Light cleanup to a little bit of InputCommon. Replaces much of the iterators that litter this section of the codebase.

Also clean up a little bit of the comments that describe the interface classes.
This commit is contained in:
Lioncash
2014-01-30 19:51:21 -05:00
parent b5b02de663
commit d91a5abba1
13 changed files with 301 additions and 386 deletions

View File

@ -27,16 +27,16 @@
typedef struct
{
unsigned short button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
unsigned char stickX; // 0 <= stickX <= 255
unsigned char stickY; // 0 <= stickY <= 255
unsigned char substickX; // 0 <= substickX <= 255
unsigned char substickY; // 0 <= substickY <= 255
unsigned char triggerLeft; // 0 <= triggerLeft <= 255
unsigned char triggerRight; // 0 <= triggerRight <= 255
unsigned char analogA; // 0 <= analogA <= 255
unsigned char analogB; // 0 <= analogB <= 255
signed char err; // one of PAD_ERR_* number
unsigned short button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
unsigned char stickX; // 0 <= stickX <= 255
unsigned char stickY; // 0 <= stickY <= 255
unsigned char substickX; // 0 <= substickX <= 255
unsigned char substickY; // 0 <= substickY <= 255
unsigned char triggerLeft; // 0 <= triggerLeft <= 255
unsigned char triggerRight; // 0 <= triggerRight <= 255
unsigned char analogA; // 0 <= analogA <= 255
unsigned char analogB; // 0 <= analogB <= 255
signed char err; // one of PAD_ERR_* number
} SPADStatus;
#endif