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Light cleanup to a little bit of InputCommon. Replaces much of the iterators that litter this section of the codebase.
Also clean up a little bit of the comments that describe the interface classes.
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@ -27,16 +27,16 @@
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typedef struct
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{
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unsigned short button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
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unsigned char stickX; // 0 <= stickX <= 255
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unsigned char stickY; // 0 <= stickY <= 255
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unsigned char substickX; // 0 <= substickX <= 255
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unsigned char substickY; // 0 <= substickY <= 255
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unsigned char triggerLeft; // 0 <= triggerLeft <= 255
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unsigned char triggerRight; // 0 <= triggerRight <= 255
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unsigned char analogA; // 0 <= analogA <= 255
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unsigned char analogB; // 0 <= analogB <= 255
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signed char err; // one of PAD_ERR_* number
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unsigned short button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
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unsigned char stickX; // 0 <= stickX <= 255
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unsigned char stickY; // 0 <= stickY <= 255
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unsigned char substickX; // 0 <= substickX <= 255
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unsigned char substickY; // 0 <= substickY <= 255
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unsigned char triggerLeft; // 0 <= triggerLeft <= 255
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unsigned char triggerRight; // 0 <= triggerRight <= 255
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unsigned char analogA; // 0 <= analogA <= 255
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unsigned char analogB; // 0 <= analogB <= 255
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signed char err; // one of PAD_ERR_* number
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} SPADStatus;
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#endif
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