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VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
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@ -3,16 +3,19 @@
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// Refer to the license.txt file included.
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#include <cmath>
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#include <cstring>
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#include <string>
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#include "Common/StringUtil.h"
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#include "Common/Thread.h"
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#include "Common/Logging/Log.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/FifoPlayer/FifoRecorder.h"
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#include "Core/HW/Memmap.h"
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#include "VideoCommon/BoundingBox.h"
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/BPStructs.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/GeometryShaderManager.h"
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@ -20,7 +23,6 @@
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/PixelShaderManager.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/Statistics.h"
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#include "VideoCommon/TextureCacheBase.h"
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#include "VideoCommon/TextureDecoder.h"
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#include "VideoCommon/VertexShaderManager.h"
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