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OpcodeDecoding: Convert #defines into enum constants
Gets several constants out of global scope.
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@ -8,39 +8,48 @@
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class DataReader;
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#define GX_NOP 0x00
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#define GX_UNKNOWN_RESET 0x01
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namespace OpcodeDecoder
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{
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enum
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{
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GX_NOP = 0x00,
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GX_UNKNOWN_RESET = 0x01,
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#define GX_LOAD_BP_REG 0x61
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#define GX_LOAD_CP_REG 0x08
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#define GX_LOAD_XF_REG 0x10
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#define GX_LOAD_INDX_A 0x20
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#define GX_LOAD_INDX_B 0x28
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#define GX_LOAD_INDX_C 0x30
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#define GX_LOAD_INDX_D 0x38
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GX_LOAD_BP_REG = 0x61,
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GX_LOAD_CP_REG = 0x08,
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GX_LOAD_XF_REG = 0x10,
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GX_LOAD_INDX_A = 0x20,
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GX_LOAD_INDX_B = 0x28,
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GX_LOAD_INDX_C = 0x30,
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GX_LOAD_INDX_D = 0x38,
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#define GX_CMD_CALL_DL 0x40
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#define GX_CMD_UNKNOWN_METRICS 0x44
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#define GX_CMD_INVL_VC 0x48
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GX_CMD_CALL_DL = 0x40,
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GX_CMD_UNKNOWN_METRICS = 0x44,
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GX_CMD_INVL_VC = 0x48
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};
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#define GX_PRIMITIVE_MASK 0x78
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#define GX_PRIMITIVE_SHIFT 3
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#define GX_VAT_MASK 0x07
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enum
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{
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GX_PRIMITIVE_MASK = 0x78,
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GX_PRIMITIVE_SHIFT = 3,
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GX_VAT_MASK = 0x07
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};
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// These values are the values extracted using GX_PRIMITIVE_MASK
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// and GX_PRIMITIVE_SHIFT.
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// GX_DRAW_QUADS_2 behaves the same way as GX_DRAW_QUADS.
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#define GX_DRAW_QUADS 0x0 // 0x80
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#define GX_DRAW_QUADS_2 0x1 // 0x88
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#define GX_DRAW_TRIANGLES 0x2 // 0x90
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#define GX_DRAW_TRIANGLE_STRIP 0x3 // 0x98
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#define GX_DRAW_TRIANGLE_FAN 0x4 // 0xA0
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#define GX_DRAW_LINES 0x5 // 0xA8
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#define GX_DRAW_LINE_STRIP 0x6 // 0xB0
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#define GX_DRAW_POINTS 0x7 // 0xB8
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namespace OpcodeDecoder
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enum
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{
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GX_DRAW_QUADS = 0x0, // 0x80
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GX_DRAW_QUADS_2 = 0x1, // 0x88
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GX_DRAW_TRIANGLES = 0x2, // 0x90
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GX_DRAW_TRIANGLE_STRIP = 0x3, // 0x98
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GX_DRAW_TRIANGLE_FAN = 0x4, // 0xA0
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GX_DRAW_LINES = 0x5, // 0xA8
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GX_DRAW_LINE_STRIP = 0x6, // 0xB0
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GX_DRAW_POINTS = 0x7 // 0xB8
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};
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void Init();
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template <bool is_preprocess = false>
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