mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Light cleanup to a little bit of InputCommon. Replaces much of the iterators that litter this section of the codebase.
Also clean up a little bit of the comments that describe the interface classes.
This commit is contained in:
@ -11,38 +11,23 @@
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ControllerEmu::~ControllerEmu()
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{
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// control groups
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std::vector<ControlGroup*>::const_iterator
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i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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delete *i;
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for (ControlGroup* cg : groups)
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delete cg;
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}
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ControllerEmu::ControlGroup::~ControlGroup()
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{
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// controls
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std::vector<Control*>::const_iterator
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ci = controls.begin(),
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ce = controls.end();
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for (; ci!=ce; ++ci)
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delete *ci;
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for (Control* c : controls)
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delete c;
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// settings
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std::vector<Setting*>::const_iterator
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si = settings.begin(),
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se = settings.end();
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for (; si!=se; ++si)
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delete *si;
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for (Setting* s : settings)
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delete s;
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}
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ControllerEmu::Extension::~Extension()
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{
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// attachments
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std::vector<ControllerEmu*>::const_iterator
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ai = attachments.begin(),
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ae = attachments.end();
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for (; ai!=ae; ++ai)
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delete *ai;
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for (ControllerEmu* ai : attachments)
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delete ai;
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}
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ControllerEmu::ControlGroup::Control::~Control()
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{
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@ -51,52 +36,31 @@ ControllerEmu::ControlGroup::Control::~Control()
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void ControllerEmu::UpdateReferences(ControllerInterface& devi)
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{
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std::vector<ControlGroup*>::const_iterator
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i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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for (ControlGroup* cg : groups)
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{
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std::vector<ControlGroup::Control*>::const_iterator
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ci = (*i)->controls.begin(),
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ce = (*i)->controls.end();
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for (; ci!=ce; ++ci)
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devi.UpdateReference((*ci)->control_ref, default_device);
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for (ControlGroup::Control* control : cg->controls)
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devi.UpdateReference(control->control_ref, default_device);
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// extension
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if (GROUP_TYPE_EXTENSION == (*i)->type)
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if (GROUP_TYPE_EXTENSION == cg->type)
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{
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)*i)->attachments.begin(),
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ae = ((Extension*)*i)->attachments.end();
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for (; ai!=ae; ++ai)
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(*ai)->UpdateReferences(devi);
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for (ControllerEmu* ai : ((Extension*)cg)->attachments)
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ai->UpdateReferences(devi);
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}
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}
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}
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void ControllerEmu::UpdateDefaultDevice()
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{
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std::vector<ControlGroup*>::const_iterator
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i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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for (ControlGroup* cg : groups)
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{
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//std::vector<ControlGroup::Control*>::const_iterator
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//ci = (*i)->controls.begin(),
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//ce = (*i)->controls.end();
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//for (; ci!=ce; ++ci)
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//(*ci)->control_ref->device_qualifier = default_device;
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// extension
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if (GROUP_TYPE_EXTENSION == (*i)->type)
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if (GROUP_TYPE_EXTENSION == cg->type)
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{
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)*i)->attachments.begin(),
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ae = ((Extension*)*i)->attachments.end();
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for (; ai!=ae; ++ai)
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for (ControllerEmu* ai : ((Extension*)cg)->attachments)
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{
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(*ai)->default_device = default_device;
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(*ai)->UpdateDefaultDevice();
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ai->default_device = default_device;
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ai->UpdateDefaultDevice();
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}
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}
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}
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@ -107,50 +71,43 @@ void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::s
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std::string group(base + name); group += "/";
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// settings
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std::vector<ControlGroup::Setting*>::const_iterator
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si = settings.begin(),
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se = settings.end();
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for (; si!=se; ++si)
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for (Setting* s : settings)
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{
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sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100);
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(*si)->value /= 100;
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sec->Get((group + s->name).c_str(), &s->value, s->default_value * 100);
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s->value /= 100;
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}
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// controls
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std::vector<ControlGroup::Control*>::const_iterator
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ci = controls.begin(),
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ce = controls.end();
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for (; ci!=ce; ++ci)
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for (Control* c : controls)
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{
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// control expression
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sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->expression, "");
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sec->Get((group + c->name).c_str(), &c->control_ref->expression, "");
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// range
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sec->Get((group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
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(*ci)->control_ref->range /= 100;
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sec->Get((group + c->name + "/Range").c_str(), &c->control_ref->range, 100.0f);
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c->control_ref->range /= 100;
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}
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// extensions
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if (GROUP_TYPE_EXTENSION == type)
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{
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Extension* const ex = ((Extension*)this);
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Extension* const ext = ((Extension*)this);
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ex->switch_extension = 0;
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ext->switch_extension = 0;
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unsigned int n = 0;
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std::string extname;
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sec->Get((base + name).c_str(), &extname, "");
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)this)->attachments.begin(),
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ae = ((Extension*)this)->attachments.end();
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for (; ai!=ae; ++ai,++n)
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for (ControllerEmu* ai : ext->attachments)
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{
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(*ai)->default_device.FromString(defdev);
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(*ai)->LoadConfig(sec, base + (*ai)->GetName() + "/");
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ai->default_device.FromString(defdev);
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ai->LoadConfig(sec, base + ai->GetName() + "/");
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if ((*ai)->GetName() == extname)
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ex->switch_extension = n;
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if (ai->GetName() == extname)
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ext->switch_extension = n;
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n++;
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}
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}
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}
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@ -163,10 +120,9 @@ void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base)
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sec->Get((base + "Device").c_str(), &defdev, "");
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default_device.FromString(defdev);
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}
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std::vector<ControlGroup*>::const_iterator i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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(*i)->LoadConfig(sec, defdev, base);
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for (ControlGroup* cg : groups)
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cg->LoadConfig(sec, defdev, base);
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}
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void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
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@ -174,23 +130,17 @@ void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::s
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std::string group(base + name); group += "/";
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// settings
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std::vector<ControlGroup::Setting*>::const_iterator
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si = settings.begin(),
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se = settings.end();
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for (; si!=se; ++si)
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sec->Set((group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
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for (Setting* s : settings)
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sec->Set((group + s->name).c_str(), s->value*100.0f, s->default_value*100.0f);
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// controls
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std::vector<ControlGroup::Control*>::const_iterator
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ci = controls.begin(),
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ce = controls.end();
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for (; ci!=ce; ++ci)
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for (Control* c : controls)
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{
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// control expression
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sec->Set((group+(*ci)->name).c_str(), (*ci)->control_ref->expression, "");
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sec->Set((group + c->name).c_str(), c->control_ref->expression, "");
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// range
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sec->Set((group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
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sec->Set((group + c->name + "/Range").c_str(), c->control_ref->range*100.0f, 100.0f);
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}
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// extensions
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@ -199,11 +149,8 @@ void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::s
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Extension* const ext = ((Extension*)this);
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sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)this)->attachments.begin(),
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ae = ((Extension*)this)->attachments.end();
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for (; ai!=ae; ++ai)
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(*ai)->SaveConfig(sec, base + (*ai)->GetName() + "/");
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for (ControllerEmu* ai : ext->attachments)
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ai->SaveConfig(sec, base + ai->GetName() + "/");
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}
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}
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@ -213,10 +160,8 @@ void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
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if (base.empty())
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sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
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std::vector<ControlGroup*>::const_iterator i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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(*i)->SaveConfig(sec, defdev, base);
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for (ControlGroup* cg : groups)
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cg->SaveConfig(sec, defdev, base);
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}
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ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
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@ -194,14 +194,12 @@ public:
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template <typename C>
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void GetState(C* const buttons, const C* bitmasks)
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{
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std::vector<Control*>::iterator
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i = controls.begin(),
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e = controls.end();
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for (; i!=e; ++i, ++bitmasks)
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for (Control* control : controls)
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{
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if ((*i)->control_ref->State() > settings[0]->value) // threshold
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if (control->control_ref->State() > settings[0]->value) // threshold
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*buttons |= *bitmasks;
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bitmasks++;
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}
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}
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@ -291,6 +289,7 @@ public:
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ax = tmpf;
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}
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}
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private:
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float m_swing[3];
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};
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@ -370,6 +369,7 @@ public:
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*y = C(m_tilt[1] * angle * range + base);
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*x = C(m_tilt[0] * angle * range + base);
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}
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private:
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float m_tilt[2];
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};
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@ -40,7 +40,7 @@ ControllerInterface g_controller_interface;
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//
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// Init
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//
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// detect devices and inputs outputs / will make refresh function later
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// Detect devices and inputs outputs / will make refresh function later
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//
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void ControllerInterface::Initialize()
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{
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@ -81,29 +81,24 @@ if (GLWin.platform == EGL_PLATFORM_X11) {
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//
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// DeInit
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//
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// remove all devices/ call library cleanup functions
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// Remove all devices/ call library cleanup functions
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//
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void ControllerInterface::Shutdown()
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{
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if (false == m_is_init)
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if (!m_is_init)
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return;
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std::vector<Device*>::const_iterator
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d = m_devices.begin(),
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de = m_devices.end();
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for ( ;d != de; ++d )
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for (Device* d : m_devices)
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{
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std::vector<Device::Output*>::const_iterator
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o = (*d)->Outputs().begin(),
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oe = (*d)->Outputs().end();
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// set outputs to ZERO before destroying device
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for ( ;o!=oe; ++o)
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(*o)->SetState(0);
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// update output
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(*d)->UpdateOutput();
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// Set outputs to ZERO before destroying device
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for (Device::Output* o : d->Outputs())
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o->SetState(0);
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//delete device
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delete *d;
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// Update output
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d->UpdateOutput();
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// Delete device
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delete d;
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}
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m_devices.clear();
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@ -134,7 +129,7 @@ void ControllerInterface::Shutdown()
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//
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// SetHwnd
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//
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// sets the hwnd used for some crap when initializing, use before calling Init
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// Sets the hwnd used for some crap when initializing, use before calling Init
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//
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void ControllerInterface::SetHwnd( void* const hwnd )
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{
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@ -144,7 +139,7 @@ void ControllerInterface::SetHwnd( void* const hwnd )
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//
|
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// UpdateInput
|
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//
|
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// update input for all devices, return true if all devices returned successful
|
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// Update input for all devices, return true if all devices returned successful
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//
|
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bool ControllerInterface::UpdateInput(const bool force)
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{
|
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@ -157,12 +152,9 @@ bool ControllerInterface::UpdateInput(const bool force)
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|
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size_t ok_count = 0;
|
||||
|
||||
std::vector<Device*>::const_iterator
|
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d = m_devices.begin(),
|
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e = m_devices.end();
|
||||
for ( ;d != e; ++d )
|
||||
for (Device* d : m_devices)
|
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{
|
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if ((*d)->UpdateInput())
|
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if (d->UpdateInput())
|
||||
++ok_count;
|
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//else
|
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// disabled. it might be causing problems
|
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@ -175,7 +167,7 @@ bool ControllerInterface::UpdateInput(const bool force)
|
||||
//
|
||||
// UpdateOutput
|
||||
//
|
||||
// update output for all devices, return true if all devices returned successful
|
||||
// Update output for all devices, return true if all devices returned successful
|
||||
//
|
||||
bool ControllerInterface::UpdateOutput(const bool force)
|
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{
|
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@ -188,9 +180,9 @@ bool ControllerInterface::UpdateOutput(const bool force)
|
||||
|
||||
size_t ok_count = 0;
|
||||
|
||||
for (auto d = m_devices.cbegin(); d != m_devices.cend(); ++d)
|
||||
for (Device* d : m_devices)
|
||||
{
|
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if ((*d)->UpdateOutput())
|
||||
if (d->UpdateOutput())
|
||||
++ok_count;
|
||||
}
|
||||
|
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@ -200,7 +192,7 @@ bool ControllerInterface::UpdateOutput(const bool force)
|
||||
//
|
||||
// InputReference :: State
|
||||
//
|
||||
// get the state of an input reference
|
||||
// Gets the state of an input reference
|
||||
// override function for ControlReference::State ...
|
||||
//
|
||||
ControlState ControllerInterface::InputReference::State( const ControlState ignore )
|
||||
@ -214,9 +206,9 @@ ControlState ControllerInterface::InputReference::State( const ControlState igno
|
||||
//
|
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// OutputReference :: State
|
||||
//
|
||||
// set the state of all binded outputs
|
||||
// overrides ControlReference::State .. combined them so i could make the gui simple / inputs == same as outputs one list
|
||||
// i was lazy and it works so watever
|
||||
// Set the state of all binded outputs
|
||||
// overrides ControlReference::State .. combined them so I could make the GUI simple / inputs == same as outputs one list
|
||||
// I was lazy and it works so watever
|
||||
//
|
||||
ControlState ControllerInterface::OutputReference::State(const ControlState state)
|
||||
{
|
||||
@ -228,7 +220,7 @@ ControlState ControllerInterface::OutputReference::State(const ControlState stat
|
||||
//
|
||||
// UpdateReference
|
||||
//
|
||||
// updates a controlreference's binded devices/controls
|
||||
// Updates a controlreference's binded devices/controls
|
||||
// need to call this to re-parse a control reference's expression after changing it
|
||||
//
|
||||
void ControllerInterface::UpdateReference(ControllerInterface::ControlReference* ref
|
||||
@ -244,7 +236,7 @@ void ControllerInterface::UpdateReference(ControllerInterface::ControlReference*
|
||||
//
|
||||
// InputReference :: Detect
|
||||
//
|
||||
// wait for input on all binded devices
|
||||
// Wait for input on all binded devices
|
||||
// supports not detecting inputs that were held down at the time of Detect start,
|
||||
// which is useful for those crazy flightsticks that have certain buttons that are always held down
|
||||
// or some crazy axes or something
|
||||
|
@ -37,8 +37,8 @@ using namespace ciface::Core;
|
||||
//
|
||||
// ControllerInterface
|
||||
//
|
||||
// some crazy shit I made to control different device inputs and outputs
|
||||
// from lots of different sources, hopefully more easily
|
||||
// Some crazy shit I made to control different device inputs and outputs
|
||||
// from lots of different sources, hopefully more easily.
|
||||
//
|
||||
class ControllerInterface : public DeviceContainer
|
||||
{
|
||||
@ -47,9 +47,9 @@ public:
|
||||
//
|
||||
// ControlReference
|
||||
//
|
||||
// these are what you create to actually use the inputs, InputReference or OutputReference
|
||||
// These are what you create to actually use the inputs, InputReference or OutputReference.
|
||||
//
|
||||
// after being bound to devices and controls with ControllerInterface::UpdateReference,
|
||||
// After being bound to devices and controls with ControllerInterface::UpdateReference,
|
||||
// each one can link to multiple devices and controls
|
||||
// when you change a ControlReference's expression,
|
||||
// you must use ControllerInterface::UpdateReference on it to rebind controls
|
||||
@ -66,11 +66,13 @@ public:
|
||||
const bool is_input;
|
||||
ciface::ExpressionParser::ExpressionParseStatus parse_error;
|
||||
|
||||
virtual ~ControlReference() {
|
||||
virtual ~ControlReference()
|
||||
{
|
||||
delete parsed_expression;
|
||||
}
|
||||
|
||||
int BoundCount() {
|
||||
int BoundCount()
|
||||
{
|
||||
if (parsed_expression)
|
||||
return parsed_expression->num_controls;
|
||||
else
|
||||
@ -85,7 +87,7 @@ public:
|
||||
//
|
||||
// InputReference
|
||||
//
|
||||
// control reference for inputs
|
||||
// Control reference for inputs
|
||||
//
|
||||
class InputReference : public ControlReference
|
||||
{
|
||||
@ -98,7 +100,7 @@ public:
|
||||
//
|
||||
// OutputReference
|
||||
//
|
||||
// control reference for outputs
|
||||
// Control reference for outputs
|
||||
//
|
||||
class OutputReference : public ControlReference
|
||||
{
|
||||
|
@ -156,17 +156,14 @@ void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices
|
||||
std::vector<DWORD> xinput_guids;
|
||||
GetXInputGUIDS( xinput_guids );
|
||||
|
||||
std::list<DIDEVICEINSTANCE>::iterator
|
||||
i = joysticks.begin(),
|
||||
e = joysticks.end();
|
||||
for ( ; i!=e; ++i )
|
||||
for (DIDEVICEINSTANCE& joystick : joysticks)
|
||||
{
|
||||
// skip XInput Devices
|
||||
if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() )
|
||||
if (std::find(xinput_guids.begin(), xinput_guids.end(), joystick.guidProduct.Data1) != xinput_guids.end())
|
||||
continue;
|
||||
|
||||
LPDIRECTINPUTDEVICE8 js_device;
|
||||
if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &js_device, NULL)))
|
||||
if (SUCCEEDED(idi8->CreateDevice(joystick.guidInstance, &js_device, NULL)))
|
||||
{
|
||||
if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
|
||||
{
|
||||
@ -182,7 +179,7 @@ void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices
|
||||
}
|
||||
}
|
||||
|
||||
Joystick* js = new Joystick(/*&*i, */js_device, name_counts[i->tszInstanceName]++);
|
||||
Joystick* js = new Joystick(/*&*i, */js_device, name_counts[joystick.tszInstanceName]++);
|
||||
// only add if it has some inputs/outputs
|
||||
if (js->Inputs().size() || js->Outputs().size())
|
||||
devices.push_back(js);
|
||||
@ -359,14 +356,11 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI
|
||||
Joystick::~Joystick()
|
||||
{
|
||||
// release the ff effect iface's
|
||||
std::list<EffectState>::iterator
|
||||
i = m_state_out.begin(),
|
||||
e = m_state_out.end();
|
||||
for (; i!=e; ++i)
|
||||
for (EffectState& state : m_state_out)
|
||||
{
|
||||
i->iface->Stop();
|
||||
i->iface->Unload();
|
||||
i->iface->Release();
|
||||
state.iface->Stop();
|
||||
state.iface->Unload();
|
||||
state.iface->Release();
|
||||
}
|
||||
|
||||
m_device->Unacquire();
|
||||
@ -449,26 +443,23 @@ bool Joystick::UpdateOutput()
|
||||
eff.dwSize = sizeof(DIEFFECT);
|
||||
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
|
||||
std::list<EffectState>::iterator
|
||||
i = m_state_out.begin(),
|
||||
e = m_state_out.end();
|
||||
for (; i!=e; ++i)
|
||||
for (EffectState& state : m_state_out)
|
||||
{
|
||||
if (i->params)
|
||||
if (state.params)
|
||||
{
|
||||
if (i->size)
|
||||
if (state.size)
|
||||
{
|
||||
eff.cbTypeSpecificParams = i->size;
|
||||
eff.lpvTypeSpecificParams = i->params;
|
||||
eff.cbTypeSpecificParams = state.size;
|
||||
eff.lpvTypeSpecificParams = state.params;
|
||||
// set params and start effect
|
||||
ok_count += SUCCEEDED(i->iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START));
|
||||
ok_count += SUCCEEDED(state.iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START));
|
||||
}
|
||||
else
|
||||
{
|
||||
ok_count += SUCCEEDED(i->iface->Stop());
|
||||
ok_count += SUCCEEDED(state.iface->Stop());
|
||||
}
|
||||
|
||||
i->params = NULL;
|
||||
state.params = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -540,6 +531,7 @@ ControlState Joystick::Hat::GetState() const
|
||||
// hat centered code from MSDN
|
||||
if (0xFFFF == LOWORD(m_hat))
|
||||
return 0;
|
||||
|
||||
return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
|
||||
}
|
||||
|
||||
|
@ -15,24 +15,14 @@ namespace Core
|
||||
// Destructor, delete all inputs/outputs on device destruction
|
||||
//
|
||||
Device::~Device()
|
||||
{
|
||||
{
|
||||
// delete inputs
|
||||
std::vector<Device::Input*>::iterator
|
||||
i = m_inputs.begin(),
|
||||
e = m_inputs.end();
|
||||
for ( ;i!=e; ++i)
|
||||
delete *i;
|
||||
}
|
||||
for (Device::Input* input : m_inputs)
|
||||
delete input;
|
||||
|
||||
{
|
||||
// delete outputs
|
||||
std::vector<Device::Output*>::iterator
|
||||
o = m_outputs.begin(),
|
||||
e = m_outputs.end();
|
||||
for ( ;o!=e; ++o)
|
||||
delete *o;
|
||||
}
|
||||
for (Device::Output* output: m_outputs)
|
||||
delete output;
|
||||
}
|
||||
|
||||
void Device::AddInput(Device::Input* const i)
|
||||
@ -47,24 +37,22 @@ void Device::AddOutput(Device::Output* const o)
|
||||
|
||||
Device::Input* Device::FindInput(const std::string &name) const
|
||||
{
|
||||
std::vector<Input*>::const_iterator
|
||||
it = m_inputs.begin(),
|
||||
itend = m_inputs.end();
|
||||
for (; it != itend; ++it)
|
||||
if ((*it)->GetName() == name)
|
||||
return *it;
|
||||
for (Input* input : m_inputs)
|
||||
{
|
||||
if (input->GetName() == name)
|
||||
return input;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Device::Output* Device::FindOutput(const std::string &name) const
|
||||
{
|
||||
std::vector<Output*>::const_iterator
|
||||
it = m_outputs.begin(),
|
||||
itend = m_outputs.end();
|
||||
for (; it != itend; ++it)
|
||||
if ((*it)->GetName() == name)
|
||||
return *it;
|
||||
for (Output* output : m_outputs)
|
||||
{
|
||||
if (output->GetName() == name)
|
||||
return output;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@ -86,24 +74,26 @@ void Device::ClearInputState()
|
||||
//
|
||||
// DeviceQualifier :: ToString
|
||||
//
|
||||
// get string from a device qualifier / serialize
|
||||
// Get string from a device qualifier / serialize
|
||||
//
|
||||
std::string DeviceQualifier::ToString() const
|
||||
{
|
||||
if (source.empty() && (cid < 0) && name.empty())
|
||||
return "";
|
||||
|
||||
std::ostringstream ss;
|
||||
ss << source << '/';
|
||||
if (cid > -1)
|
||||
ss << cid;
|
||||
ss << '/' << name;
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
//
|
||||
// DeviceQualifier :: FromString
|
||||
//
|
||||
// set a device qualifier from a string / unserialize
|
||||
// Set a device qualifier from a string / unserialize
|
||||
//
|
||||
void DeviceQualifier::FromString(const std::string& str)
|
||||
{
|
||||
@ -121,7 +111,7 @@ void DeviceQualifier::FromString(const std::string& str)
|
||||
//
|
||||
// DeviceQualifier :: FromDevice
|
||||
//
|
||||
// set a device qualifier from a device
|
||||
// Set a device qualifier from a device
|
||||
//
|
||||
void DeviceQualifier::FromDevice(const Device* const dev)
|
||||
{
|
||||
@ -136,6 +126,7 @@ bool DeviceQualifier::operator==(const Device* const dev) const
|
||||
if (dev->GetName() == name)
|
||||
if (dev->GetSource() == source)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -151,12 +142,11 @@ bool DeviceQualifier::operator==(const DeviceQualifier& devq) const
|
||||
|
||||
Device* DeviceContainer::FindDevice(const DeviceQualifier& devq) const
|
||||
{
|
||||
std::vector<Device*>::const_iterator
|
||||
di = m_devices.begin(),
|
||||
de = m_devices.end();
|
||||
for (; di!=de; ++di)
|
||||
if (devq == *di)
|
||||
return *di;
|
||||
for (Device* d : m_devices)
|
||||
{
|
||||
if (devq == d)
|
||||
return d;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@ -170,12 +160,9 @@ Device::Input* DeviceContainer::FindInput(const std::string& name, const Device*
|
||||
return inp;
|
||||
}
|
||||
|
||||
std::vector<Device*>::const_iterator
|
||||
di = m_devices.begin(),
|
||||
de = m_devices.end();
|
||||
for (; di != de; ++di)
|
||||
for (Device* d : m_devices)
|
||||
{
|
||||
Device::Input* const i = (*di)->FindInput(name);
|
||||
Device::Input* const i = d->FindInput(name);
|
||||
|
||||
if (i)
|
||||
return i;
|
||||
|
@ -21,7 +21,7 @@ class DeviceQualifier;
|
||||
//
|
||||
// Device
|
||||
//
|
||||
// a device class
|
||||
// A device class
|
||||
//
|
||||
class Device
|
||||
{
|
||||
@ -32,7 +32,7 @@ public:
|
||||
//
|
||||
// Control
|
||||
//
|
||||
// control includes inputs and outputs
|
||||
// Control includes inputs and outputs
|
||||
//
|
||||
class Control // input or output
|
||||
{
|
||||
@ -47,7 +47,7 @@ public:
|
||||
//
|
||||
// Input
|
||||
//
|
||||
// an input on a device
|
||||
// An input on a device
|
||||
//
|
||||
class Input : public Control
|
||||
{
|
||||
@ -63,7 +63,7 @@ public:
|
||||
//
|
||||
// Output
|
||||
//
|
||||
// an output on a device
|
||||
// An output on a device
|
||||
//
|
||||
class Output : public Control
|
||||
{
|
||||
@ -133,8 +133,8 @@ private:
|
||||
//
|
||||
// DeviceQualifier
|
||||
//
|
||||
// device qualifier used to match devices
|
||||
// currently has ( source, id, name ) properties which match a device
|
||||
// Device qualifier used to match devices.
|
||||
// Currently has ( source, id, name ) properties which match a device
|
||||
//
|
||||
class DeviceQualifier
|
||||
{
|
||||
|
@ -10,10 +10,8 @@
|
||||
InputPlugin::~InputPlugin()
|
||||
{
|
||||
// delete pads
|
||||
std::vector<ControllerEmu*>::const_iterator i = controllers.begin(),
|
||||
e = controllers.end();
|
||||
for ( ; i != e; ++i )
|
||||
delete *i;
|
||||
for (ControllerEmu* pad : controllers)
|
||||
delete pad;
|
||||
}
|
||||
|
||||
bool InputPlugin::LoadConfig(bool isGC)
|
||||
@ -58,25 +56,26 @@ bool InputPlugin::LoadConfig(bool isGC)
|
||||
|
||||
if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini"))
|
||||
{
|
||||
std::vector< ControllerEmu* >::const_iterator
|
||||
i = controllers.begin(),
|
||||
e = controllers.end();
|
||||
for (int n = 0; i!=e; ++i, ++n)
|
||||
int n = 0;
|
||||
for (ControllerEmu* pad : controllers)
|
||||
{
|
||||
// load settings from ini
|
||||
// Load settings from ini
|
||||
if (useProfile[n])
|
||||
{
|
||||
IniFile profile_ini;
|
||||
profile_ini.Load(File::GetUserPath(D_CONFIG_IDX) + path + profile[n] + ".ini");
|
||||
(*i)->LoadConfig(profile_ini.GetOrCreateSection("Profile"));
|
||||
pad->LoadConfig(profile_ini.GetOrCreateSection("Profile"));
|
||||
}
|
||||
else
|
||||
{
|
||||
(*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));
|
||||
pad->LoadConfig(inifile.GetOrCreateSection(pad->GetName().c_str()));
|
||||
}
|
||||
|
||||
// update refs
|
||||
(*i)->UpdateReferences(g_controller_interface);
|
||||
// Update refs
|
||||
pad->UpdateReferences(g_controller_interface);
|
||||
|
||||
// Next profile
|
||||
n++;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -95,10 +94,8 @@ void InputPlugin::SaveConfig()
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
||||
std::vector< ControllerEmu* >::const_iterator i = controllers.begin(),
|
||||
e = controllers.end();
|
||||
for ( ; i!=e; ++i )
|
||||
(*i)->SaveConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));
|
||||
for (ControllerEmu* pad : controllers)
|
||||
pad->SaveConfig(inifile.GetOrCreateSection(pad->GetName().c_str()));
|
||||
|
||||
inifile.Save(ini_filename);
|
||||
}
|
||||
|
Reference in New Issue
Block a user