VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions

This commit is contained in:
iwubcode
2025-05-17 12:20:33 -05:00
parent 2ae43324cb
commit d8ea31ca46
12 changed files with 337 additions and 297 deletions

View File

@ -10,7 +10,6 @@ add_library(videocommon
AbstractTexture.h
Assets/CustomAsset.cpp
Assets/CustomAsset.h
Assets/CustomAssetLibrary.cpp
Assets/CustomAssetLibrary.h
Assets/CustomAssetLoader.cpp
Assets/CustomAssetLoader.h
@ -26,6 +25,8 @@ add_library(videocommon
Assets/ShaderAsset.h
Assets/TextureAsset.cpp
Assets/TextureAsset.h
Assets/TextureAssetUtils.cpp
Assets/TextureAssetUtils.h
Assets/Types.h
AsyncRequests.cpp
AsyncRequests.h