Implement video settings + support for missing files / settings

This commit is contained in:
sigmabeta
2016-01-21 17:36:48 -05:00
parent c8e4008b83
commit d90dce6d12
42 changed files with 514 additions and 5027 deletions

View File

@ -20,66 +20,38 @@
<item>@string/interpreter</item>
<item>@string/jit_arm_recompiler</item>
</string-array>
<string-array name="emuCoreValuesARM" translatable="false">
<integer-array name="emuCoreValuesARM" translatable="false">
<item>0</item>
<item>3</item>
</string-array>
</integer-array>
<!-- CPU core selection - ARM64 -->
<string-array name="emuCoreEntriesARM64" translatable="false">
<item>@string/interpreter</item>
<item>@string/jit_arm64_recompiler</item>
</string-array>
<string-array name="emuCoreValuesARM64" translatable="false">
<integer-array name="emuCoreValuesARM64" translatable="false">
<item>0</item>
<item>4</item>
</string-array>
</integer-array>
<!-- CPU core selection - Other -->
<string-array name="emuCoreEntriesOther" translatable="false">
<item>@string/interpreter</item>
</string-array>
<string-array name="emuCoreValuesOther" translatable="false">
<integer-array name="emuCoreValuesOther" translatable="false">
<item>0</item>
</string-array>
</integer-array>
<!-- New UI CPU Core selection - Default -->
<string-array name="string_emu_cores" translatable="false">
<item>@string/interpreter</item>
<item>@string/cached_interpreter</item>
</string-array>
<string-array name="int_emu_cores" translatable="false">
<integer-array name="int_emu_cores" translatable="false">
<item>0</item>
<item>5</item>
</string-array>
<!-- Video Backend Selection - Supports OpenGL ES 3 -->
<string-array name="videoBackendEntriesGLES3" translatable="false">
<item>@string/software_renderer</item>
<item>@string/opengl_es3</item>
</string-array>
<string-array name="videoBackendValuesGLES3" translatable="false">
<item>Software Renderer</item>
<item>OGL</item>
</string-array>
<!-- Video Backend Selection - Supports desktop OpenGL -->
<string-array name="videoBackendEntriesGL" translatable="false">
<item>@string/software_renderer</item>
<item>@string/opengl</item>
</string-array>
<string-array name="videoBackendValuesGL" translatable="false">
<item>Software Renderer</item>
<item>OGL</item>
</string-array>
<!-- Video Backend Selection - No OpenGL ES 3 support -->
<string-array name="videoBackendEntriesNoGLES3" translatable="false">
<item>@string/software_renderer</item>
</string-array>
<string-array name="videoBackendValuesNoGLES3" translatable="false">
<item>Software Renderer</item>
</string-array>
</integer-array>
<!-- Wiimote extensions -->
<string-array name="wiimoteExtEntries" translatable="false">
@ -119,37 +91,11 @@
<item>@string/texture_cache_accuracy_medium</item>
<item>@string/texture_cache_accuracy_high</item>
</string-array>
<string-array name="textureCacheAccuracyValues" translatable="false">
<integer-array name="textureCacheAccuracyValues" translatable="false">
<item>128</item>
<item>512</item>
<item>0</item>
</string-array>
<!-- Analog Modifier ranges -->
<string-array name="analogRangesEntries" translatable="false">
<item>100</item>
<item>90</item>
<item>80</item>
<item>70</item>
<item>60</item>
<item>50</item>
<item>40</item>
<item>30</item>
<item>20</item>
<item>10</item>
</string-array>
<string-array name="analogRangesValues" translatable="false">
<item>100,000000</item>
<item>90,000000</item>
<item>80,000000</item>
<item>70,000000</item>
<item>60,000000</item>
<item>50,000000</item>
<item>40,000000</item>
<item>30,000000</item>
<item>20,000000</item>
<item>10,000000</item>
</string-array>
</integer-array>
<!-- External Frame Buffer Preference -->
<string-array name="externalFrameBufferEntries" translatable="false">
@ -174,7 +120,7 @@
<item>5x Native (3200x2640)</item>
<item>6x Native (3840x3168) for 4K</item>
</string-array>
<string-array name="internalResolutionValues" translatable="false">
<integer-array name="internalResolutionValues" translatable="false">
<item>2</item>
<item>3</item>
<item>4</item>
@ -183,7 +129,7 @@
<item>7</item>
<item>8</item>
<item>9</item>
</string-array>
</integer-array>
<!-- FSAA Preference -->
<string-array name="FSAAEntries" translatable="false">
@ -191,11 +137,11 @@
<item>2x</item>
<item>4x</item>
</string-array>
<string-array name="FSAAValues" translatable="false">
<integer-array name="FSAAValues" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
</string-array>
</integer-array>
<!-- Anisotropic Filtering Preference -->
<string-array name="anisotropicFilteringEntries" translatable="false">
@ -205,13 +151,13 @@
<item>8x</item>
<item>16x</item>
</string-array>
<string-array name="anisotropicFilteringValues" translatable="false">
<integer-array name="anisotropicFilteringValues" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
</string-array>
</integer-array>
<!-- Stereoscopy Preference -->
<string-array name="stereoscopyEntries" translatable="false">
@ -220,12 +166,12 @@
<item>Top-and-Bottom</item>
<item>Anaglyph</item>
</string-array>
<string-array name="stereoscopyValues" translatable="false">
<integer-array name="stereoscopyValues" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
</string-array>
</integer-array>
<!-- Aspect Ratio Preference -->
<string-array name="aspectRatioEntries" translatable="false">
@ -234,12 +180,12 @@
<item>Force 4:3</item>
<item>Stretch To Window</item>
</string-array>
<string-array name="aspectRatioValues" translatable="false">
<integer-array name="aspectRatioValues" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
</string-array>
</integer-array>
<string-array name="country_names">
<item>Europe</item>