DolphinQt: Fix unnecessarily created Triforce widget in game properties Info tab.

This commit is contained in:
Jordan Woyak
2025-05-08 01:53:36 -05:00
parent 8a9a082c69
commit d922ba31f7

View File

@ -106,13 +106,11 @@ QGroupBox* InfoWidget::CreateGameDetails()
.arg(m_game.GetRevision()));
QString game_id_string = QString::fromStdString(m_game.GetGameID());
QString triforce_id_string = QString::fromStdString(m_game.GetTriforceID());
if (const u64 title_id = m_game.GetTitleID())
game_id_string += QStringLiteral(" (%1)").arg(title_id, 16, 16, QLatin1Char('0'));
QLineEdit* game_id = CreateValueDisplay(game_id_string);
QLineEdit* triforce_id = CreateValueDisplay(triforce_id_string);
QLineEdit* country = CreateValueDisplay(DiscIO::GetName(m_game.GetCountry(), true));
@ -124,7 +122,11 @@ QGroupBox* InfoWidget::CreateGameDetails()
layout->addRow(tr("Name:"), internal_name);
if (m_game.GetPlatform() == DiscIO::Platform::Triforce)
{
const auto triforce_id_string = QString::fromStdString(m_game.GetTriforceID());
auto* const triforce_id = CreateValueDisplay(triforce_id_string);
layout->addRow(tr("Triforce ID:"), triforce_id);
}
layout->addRow(tr("Game ID:"), game_id);
layout->addRow(tr("Country:"), country);
layout->addRow(tr("Maker:"), maker);