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VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures)
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@ -96,6 +96,9 @@ void HiresTexture::Update()
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for (const auto& texture_directory : texture_directories)
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{
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// Watch this directory for any texture reloads
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s_file_library->Watch(texture_directory);
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const auto texture_paths =
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Common::DoFileSearch({texture_directory}, extensions, /*recursive*/ true);
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