DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5211 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marko Pusljar
2010-03-18 00:18:36 +00:00
parent 02edaf3db8
commit d9714c3c9d
5 changed files with 242 additions and 54 deletions

View File

@ -218,6 +218,13 @@ inline s64 dsp_get_long_prod()
return val;
}
inline s64 dsp_get_long_prod_prodl_zero()
{
s64 tempprod = dsp_get_long_prod();
tempprod = (tempprod & ~0xffff)+(((tempprod & 0xffff) >= 0x8000) ? 0x10000 : 0);
return tempprod;
}
// For accurate emulation, this is wrong - but the real prod registers behave
// in completely bizarre ways. Probably not meaningful to emulate them accurately.
inline void dsp_set_long_prod(s64 val)