x73,0xC4,0xF8,0x61,0x5B, 5,0xDF,0x59,0x4C,0x97,0x79,0x83,0x18,
+ 0xA4,0x55,0x95,0xEB,0xBD,0x53,0xF5,0xF1,0x57,0x66,0x46,0x9F,0xB2,0x81, 9,0x51,
+ 0x86,0x22,0x16,0xDD,0x23,0x93,0x76,0x29,0xC2,0xD7,0x1D,0xD4,0xBF,0x36,0x3F,0xEA,
+ 0x4B,0x11,0x32,0xB9,0x62,0x54,0x60,0xD6,0x6D,0x43,0x9A, 0xD,0x92,0x9C,0xB0,0xEF,
+ 0x58,0x6C,0x9D,0x77,0x2D,0x70,0xFA,0xF3,0xB3, 0xB,0xE2,0x40,0x7E,0xF4,0x8A,0xE5,
+ 0x8C,0x3C,0x56,0x71,0xD1,0x64,0xE1,0x82, 0xA,0xCB,0x13,0x15,0x90,0xEC, 3,0x99,
+ 0xAF,0x14,0x5D, 0xF,0x33,0x4A,0x94,0xA5,0xA8,0x35,0x1B,0xE3,0x6A,0xC6,0x28,0xFF,
+ 0x4D,0xE7,0x25,0x84,0xAC, 8,0xAE,0xC5,0xA2,0x2A,0xB8,0x37, 0xC,0x7A,0xA0,0xC3,
+ 0xCE,0xAD, 6,0x1A,0x9E,0x8B,0xFB,0xD5,0xD0,0xC1,0x1E,0xD0,0xB4,0x9B,0xB1,0x44,
+ 0xF2,0x47,0xC7,0x68,0xCF,0x72,0xBB,0x4F,0x5A,0xF9,0xDC,0x6B,0xDB,0xD2,0xE8,0x7C,
+ 0xC8,0xEE,0x98,0xA1,0xE6,0xD8,0x39, 7,0x5F,0xFD,0x8E,0x19,0xB7,0x3B,0xBC,0xCD,
+ },
+ {
+ 0x7C,0xE3,0x81,0x73,0xB2,0x11,0xBF,0x6F,0x20,0x98,0xFE,0x75,0x96,0xEF,0x6C,0xDA,
+ 0x50,0xE1, 9,0x72,0x54,0x45,0xBA,0x34,0x80,0x5B,0xED,0x3E,0x53,0x2C,0x87,0xA4,
+ 0x57,0xF3,0x33,0x3F,0x3C,0xB7,0x67,0xB4,0xA3,0x25,0x60,0x4F, 7,0x6B,0x1B,0x47,
+ 0x15, 0xF,0xE4, 0xA,0xEA,0xD1,0x32,0x78,0x36,0x49,0x8D,0x4B,0xD2,0xBC,0xA5,0xDC,
+ 0x1D, 0xD,0x4D,0xCD,0x9A,0x82,0x5F,0xFC,0x94,0x65,0xBE,0xE2,0xF4,0xC9,0x1E,0x44,
+ 0xCB,0x9E, 0xC,0x64,0x71,0x26,0x63,0xB3,0x14,0xE8,0x40,0x70,0x8A, 0xE,0x19,0x42,
+ 0x6D,0xAC,0x88,0x10,0x5C,0xDF,0x41,0xA9,0xAD,0xE5,0xFB,0x74,0xCC,0xD5, 6,0x8E,
+ 0x59,0x86,0xCE,0x1F,0x3D,0x76,0xE0,0x8F,0xB9,0x77,0x27,0x7B,0xA6,0xD8,0x29,0xD3,
+ 0xEC,0xB8,0x13,0xF7,0xFA,0xC3,0x51,0x6A,0xDE,0x4A,0x5A,0xEB,0xC2,0x8B,0x23,0x48,
+ 0x92,0xCF,0x62,0xA8,0x99,0xF8,0xD0,0x2E,0x85,0x61,0x43,0xC8,0xBD,0xF0, 5,0x93,
+ 0xCA,0x4E,0xF1,0x7D,0x30,0xFD,0xC4,0x69,0x66,0x2F, 8,0xB1,0x52,0xF9,0x21,0xE6,
+ 0x7A,0x2B,0xDD,0x39,0x84,0xFF,0xC0,0x91,0xD6,0x37,0xD4,0x7F,0x2D,0x9B,0x5D,0xA1,
+ 0x3B,0x6E,0xB5,0xC5,0x46, 4,0xF5,0x90,0xEE,0x7E,0x83,0x1C, 3,0x56,0xB6,0xAA,
+ 0,0x17, 1,0x35,0x55,0x79, 0xB,0x12,0xBB,0x1A,0x31,0xE7, 2,0x28,0x16,0xC1,
+ 0xF6,0xA2,0xDB,0x18,0x9C,0x89,0x68,0x38,0x97,0xAB,0xC7,0x2A,0xD7,0x3A,0xF2,0xC6,
+ 0x24,0x4C,0xB0,0x58,0xA0,0x22,0x5E,0x9D,0xD9,0xA7,0xE9,0xAE,0xAF,0x8C,0x95,0x9F,
+ },
+ {
+ 0x28,0xB7,0x20,0xD7,0xB0,0x30,0xC3, 9,0x19,0xC0,0x67,0xD6, 0,0x3C,0x7E,0xE7,
+ 0xE9,0xF4, 8,0x5A,0xF8,0xB8,0x2E, 5,0xA6,0x25,0x9E,0x5C,0xD8,0x15, 0xD,0xE1,
+ 0xF6,0x11,0x54,0x6B,0xCD,0x21,0x46,0x66,0x5E,0x84,0xAD, 6,0x38,0x29,0x44,0xC5,
+ 0xA2,0xCE,0xF1,0xAA,0xC1,0x40,0x71,0x86,0xB5,0xEF,0xFC,0x36,0xA8,0xCB, 0xA,0x48,
+ 0x27,0x45,0x64,0xA3,0xAF,0x8C,0xB2,0xC6,0x9F, 7,0x89,0xDC,0x17,0xD3,0x49,0x79,
+ 0xFB,0xFE,0x1D,0xD0,0xB9,0x88,0x43,0x52,0xBC, 1,0x78,0x2B,0x7D,0x94,0xC7, 0xE,
+ 0xDE,0xA5,0xD5,0x9B,0xCC,0xF7,0x61,0x7A,0xC2,0x74,0x81,0x39, 3,0xAB,0x96,0xA0,
+ 0x37,0xBD,0x2D,0x72,0x75,0x3F,0xC9,0xD4,0x8E,0x6F,0xF9,0x8D,0xED,0x62,0xDB,0x1C,
+ 0xDF, 4,0xAC,0x1B,0x6C,0x14,0x4B,0x63,0xD0,0xBF,0xB4,0x82,0xEC,0x7B,0x1A,0x59,
+ 0x92,0xD2,0x10,0x60,0xB6,0x3D,0x5F,0xE6,0x80,0x6E,0x70,0xC4,0xF2,0x35,0xD9,0x7C,
+ 0xEE,0xE5,0x41,0xA4,0x5B,0x50,0xDD,0xBB,0x4C,0xF3,0x1F,0x9D,0x5D,0x57,0x55,0x51,
+ 0x97,0xE3,0x58,0x42,0x4D,0x9C,0x73,0xBA,0xC8,0x77,0x31,0x69,0x26,0xAE,0xEA,0x8A,
+ 0xDA,0x22,0xB3,0x87,0x56,0xFA,0x93, 0xB,0x34,0x16,0x33,0xE8,0xE4,0x53,0xBE,0xA9,
+ 0xB1,0x3A,0x3E,0xF5,0x90,0x6A,0xCF,0x3B,0x12,0xFD,0x8F,0x9A,0xA7,0x47,0x91,0x99,
+ 0xEB, 0xF,0x24,0xFF,0x23,0x18,0x85,0x4E,0x7F, 0xC,0xE0,0xA1,0xD2,0xD1,0x2C,0x2A,
+ 0x4A, 2,0x4F,0x1E,0x95,0x68,0x8B,0x98,0x83,0x6D,0x76,0xCA,0x65,0x32,0x13,0x2F,
+ },
+ {
+ 0xC3,0x82,0x9A,0xA4,0xBA,0x81,0x60,0x37,0x34,0x35,0xFC,0x80,0xA8,0x51,0x65,0x67,
+ 0xED,0x30,0x5F,0x10,0xD3,0x4A,0x27,0x2F,0x13,0xB9,0x2A,0xD2,0xCC,0xE1,0xEF,0xAE,
+ 0xEB,0xBE,0xF4,0xBD,0xCF,0x43,0xB3,0xC5,0x88,0x84,0xB7,0xDD,0x39,0x40,0xCE,0x48,
+ 0x6D,0x9B,0x72,0x61,0x7E,0xE7,0xA1,0x4E,0x53,0x2E,0x77,0x3B,0xE2,0xC9,0x36,0x22,
+ 0x1B,0x6E,0x73,0xB1, 3,0xB2,0x4C,0x87,0xA9,0xD4,0x4D, 0xF,0xD8,0x15,0x6C,0xAA,
+ 0x18,0xF6,0x49,0x57,0x5D,0xFB,0x7A,0x14,0x94,0x63,0xA0,0x11,0xB0,0x9E,0xDE, 5,
+ 0x46,0xC8,0xEE,0x47,0xDB,0xDC,0x24,0x89,0x9C,0x91,0x97,0x29,0xE9,0x7B,0xC1, 7,
+ 0x1E,0xB8,0xFD,0xFE,0xAC,0xC6,0x62,0x98,0x4F,0xF1,0x79,0xE0,0xE8,0x6B,0x78,0x56,
+ 0xB6,0x8D, 4,0x50,0x86,0xCA,0x6F,0x20,0xE6,0xEA,0xE5,0x76,0x17,0x1C,0x74,0x7F,
+ 0xBC, 0xD,0x2C,0x85,0xF7,0x66,0x96,0xE4,0x8B,0x75,0x3F,0x4B,0xD9,0x38,0xAF,0x7C,
+ 0xDA, 0xB,0x83,0x2D,0x31,0x32,0xA2,0xF5,0x1D,0x59,0x41,0x45,0xBF,0x3C,0x1F,0xF8,
+ 0xF9,0x8A,0xD0,0x16,0x25,0x69,0x12,0x99,0x9D,0x21,0x95,0xAB, 1,0xA6,0xD7,0xB5,
+ 0xC0,0x7D,0xFF,0x58, 0xE,0x3A,0x92,0xD1,0x55,0xE3, 8,0x9F,0xD6,0x3E,0x52,0x8E,
+ 0xFA,0xA3,0xC7, 2,0xCD,0xDF,0x8F,0x64,0x19,0x8C,0xF3,0xA7, 0xC,0x5E, 0xA,0x6A,
+ 9,0xF0,0x93,0x5B,0x42,0xC2, 6,0x23,0xEC,0x71,0xAD,0xB4,0xCB,0xBB,0x70,0x28,
+ 0xD5,0x1A,0x5C,0x33,0x68,0x5A, 0,0x44,0x90,0xA5,0xC4,0x26,0x3D,0x2B,0xF2,0x54,
+ },
+ {
+ 0x96,0xAD,0xDA,0x1F,0xED,0x33,0xE1,0x81,0x69, 8, 0xD, 0xA,0xDB,0x35,0x77,0x9A,
+ 0x64,0xD1,0xFC,0x78,0xAA,0x1B,0xD0,0x67,0xA0,0xDD,0xFA,0x6C,0x63,0x71, 5,0x84,
+ 0x17,0x6A,0x89,0x4F,0x66,0x7F,0xC6,0x50,0x55,0x92,0x6F,0xBD,0xE7,0xD2,0x40,0x72,
+ 0x8D,0xBB,0xEC, 6,0x42,0x8A,0xE4,0x88,0x9D,0x7E,0x7A,0x82,0x27,0x13,0x41,0x1A,
+ 0xAF,0xC8,0xA4,0x76,0xB4,0xC2,0xFE,0x6D,0x1C,0xD9,0x61,0x30,0xB3,0x7C,0xEA,0xF7,
+ 0x29, 0xF,0xF2,0x3B,0x51,0xC1,0xDE,0x5F,0xE5,0x2A,0x2F,0x99, 0xB,0x5D,0xA3,0x2B,
+ 0x4A,0xAB,0x95,0xA5,0xD3,0x58,0x56,0xEE,0x28,0x31, 0,0xCC,0x15,0x46,0xCA,0xE6,
+ 0x86,0x38,0x3C,0x65,0xF5,0xE3,0x9F,0xD6,0x5B, 9,0x49,0x83,0x70,0x2D,0x53,0xA9,
+ 0x7D,0xE2,0xC4,0xAC,0x8E,0x5E,0xB8,0x25,0xF4,0xB9,0x57,0xF3,0xF1,0x68,0x47,0xB2,
+ 0xA2,0x59,0x20,0xCE,0x34,0x79,0x5C,0x90, 0xE,0x1E,0xBE,0xD5,0x22,0x23,0xB1,0xC9,
+ 0x18,0x62,0x16,0x2E,0x91,0x3E, 7,0x8F,0xD8,0x3F,0x93,0x3D,0xD4,0x9B,0xDF,0x85,
+ 0x21,0xFB,0x11,0x74,0x97,0xC7,0xD7,0xDC,0x4C,0x19,0x45,0x98,0xE9,0x43, 2,0x4B,
+ 0xBC,0xC3, 4,0x9C,0x6B,0xF0,0x75,0x52,0xA7,0x26,0xF6,0xC5,0xBA,0xCF,0xB0,0xB7,
+ 0xAE,0x5A,0xA1,0xBF, 3,0x8B,0x80,0x12,0x6E, 0xC,0xEB,0xF9,0xC0,0x44,0x24,0xEF,
+ 0x10,0xF8,0xA8,0x8C,0xE8,0x7B,0xFF,0x9E,0x2C,0xCD,0x60,0x36,0x87,0xB5,0x94,0xA6,
+ 0x54,0x73,0x3A,0x14,0x4E, 1,0x1D,0xB6,0xFD,0x37,0x48,0x4D,0x39,0xCB,0xE0,0x32,
+ }
+};
+
+
+static inline u8 ror8(u8 a, u8 b) {
+ return (a>>b) | ((a<<(8-b))&0xff);
+}
+
+
+void genkey(u8 *rand, u8 idx, u8 *key)
+{
+ u8 *ans = ans_tbl[idx];
+ u8 t0[10];
+ int i;
+
+ for(i=0;i<10;i++)
+ t0[i] = tsbox[rand[i]];
+
+ key[0] = ((ror8((ans[0]^t0[5]),(t0[2]%8)) - t0[9]) ^ t0[4]);
+ key[1] = ((ror8((ans[1]^t0[1]),(t0[0]%8)) - t0[5]) ^ t0[7]);
+ key[2] = ((ror8((ans[2]^t0[6]),(t0[8]%8)) - t0[2]) ^ t0[0]);
+ key[3] = ((ror8((ans[3]^t0[4]),(t0[7]%8)) - t0[3]) ^ t0[2]);
+ key[4] = ((ror8((ans[4]^t0[1]),(t0[6]%8)) - t0[3]) ^ t0[4]);
+ key[5] = ((ror8((ans[5]^t0[7]),(t0[8]%8)) - t0[5]) ^ t0[9]);
+}
+
+
+void gentabs(u8 *rand, u8 *key, u8 idx, u8 *ft, u8 *sb)
+{
+ ft[0] = sboxes[idx][key[4]] ^ sboxes[(idx+1)%8][rand[3]];
+ ft[1] = sboxes[idx][key[2]] ^ sboxes[(idx+1)%8][rand[5]];
+ ft[2] = sboxes[idx][key[5]] ^ sboxes[(idx+1)%8][rand[7]];
+ ft[3] = sboxes[idx][key[0]] ^ sboxes[(idx+1)%8][rand[2]];
+ ft[4] = sboxes[idx][key[1]] ^ sboxes[(idx+1)%8][rand[4]];
+ ft[5] = sboxes[idx][key[3]] ^ sboxes[(idx+1)%8][rand[9]];
+ ft[6] = sboxes[idx][rand[0]] ^ sboxes[(idx+1)%8][rand[6]];
+ ft[7] = sboxes[idx][rand[1]] ^ sboxes[(idx+1)%8][rand[8]];
+
+ sb[0] = sboxes[idx][key[0]] ^ sboxes[(idx+1)%8][rand[1]];
+ sb[1] = sboxes[idx][key[5]] ^ sboxes[(idx+1)%8][rand[4]];
+ sb[2] = sboxes[idx][key[3]] ^ sboxes[(idx+1)%8][rand[0]];
+ sb[3] = sboxes[idx][key[2]] ^ sboxes[(idx+1)%8][rand[9]];
+ sb[4] = sboxes[idx][key[4]] ^ sboxes[(idx+1)%8][rand[7]];
+ sb[5] = sboxes[idx][key[1]] ^ sboxes[(idx+1)%8][rand[8]];
+ sb[6] = sboxes[idx][rand[3]] ^ sboxes[(idx+1)%8][rand[5]];
+ sb[7] = sboxes[idx][rand[2]] ^ sboxes[(idx+1)%8][rand[6]];
+}
+
+
+
+
+/* Generate key from the 0x40-0x4c data in g_RegExt */
+void wiimote_gen_key(wiimote_key *key, u8 *keydata)
+{
+ u8 rand[10];
+ u8 skey[6];
+ u8 testkey[6];
+ int idx;
+
+ for(int i=0;i<10;i++)
+ rand[9-i] = keydata[i];
+ for(int i=0;i<6;i++)
+ skey[5-i] = keydata[i+10];
+
+ //DEBUG_LOG(WIIMOTE, "rand: %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x", rand[0], rand[1], rand[2], rand[3], rand[4], rand[5], rand[6], rand[7], rand[8], rand[9]);
+ //DEBUG_LOG(WIIMOTE, "key: %02x %02x %02x %02x %02x %02x", skey[0], skey[1], skey[2], skey[3], skey[4], skey[5]);
+
+ for(idx = 0; idx < 7; idx++)
+ {
+ genkey(rand, idx, testkey);
+ if(!memcmp(testkey, skey, 6))
+ break;
+ }
+ // default case is idx = 7 which is valid (homebrew uses it for the 0x17 case)
+ //DEBUG_LOG(WIIMOTE, "idx: %d", idx);
+
+ gentabs(rand, skey, idx, key->ft, key->sb);
+
+ //DEBUG_LOG(WIIMOTE, "ft: %02x %02x %02x %02x %02x %02x %02x %02x", key->ft[0], key->ft[1], key->ft[2], key->ft[3], key->ft[4], key->ft[5], key->ft[6], key->ft[7]);
+ //DEBUG_LOG(WIIMOTE, "sb: %02x %02x %02x %02x %02x %02x %02x %02x", key->sb[0], key->sb[1], key->sb[2], key->sb[3], key->sb[4], key->sb[5], key->sb[6], key->sb[7]);
+
+ // for homebrew, ft and sb are all 0x97 which is equivalent to 0x17
+}
+
+
+/* Encrypt data */
+void wiimote_encrypt(wiimote_key *key, u8 *data, int addr, u8 len)
+{
+ for(int i = 0; i < len; i++, addr++)
+ data[i] = (data[i] - key->ft[addr%8]) ^ key->sb[addr%8];
+}
+
+
+/* Decrypt data */
+void wiimote_decrypt(wiimote_key *key, u8 *data, int addr, u8 len)
+{
+ for(int i = 0; i < len; i++, addr++)
+ data[i] = (data[i] ^ key->sb[addr%8]) + key->ft[addr%8];
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Encryption.h b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Encryption.h
new file mode 100644
index 0000000000..3e18f4be00
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Encryption.h
@@ -0,0 +1,41 @@
+// Copyright (C) 2003 Dolphin Project.
+// Copyright (C) Hector Martin "marcan" (hector@marcansoft.com)
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+
+#ifndef WIIMOTE_EXTENSION_ENCRYPTION_H
+#define WIIMOTE_EXTENSION_ENCRYPTION_H
+
+
+// ===================================================
+/* They key structure to use with wiimote_gen_key() */
+// ----------------
+struct wiimote_key
+{
+ u8 ft[8];
+ u8 sb[8];
+};
+
+
+void wiimote_encrypt(wiimote_key *key, u8 *data, int addr, u8 len);
+void wiimote_decrypt(wiimote_key *key, u8 *data, int addr, u8 len);
+
+void wiimote_gen_key(wiimote_key *key, u8 *keydata);
+
+
+#endif
+
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteEmu.cpp b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteEmu.cpp
new file mode 100644
index 0000000000..049cb4bc58
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteEmu.cpp
@@ -0,0 +1,492 @@
+
+#include "Attachment/Classic.h"
+#include "Attachment/Nunchuk.h"
+
+#include "WiimoteEmu.h"
+#include "WiimoteHid.h"
+
+#include
+#include
+
+// buttons
+
+#define WIIMOTE_PAD_LEFT 0x01
+#define WIIMOTE_PAD_RIGHT 0x02
+#define WIIMOTE_PAD_DOWN 0x04
+#define WIIMOTE_PAD_UP 0x08
+#define WIIMOTE_PLUS 0x10
+
+#define WIIMOTE_TWO 0x0100
+#define WIIMOTE_ONE 0x0200
+#define WIIMOTE_B 0x0400
+#define WIIMOTE_A 0x0800
+#define WIIMOTE_MINUS 0x1000
+#define WIIMOTE_HOME 0x8000
+
+namespace WiimoteEmu
+{
+
+/* An example of a factory default first bytes of the Eeprom memory. There are differences between
+ different Wiimotes, my Wiimote had different neutral values for the accelerometer. */
+static const u8 eeprom_data_0[] = {
+ 0xA1, 0xAA, 0x8B, 0x99, 0xAE, 0x9E, 0x78, 0x30, 0xA7, 0x74, 0xD3,
+ 0xA1, 0xAA, 0x8B, 0x99, 0xAE, 0x9E, 0x78, 0x30, 0xA7, 0x74, 0xD3,
+ // Accelerometer neutral values
+ 0x82, 0x82, 0x82, 0x15, 0x9C, 0x9C, 0x9E, 0x38, 0x40, 0x3E,
+ 0x82, 0x82, 0x82, 0x15, 0x9C, 0x9C, 0x9E, 0x38, 0x40, 0x3E
+};
+static const u8 eeprom_data_16D0[] = {
+ 0x00, 0x00, 0x00, 0xFF, 0x11, 0xEE, 0x00, 0x00,
+ 0x33, 0xCC, 0x44, 0xBB, 0x00, 0x00, 0x66, 0x99,
+ 0x77, 0x88, 0x00, 0x00, 0x2B, 0x01, 0xE8, 0x13
+};
+
+// array of accel data to emulate shaking
+static const u8 shake_data[8] = { 0x80, 0x40, 0x01, 0x40, 0x80, 0xC0, 0xFF, 0xC0 };
+
+const u16 button_bitmasks[] =
+{
+ WIIMOTE_A, WIIMOTE_B, WIIMOTE_ONE, WIIMOTE_TWO, WIIMOTE_MINUS, WIIMOTE_PLUS, WIIMOTE_HOME
+};
+
+const u16 dpad_bitmasks[] =
+{
+ WIIMOTE_PAD_UP, WIIMOTE_PAD_DOWN, WIIMOTE_PAD_LEFT, WIIMOTE_PAD_RIGHT
+};
+const u16 dpad_sideways_bitmasks[] =
+{
+ WIIMOTE_PAD_RIGHT, WIIMOTE_PAD_LEFT, WIIMOTE_PAD_UP, WIIMOTE_PAD_DOWN
+};
+
+const char* const named_buttons[] =
+{
+ "A",
+ "B",
+ "One",
+ "Two",
+ "Minus",
+ "Plus",
+ "Home",
+};
+
+void Wiimote::Reset()
+{
+ m_reporting_mode = WM_REPORT_CORE;
+ // i think these two are good
+ m_reporting_channel = 0;
+ m_reporting_auto = false;
+
+ // eeprom
+ memset( m_eeprom, 0, sizeof(m_eeprom) );
+ // calibration data
+ memcpy( m_eeprom, eeprom_data_0, sizeof(eeprom_data_0) );
+ // dunno what this is for, copied from old plugin
+ memcpy( m_eeprom + 0x16D0, eeprom_data_16D0, sizeof(eeprom_data_16D0) );
+
+ // set up the register
+ m_register.clear();
+ m_register[0xa20000].resize(WIIMOTE_REG_SPEAKER_SIZE,0);
+ m_register[0xa40000].resize(WIIMOTE_REG_EXT_SIZE,0);
+ m_register[0xa60000].resize(WIIMOTE_REG_EXT_SIZE,0);
+ m_register[0xB00000].resize(WIIMOTE_REG_IR_SIZE,0);
+
+ //m_reg_speaker = &m_register[0xa20000][0];
+ m_reg_ext = &m_register[0xa40000][0];
+ //m_reg_motion_plus = &m_register[0xa60000][0];
+ //m_reg_ir = &m_register[0xB00000][0];
+
+ // status
+ memset( &m_status, 0, sizeof(m_status) );
+ // Battery levels in voltage
+ // 0x00 - 0x32: level 1
+ // 0x33 - 0x43: level 2
+ // 0x33 - 0x54: level 3
+ // 0x55 - 0xff: level 4
+ m_status.battery = 0x5f;
+}
+
+Wiimote::Wiimote( const unsigned int index, SWiimoteInitialize* const wiimote_initialize )
+ : m_index(index)
+ , m_wiimote_init( wiimote_initialize )
+{
+ // reset eeprom/register/values to default
+ Reset();
+
+ // ---- set up all the controls ----
+
+ // buttons
+ groups.push_back( m_buttons = new Buttons( "Buttons" ) );
+ for ( unsigned int i=0; i < sizeof(named_buttons)/sizeof(*named_buttons); ++i )
+ m_buttons->controls.push_back( new ControlGroup::Input( named_buttons[i] ) );
+
+ // ir
+ //groups.push_back( m_rumble = new ControlGroup( "IR" ) );
+ //m_rumble->controls.push_back( new ControlGroup::Output( "X" ) );
+ //m_rumble->controls.push_back( new ControlGroup::Output( "Y" ) );
+ //m_rumble->controls.push_back( new ControlGroup::Output( "Distance" ) );
+ //m_rumble->controls.push_back( new ControlGroup::Output( "Hide" ) );
+
+ // forces
+ groups.push_back( m_tilt = new Tilt( "Pitch and Roll" ) );
+ //groups.push_back( m_tilt = new Tilt( "Tilt" ) );
+ //groups.push_back( m_swing = new Force( "Swing" ) );
+
+ // shake
+ groups.push_back( m_shake = new Buttons( "Shake" ) );
+ m_shake->controls.push_back( new ControlGroup::Input( "X" ) );
+ m_shake->controls.push_back( new ControlGroup::Input( "Y" ) );
+ m_shake->controls.push_back( new ControlGroup::Input( "Z" ) );
+
+ // extension
+ groups.push_back( m_extension = new Extension( "Extension" ) );
+ m_extension->attachments.push_back( new WiimoteEmu::None() );
+ m_extension->attachments.push_back( new WiimoteEmu::Nunchuk() );
+ m_extension->attachments.push_back( new WiimoteEmu::Classic() );
+ //m_extension->attachments.push_back( new Attachment::GH3() );
+
+ // dpad
+ groups.push_back( m_dpad = new Buttons( "D-Pad" ) );
+ for ( unsigned int i=0; i < 4; ++i )
+ m_dpad->controls.push_back( new ControlGroup::Input( named_directions[i] ) );
+
+ // rumble
+ groups.push_back( m_rumble = new ControlGroup( "Rumble" ) );
+ m_rumble->controls.push_back( new ControlGroup::Output( "Motor" ) );
+
+ // options
+ groups.push_back( options = new ControlGroup( "Options" ) );
+ options->settings.push_back( new ControlGroup::Setting( "Background Input", false ) );
+ options->settings.push_back( new ControlGroup::Setting( "Sideways Wiimote", false ) );
+}
+
+std::string Wiimote::GetName() const
+{
+ return std::string("Wiimote") + char('1'+m_index);
+}
+
+void Wiimote::Update()
+{
+ const bool is_sideways = options->settings[1]->value > 0;
+
+ // update buttons in status struct
+ m_status.buttons = 0;
+ m_buttons->GetState( &m_status.buttons, button_bitmasks );
+ m_dpad->GetState( &m_status.buttons, is_sideways ? dpad_sideways_bitmasks : dpad_bitmasks );
+
+ if ( false == m_reporting_auto )
+ return;
+
+ // handle extension switching
+ if ( m_extension->active_extension != m_extension->switch_extension )
+ {
+ RequestStatus( m_reporting_channel, NULL );
+ // games don't seem to like me sending the status report and the data report
+ return;
+ }
+
+ // figure out what data we need
+ size_t rpt_size = 0;
+ size_t rpt_core = 0;
+ size_t rpt_accel = 0;
+ size_t rpt_ir = 0;
+ size_t rpt_ext = 0;
+
+ switch ( m_reporting_mode )
+ {
+ //(a1) 30 BB BB
+ case WM_REPORT_CORE :
+ rpt_size = 2 + 2;
+ rpt_core = 2;
+ break;
+ //(a1) 31 BB BB AA AA AA
+ case WM_REPORT_CORE_ACCEL :
+ rpt_size = 2 + 2 + 3;
+ rpt_core = 2;
+ rpt_accel = 2 + 2;
+ break;
+ //(a1) 33 BB BB AA AA AA II II II II II II II II II II II II
+ case WM_REPORT_CORE_ACCEL_IR12 :
+ rpt_size = 2 + 2 + 3 + 12;
+ rpt_core = 2;
+ rpt_accel = 2 + 2;
+ rpt_ir = 2 + 2 + 3;
+ break;
+ //(a1) 35 BB BB AA AA AA EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE
+ case WM_REPORT_CORE_ACCEL_EXT16 :
+ rpt_size = 2 + 2 + 3 + 16;
+ rpt_core = 2;
+ rpt_accel = 2 + 2;
+ rpt_ext = 2 + 2 + 3;
+ break;
+ //(a1) 37 BB BB AA AA AA II II II II II II II II II II EE EE EE EE EE EE
+ case WM_REPORT_CORE_ACCEL_IR10_EXT6 :
+ rpt_size = 2 + 2 + 3 + 10 + 6;
+ rpt_core = 2;
+ rpt_accel = 2 + 2;
+ rpt_ir = 2 + 2 + 3;
+ rpt_ext = 2 + 2 + 3 + 10;
+ break;
+ default :
+ //PanicAlert( "Unsupported Reporting Mode" );
+ return;
+ break;
+ }
+
+ // set up output report
+ u8* const rpt = new u8[rpt_size];
+ memset( rpt, 0, rpt_size );
+
+ rpt[0] = 0xA1;
+ rpt[1] = m_reporting_mode;
+
+ // core buttons - always 2
+ if (rpt_core)
+ *(wm_core*)(rpt + rpt_core) = m_status.buttons;
+
+ // accelerometer
+ if (rpt_accel)
+ {
+ // tilt
+ float x, y;
+ m_tilt->GetState( &x, &y, 0, (PI / 2) ); // 90 degrees
+
+ // this isn't doing anything with those low bits in the calib data, o well
+
+ const accel_cal* const cal = (accel_cal*)&m_eeprom[0x16];
+ const u8* const zero_g = &cal->zero_g.x;
+ u8 one_g[3];
+ for ( unsigned int i=0; i<3; ++i )
+ one_g[i] = (&cal->one_g.x)[i] - zero_g[i];
+
+ // this math should be good enough :P
+ rpt[rpt_accel + 2] = u8(sin( (PI / 2) - std::max( abs(x), abs(y) ) ) * one_g[2] + zero_g[2]);
+
+ if (is_sideways)
+ {
+ rpt[rpt_accel + 0] = u8(sin(y) * -one_g[1] + zero_g[1]);
+ rpt[rpt_accel + 1] = u8(sin(x) * -one_g[0] + zero_g[0]);
+ }
+ else
+ {
+ rpt[rpt_accel + 0] = u8(sin(x) * -one_g[0] + zero_g[0]);
+ rpt[rpt_accel + 1] = u8(sin(y) * one_g[1] + zero_g[1]);
+ }
+
+ // shake
+ const unsigned int btns[] = { 0x01, 0x02, 0x04 };
+ unsigned int shake = 0;
+ m_shake->GetState( &shake, btns );
+ static unsigned int shake_step = 0;
+ if (shake)
+ {
+ shake_step = (shake_step + 1) % sizeof(shake_data);
+ for ( unsigned int i=0; i<3; ++i )
+ if ( shake & (1 << i) )
+ rpt[rpt_accel + i] = shake_data[shake_step];
+ }
+ else
+ shake_step = 0;
+ }
+
+ // TODO: IR
+ if (rpt_ir)
+ {
+ }
+
+ // extension
+ if (rpt_ext)
+ {
+ // temporary
+ m_extension->GetState(rpt + rpt_ext);
+ wiimote_encrypt(&m_ext_key, rpt + rpt_ext, 0x00, sizeof(wm_extension));
+
+ // i dont think anything accesses the extension data like this, but ill support it
+ memcpy( m_reg_ext + 8, rpt + rpt_ext, sizeof(wm_extension));
+ }
+
+ // send input report
+ m_wiimote_init->pWiimoteInput( m_index, m_reporting_channel, rpt, (u32)rpt_size );
+
+ delete[] rpt;
+}
+
+void Wiimote::ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
+{
+
+ // Check for custom communication
+ if (99 == _channelID)
+ {
+ // wiimote disconnected
+ //PanicAlert( "Wiimote Disconnected" );
+
+ // reset eeprom/register/reporting mode
+ Reset();
+ return;
+ }
+
+ hid_packet* hidp = (hid_packet*)_pData;
+
+ INFO_LOG(WIIMOTE, "Emu ControlChannel (page: %i, type: 0x%02x, param: 0x%02x)", m_index, hidp->type, hidp->param);
+
+ switch(hidp->type)
+ {
+ case HID_TYPE_HANDSHAKE :
+ PanicAlert("HID_TYPE_HANDSHAKE - %s", (hidp->param == HID_PARAM_INPUT) ? "INPUT" : "OUPUT");
+ break;
+
+ case HID_TYPE_SET_REPORT :
+ if (HID_PARAM_INPUT == hidp->param)
+ {
+ PanicAlert("HID_TYPE_SET_REPORT - INPUT");
+ }
+ else
+ {
+ // AyuanX: My experiment shows Control Channel is never used
+ // shuffle2: but homebrew uses this, so we'll do what we must :)
+ HidOutputReport(_channelID, (wm_report*)hidp->data);
+
+ u8 handshake = HID_HANDSHAKE_SUCCESS;
+ m_wiimote_init->pWiimoteInput(m_index, _channelID, &handshake, 1);
+
+ PanicAlert("HID_TYPE_DATA - OUTPUT: Ambiguous Control Channel Report!");
+ }
+ break;
+
+ case HID_TYPE_DATA :
+ PanicAlert("HID_TYPE_DATA - %s", (hidp->param == HID_PARAM_INPUT) ? "INPUT" : "OUTPUT");
+ break;
+
+ default :
+ PanicAlert("HidControlChannel: Unknown type %x and param %x", hidp->type, hidp->param);
+ break;
+ }
+
+}
+
+void Wiimote::InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
+{
+ hid_packet* hidp = (hid_packet*)_pData;
+
+ switch (hidp->type)
+ {
+ case HID_TYPE_DATA:
+ switch (hidp->param)
+ {
+ case HID_PARAM_OUTPUT :
+ {
+ wm_report* sr = (wm_report*)hidp->data;
+ HidOutputReport(_channelID, sr);
+ }
+ break;
+
+ default :
+ PanicAlert("HidInput: HID_TYPE_DATA - param 0x%02x", hidp->type, hidp->param);
+ break;
+ }
+ break;
+
+ default:
+ PanicAlert("HidInput: Unknown type 0x%02x and param 0x%02x", hidp->type, hidp->param);
+ break;
+ }
+}
+
+// TODO: i need to test this
+void Wiimote::Register::Read( size_t address, void* dst, size_t length )
+{
+ while (length)
+ {
+ const std::vector* block = NULL;
+ size_t addr_start = 0;
+ size_t addr_end = address+length;
+
+ // TODO: don't need to start at begin() each time
+ // find block and start of next block
+ const_iterator
+ i = begin(),
+ e = end();
+ for ( ; i!=e; ++i )
+ if ( address >= i->first )
+ {
+ block = &i->second;
+ addr_start = i->first;
+ }
+ else
+ {
+ addr_end = std::min( i->first, addr_end );
+ break;
+ }
+
+ // read bytes from a mapped block
+ if (block)
+ {
+ const size_t offset = std::min( address - addr_start, block->size() );
+ const size_t amt = std::min( block->size()-offset, length );
+
+ memcpy( dst, &block->operator[](offset), amt );
+
+ address += amt;
+ dst = ((u8*)dst) + amt;
+ length -= amt;
+ }
+
+ // read zeros for unmapped regions
+ const size_t amt = addr_end - address;
+
+ memset( dst, 0, amt );
+
+ address += amt;
+ dst = ((u8*)dst) + amt;
+ length -= amt;
+ }
+}
+
+// TODO: i need to test this
+void Wiimote::Register::Write( size_t address, void* src, size_t length )
+{
+ while (length)
+ {
+ std::vector* block = NULL;
+ size_t addr_start = 0;
+ size_t addr_end = address+length;
+
+ // TODO: don't need to start at begin() each time
+ // find block and start of next block
+ iterator
+ i = begin(),
+ e = end();
+ for ( ; i!=e; ++i )
+ if ( address >= i->first )
+ {
+ block = &i->second;
+ addr_start = i->first;
+ }
+ else
+ {
+ addr_end = std::min( i->first, addr_end );
+ break;
+ }
+
+ // write bytes to a mapped block
+ if (block)
+ {
+ const size_t offset = std::min( address - addr_start, block->size() );
+ const size_t amt = std::min( block->size()-offset, length );
+
+ memcpy( &block->operator[](offset), src, amt );
+
+ address += amt;
+ src = ((u8*)src) + amt;
+ length -= amt;
+ }
+
+ // do nothing for unmapped regions
+ const size_t amt = addr_end - address;
+
+ address += amt;
+ src = ((u8*)src) + amt;
+ length -= amt;
+ }
+}
+
+}
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteEmu.h b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteEmu.h
new file mode 100644
index 0000000000..a6bc9e9266
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteEmu.h
@@ -0,0 +1,89 @@
+#ifndef _CONEMU_WIIMOTE_H_
+#define _CONEMU_WIIMOTE_H_
+
+#include
+
+#include "WiimoteHid.h"
+#include "Encryption.h"
+
+#include
+
+#define PI 3.14159265358979323846
+
+// Registry sizes
+#define WIIMOTE_EEPROM_SIZE (16*1024)
+#define WIIMOTE_EEPROM_FREE_SIZE 0x16ff
+#define WIIMOTE_REG_SPEAKER_SIZE 10
+#define WIIMOTE_REG_EXT_SIZE 0x100
+#define WIIMOTE_REG_IR_SIZE 0x34
+
+namespace WiimoteEmu
+{
+
+extern const u8 shake_data[8];
+
+class Wiimote : public ControllerEmu
+{
+public:
+
+ Wiimote( const unsigned int index, SWiimoteInitialize* const wiimote_initialize );
+ void Reset();
+
+ void Update();
+ void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
+ void ControlChannel(u16 _channelID, const void* _pData, u32 _Size);
+
+ void ReportMode(u16 _channelID, wm_report_mode* dr);
+ void HidOutputReport(u16 _channelID, wm_report* sr);
+ void SendAck(u16 _channelID, u8 _reportID);
+ void RequestStatus(u16 _channelID, wm_request_status* rs, int Extension = -1);
+
+ void WriteData(u16 _channelID, wm_write_data* wd);
+ void ReadData(u16 _channelID, wm_read_data* rd);
+ void SendReadDataReply(u16 _channelID, const void* _Base, unsigned int _Address, unsigned int _Size);
+
+ std::string GetName() const;
+
+private:
+
+ SWiimoteInitialize* const m_wiimote_init;
+
+ Buttons* m_buttons;
+ Buttons* m_dpad;
+ Buttons* m_shake;
+ Tilt* m_tilt;
+ Force* m_swing;
+ ControlGroup* m_rumble;
+ Extension* m_extension;
+ // TODO: add ir
+
+ const unsigned int m_index;
+
+ bool m_reporting_auto;
+ unsigned int m_reporting_mode;
+ unsigned int m_reporting_channel;
+
+ wm_status_report m_status;
+
+ class Register : public std::map< size_t, std::vector >
+ {
+ public:
+ void Write( size_t address, void* src, size_t length );
+ void Read( size_t address, void* dst, size_t length );
+
+ } m_register;
+
+ //u8 m_eeprom[WIIMOTE_EEPROM_SIZE];
+ u8 m_eeprom[WIIMOTE_EEPROM_SIZE];
+
+ //u8* m_reg_speaker;
+ //u8* m_reg_motion_plus;
+ //u8* m_reg_ir;
+ u8* m_reg_ext;
+
+ wiimote_key m_ext_key;
+};
+
+}
+
+#endif
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteHid.h b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteHid.h
new file mode 100644
index 0000000000..e7c338eeda
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/WiimoteHid.h
@@ -0,0 +1,339 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#ifndef WIIMOTE_HID_H
+#define WIIMOTE_HID_H
+
+#include "CommonTypes.h"
+
+// what is this ?
+#ifdef _MSC_VER
+#pragma warning(disable:4200)
+#endif
+#pragma pack(push, 1)
+
+// Source: HID_010_SPC_PFL/1.0 (official HID specification)
+
+struct hid_packet {
+ u8 param : 4;
+ u8 type : 4;
+ u8 data[0];
+};
+
+#define HID_TYPE_HANDSHAKE 0
+#define HID_TYPE_SET_REPORT 5
+#define HID_TYPE_DATA 0xA
+
+#define HID_HANDSHAKE_SUCCESS 0
+
+#define HID_PARAM_INPUT 1
+#define HID_PARAM_OUTPUT 2
+
+//source: http://wiibrew.org/wiki/Wiimote
+
+typedef u16 wm_core;
+
+struct wm_accel
+{
+ u8 x, y, z;
+};
+
+// Four bytes for two objects. Filled with 0xFF if empty
+struct wm_ir_basic
+{
+ u8 x1;
+ u8 y1;
+ u8 x2hi : 2;
+ u8 y2hi : 2;
+ u8 x1hi : 2;
+ u8 y1hi : 2;
+ u8 x2;
+ u8 y2;
+};
+
+// Three bytes for one object
+struct wm_ir_extended
+{
+ u8 x;
+ u8 y;
+ u8 size : 4;
+ u8 xhi : 2;
+ u8 yhi : 2;
+};
+
+struct wm_extension
+{
+ u8 jx; // joystick x, y
+ u8 jy;
+ u8 ax; // accelerometer
+ u8 ay;
+ u8 az;
+ u8 bt; // buttons
+};
+
+struct wm_classic_extension
+{
+ u8 lx : 6; // byte 0
+ u8 rx3 : 2;
+ u8 ly : 6; // byte 1
+ u8 rx2 : 2;
+ u8 ry : 5; // byte 2
+ u8 lt2 : 2;
+ u8 rx1 : 1;
+ u8 rt : 5; // byte 3
+ u8 lt1 : 3;
+ u16 bt; // byte 4, 5
+};
+
+struct wm_GH3_extension
+{
+ u8 sx : 6;
+ u8 pad1 : 2; // 1 on gh3, 0 on ghwt
+
+ u8 sy : 6;
+ u8 pad2 : 2; // 1 on gh3, 0 on ghwt
+
+ u8 tb : 5; // not used in gh3
+ u8 pad3 : 3; // always 0
+
+ u8 whammy : 5;
+ u8 pad4 : 3; // always 0
+
+ u8 pad5 : 2; // always 1
+ u8 plus : 1;
+ u8 pad6 : 1; // always 1
+ u8 minus : 1;
+ u8 pad7 : 1; // always 1
+ u8 strumdown : 1;
+ u8 pad8 : 1; // always 1
+
+ u8 strumup : 1;
+ u8 pad9 : 2; // always 1
+ u8 yellow : 1;
+ u8 green : 1;
+ u8 blue : 1;
+ u8 red : 1;
+ u8 orange : 1;
+};
+
+
+struct wm_report {
+ u8 wm;
+ u8 data[0];
+};
+
+#define WM_RUMBLE 0x10
+
+#define WM_LEDS 0x11
+struct wm_leds {
+ u8 rumble : 1;
+ u8 : 3;
+ u8 leds : 4;
+};
+
+#define WM_REPORT_MODE 0x12
+struct wm_report_mode {
+ u8 rumble : 1;
+ u8 continuous : 1;
+ u8 all_the_time : 1;
+ u8 : 5;
+ u8 mode;
+};
+
+#define WM_IR_PIXEL_CLOCK 0x13
+#define WM_IR_LOGIC 0x1A
+
+#define WM_REQUEST_STATUS 0x15
+struct wm_request_status {
+ u8 rumble : 1;
+ u8 : 7;
+};
+
+#define WM_STATUS_REPORT 0x20
+struct wm_status_report {
+ wm_core buttons;
+ u8 battery_low : 1;
+ u8 extension : 1;
+ u8 speaker : 1;
+ u8 ir : 1;
+ u8 leds : 4;
+ u8 padding2[2]; // two 00, TODO: this needs more investigation
+ u8 battery;
+};
+
+#define WM_WRITE_DATA 0x16
+struct wm_write_data
+{
+ u8 rumble : 1;
+ u8 space : 2; //see WM_SPACE_*
+ u8 : 5;
+ u8 address[3];
+ u8 size;
+ u8 data[16];
+};
+
+#define WM_ACK_DATA 0x22
+struct wm_acknowledge
+{
+ wm_core buttons;
+ u8 reportID;
+ u8 errorID;
+};
+
+#define WM_READ_DATA 0x17
+struct wm_read_data {
+ u8 rumble : 1;
+ u8 space : 2; //see WM_SPACE_*
+ u8 : 5;
+ u8 address[3];
+ u8 size[2];
+};
+
+#define WM_SPACE_EEPROM 0
+#define WM_SPACE_REGS1 1
+#define WM_SPACE_REGS2 2
+#define WM_SPACE_INVALID 3
+
+#define WM_READ_DATA_REPLY 0x21
+struct wm_read_data_reply {
+ wm_core buttons;
+ u8 error : 4; //see WM_RDERR_*
+ u8 size : 4;
+ u16 address;
+ u8 data[16];
+};
+
+#define WM_RDERR_WOREG 7
+#define WM_RDERR_NOMEM 8
+
+
+// Data reports
+
+#define WM_REPORT_CORE 0x30
+struct wm_report_core {
+ wm_core c;
+};
+
+#define WM_REPORT_CORE_ACCEL 0x31
+struct wm_report_core_accel {
+ wm_core c;
+ wm_accel a;
+};
+
+#define WM_REPORT_CORE_EXT8 0x32
+
+#define WM_REPORT_CORE_ACCEL_IR12 0x33
+struct wm_report_core_accel_ir12 {
+ wm_core c;
+ wm_accel a;
+ wm_ir_extended ir[4];
+};
+
+#define WM_REPORT_CORE_EXT19 0x34
+#define WM_REPORT_CORE_ACCEL_EXT16 0x35
+struct wm_report_core_accel_ext16
+{
+ wm_core c;
+ wm_accel a;
+ wm_extension ext;
+ //wm_ir_basic ir[2];
+ u8 pad[10];
+
+};
+
+#define WM_REPORT_CORE_IR10_EXT9 0x36
+
+#define WM_REPORT_CORE_ACCEL_IR10_EXT6 0x37
+struct wm_report_core_accel_ir10_ext6
+{
+ wm_core c;
+ wm_accel a;
+ wm_ir_basic ir[2];
+ //u8 ext[6];
+ wm_extension ext;
+};
+
+#define WM_REPORT_EXT21 0x3d // never used?
+struct wm_report_ext21
+{
+ u8 ext[21];
+};
+
+#define WM_REPORT_INTERLEAVE1 0x3e
+#define WM_REPORT_INTERLEAVE2 0x3f
+
+#define WM_SPEAKER_ENABLE 0x14
+#define WM_SPEAKER_MUTE 0x19
+#define WM_WRITE_SPEAKER_DATA 0x18
+
+
+// Custom structs
+
+/**
+ * @struct accel_t
+ * @brief Accelerometer struct. For any device with an accelerometer.
+ */
+struct accel_cal
+{
+ struct
+ {
+ u8 x, y, z;
+ u8 xlo : 2;
+ u8 ylo : 2;
+ u8 zlo : 2;
+ } zero_g;
+
+ struct
+ {
+ u8 x, y, z;
+ u8 xlo : 2;
+ u8 ylo : 2;
+ u8 zlo : 2;
+ } one_g;
+};
+
+struct nu_js {
+ u8 max, min, center;
+};
+struct cc_trigger {
+ u8 neutral;
+};
+struct nu_cal
+{
+ wm_accel cal_zero; // zero calibratio
+ wm_accel cal_g; // g size
+ nu_js jx; //
+ nu_js jy; //
+};
+struct cc_cal
+{
+ nu_js Lx; //
+ nu_js Ly; //
+ nu_js Rx; //
+ nu_js Ry; //
+ cc_trigger Tl; //
+ cc_trigger Tr; //
+};
+struct gh3_cal
+{
+ nu_js Lx;
+ nu_js Ly;
+};
+
+#pragma pack(pop)
+
+#endif //WIIMOTE_HID_H
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteNew.cpp b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteNew.cpp
new file mode 100644
index 0000000000..c49f4697dc
--- /dev/null
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteNew.cpp
@@ -0,0 +1,348 @@
+
+#include
+#include "Common.h"
+#include "pluginspecs_wiimote.h"
+
+#include "ControllerInterface/ControllerInterface.h"
+#include "WiimoteEmu/WiimoteEmu.h"
+
+#if defined(HAVE_WX) && HAVE_WX
+#include "ConfigDiag.h"
+#endif
+#include "Config.h"
+
+#if defined(HAVE_X11) && HAVE_X11
+#include
+Display* GCdisplay;
+#endif
+
+#define PLUGIN_VERSION 0x0100
+
+#define PLUGIN_NAME "Dolphin Wiimote New Incomplete"
+#ifdef DEBUGFAST
+#define PLUGIN_FULL_NAME PLUGIN_NAME" (DebugFast)"
+#else
+#ifdef _DEBUG
+#define PLUGIN_FULL_NAME PLUGIN_NAME" (Debug)"
+#else
+#define PLUGIN_FULL_NAME PLUGIN_NAME
+#endif
+#endif
+
+#ifdef _WIN32
+class wxDLLApp : public wxApp
+{
+ bool OnInit()
+ {
+ return true;
+ };
+};
+IMPLEMENT_APP_NO_MAIN(wxDLLApp)
+WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
+#endif
+// copied from GCPad
+SWiimoteInitialize g_WiimoteInitialize;
+// Check if Dolphin is in focus
+// ----------------
+bool IsFocus()
+{
+ // TODO: this
+ return true;
+}
+
+// copied from GCPad
+HINSTANCE g_hInstance;
+
+// copied from GCPad
+#if defined(HAVE_WX) && HAVE_WX
+wxWindow* GetParentedWxWindow(HWND Parent)
+{
+#ifdef _WIN32
+ wxSetInstance((HINSTANCE)g_hInstance);
+#endif
+ wxWindow *win = new wxWindow();
+#ifdef _WIN32
+ win->SetHWND((WXHWND)Parent);
+ win->AdoptAttributesFromHWND();
+#endif
+ return win;
+}
+#endif
+// /
+
+// the plugin
+Plugin g_plugin( "WiimoteNew", "Wiimote", "Wiimote" );
+
+#ifdef _WIN32
+BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
+{
+ switch (fdwReason)
+ {
+ case DLL_PROCESS_ATTACH:
+ wxSetInstance(hinstDLL);
+ wxInitialize();
+ break;
+ case DLL_PROCESS_DETACH:
+ wxUninitialize();
+ break;
+ default:
+ break;
+ }
+
+ g_hInstance = hinstDLL;
+ return TRUE;
+}
+#endif
+
+void DeInitPlugin()
+{
+ if ( g_plugin.controller_interface.IsInit() )
+ {
+ std::vector::const_iterator
+ i = g_plugin.controllers.begin(),
+ e = g_plugin.controllers.end();
+ for ( ; i!=e; ++i )
+ delete *i;
+ g_plugin.controllers.clear();
+
+ g_plugin.controller_interface.DeInit();
+ }
+}
+
+// if plugin isn't initialized, init and load config
+void InitPlugin( void* const hwnd )
+{
+ if ( false == g_plugin.controller_interface.IsInit() )
+ {
+ // add 4 wiimotes
+ for ( unsigned int i = 0; i<4; ++i )
+ g_plugin.controllers.push_back( new WiimoteEmu::Wiimote( i, &g_WiimoteInitialize ) );
+
+ // load the saved controller config
+ g_plugin.LoadConfig();
+
+ // needed for Xlib and exclusive dinput
+ g_plugin.controller_interface.SetHwnd( hwnd );
+ g_plugin.controller_interface.Init();
+
+ // update control refs
+ std::vector::const_iterator i = g_plugin.controllers.begin(),
+ e = g_plugin.controllers.end();
+ for ( ; i!=e; ++i )
+ (*i)->UpdateReferences( g_plugin.controller_interface );
+
+ }
+}
+
+// I N T E R F A C E
+
+// __________________________________________________________________________________________________
+// Function: Wiimote_Output
+// Purpose: An L2CAP packet is passed from the Core to the Wiimote,
+// on the HID CONTROL channel.
+// input: Da pakket.
+// output: none
+//
+void Wiimote_ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
+{
+ //PanicAlert( "Wiimote_ControlChannel" );
+
+ // TODO: change this to a TryEnter, and make it give empty input on failure
+ g_plugin.controls_crit.Enter();
+
+ ((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->ControlChannel( _channelID, _pData, _Size );
+
+ g_plugin.controls_crit.Leave();
+}
+
+// __________________________________________________________________________________________________
+// Function: Wiimote_Input
+// Purpose: An L2CAP packet is passed from the Core to the Wiimote,
+// on the HID INTERRUPT channel.
+// input: Da pakket.
+// output: none
+//
+void Wiimote_InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
+{
+ //PanicAlert( "Wiimote_InterruptChannel" );
+
+ // TODO: change this to a TryEnter, and make it give empty input on failure
+ g_plugin.controls_crit.Enter();
+
+ ((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->InterruptChannel( _channelID, _pData, _Size );
+
+ g_plugin.controls_crit.Leave();
+}
+
+// __________________________________________________________________________________________________
+// Function: Wiimote_Update
+// Purpose: This function is called periodically by the Core.
+// input: none
+// output: none
+//
+void Wiimote_Update(int _number)
+{
+ //PanicAlert( "Wiimote_Update" );
+
+ // TODO: change this to a TryEnter, and make it give empty input on failure
+ g_plugin.controls_crit.Enter();
+
+ static int _last_number = 4;
+ if ( _number <= _last_number && g_plugin.interface_crit.TryEnter() )
+ {
+ g_plugin.controller_interface.UpdateOutput();
+ g_plugin.controller_interface.UpdateInput();
+ g_plugin.interface_crit.Leave();
+ }
+ _last_number = _number;
+
+ ((WiimoteEmu::Wiimote*)g_plugin.controllers[ _number ])->Update();
+
+ g_plugin.controls_crit.Leave();
+}
+
+// __________________________________________________________________________________________________
+// Function: PAD_GetAttachedPads
+// Purpose: Get mask of attached pads (eg: controller 1 & 4 -> 0x9)
+// input: none
+// output: number of pads
+//
+unsigned int Wiimote_GetAttachedControllers()
+{
+ //PanicAlert( "Wiimote_GetAttachedControllers" );
+ // temporary
+ //return 0x0F;
+ return 1;
+}
+
+// GLOBAL I N T E R F A C E
+// Function: GetDllInfo
+// Purpose: This function allows the emulator to gather information
+// about the DLL by filling in the PluginInfo structure.
+// input: A pointer to a PLUGIN_INFO structure that needs to be
+// filled by the function. (see def above)
+// output: none
+//
+void GetDllInfo(PLUGIN_INFO* _pPluginInfo)
+{
+ // don't feel like messing around with all those strcpy functions and warnings
+ //char *s1 = CIFACE_PLUGIN_FULL_NAME, *s2 = _pPluginInfo->Name;
+ //while ( *s2++ = *s1++ );
+ memcpy( _pPluginInfo->Name, PLUGIN_FULL_NAME, sizeof(PLUGIN_FULL_NAME) );
+ _pPluginInfo->Type = PLUGIN_TYPE_WIIMOTE;
+ _pPluginInfo->Version = PLUGIN_VERSION;
+}
+
+// ___________________________________________________________________________
+// Function: DllConfig
+// Purpose: This function is optional function that is provided
+// to allow the user to configure the DLL
+// input: A handle to the window that calls this function
+// output: none
+//
+void DllConfig(HWND _hParent)
+{
+ bool was_init = false;
+ if ( g_plugin.controller_interface.IsInit() ) // hack for showing dialog when game isnt running
+ was_init = true;
+ else
+ InitPlugin( _hParent );
+
+ // copied from GCPad
+#if defined(HAVE_WX) && HAVE_WX
+ wxWindow *frame = GetParentedWxWindow(_hParent);
+ ConfigDialog* m_ConfigFrame = new ConfigDialog( frame, g_plugin, PLUGIN_FULL_NAME, was_init );
+
+#ifdef _WIN32
+ frame->Disable();
+ m_ConfigFrame->ShowModal();
+ frame->Enable();
+#else
+ m_ConfigFrame->ShowModal();
+#endif
+
+#ifdef _WIN32
+ wxMilliSleep( 50 ); // hooray for hacks
+ frame->SetFocus();
+ frame->SetHWND(NULL);
+#endif
+
+ m_ConfigFrame->Destroy();
+ m_ConfigFrame = NULL;
+ frame->Destroy();
+#endif
+ // /
+
+ if ( false == was_init ) // hack for showing dialog when game isnt running
+ DeInitPlugin();
+}
+
+// ___________________________________________________________________________
+// Function: DllDebugger
+// Purpose: Open the debugger
+// input: a handle to the window that calls this function
+// output: none
+//
+void DllDebugger(HWND _hParent, bool Show)
+{
+ // wut?
+}
+
+// ___________________________________________________________________________
+// Function: DllSetGlobals
+// Purpose: Set the pointer for globals variables
+// input: a pointer to the global struct
+// output: none
+//
+void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
+{
+ // wut?
+}
+
+// ___________________________________________________________________________
+// Function: Initialize
+// Purpose: Initialize the plugin
+// input: Init
+// output: none
+//
+void Initialize(void *init)
+{
+ g_WiimoteInitialize = *(SWiimoteInitialize*)init;
+ if ( false == g_plugin.controller_interface.IsInit() )
+ InitPlugin( ((SPADInitialize*)init)->hWnd );
+}
+
+// ___________________________________________________________________________
+// Function: Shutdown
+// Purpose: This function is called when the emulator is shutting down
+// a game allowing the dll to de-initialise.
+// input: none
+// output: none
+//
+void Shutdown(void)
+{
+ if ( g_plugin.controller_interface.IsInit() )
+ DeInitPlugin();
+}
+
+// ___________________________________________________________________________
+// Function: DoState
+// Purpose: Saves/load state
+// input/output: ptr
+// input: mode
+//
+void DoState(unsigned char **ptr, int mode)
+{
+ // prolly won't need this
+}
+
+// ___________________________________________________________________________
+// Function: EmuStateChange
+// Purpose: Notifies the plugin of a change in emulation state
+// input: newState
+// output: none
+//
+void EmuStateChange(PLUGIN_EMUSTATE newState)
+{
+ // maybe use this later
+}