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VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures)
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@ -30,6 +30,7 @@ add_library(videocommon
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Assets/TextureAssetUtils.cpp
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Assets/TextureAssetUtils.h
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Assets/Types.h
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Assets/WatchableFilesystemAssetLibrary.h
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AsyncRequests.cpp
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AsyncRequests.h
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AsyncShaderCompiler.cpp
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