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VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
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@ -4,10 +4,11 @@
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#pragma once
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#include "VideoCommon/VertexLoader.h"
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#include "Common/CommonTypes.h"
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class PointerWrap;
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// Bounding Box manager
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namespace BoundingBox
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{
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@ -26,6 +27,6 @@ enum
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};
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// Save state
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void DoState(PointerWrap &p);
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void DoState(PointerWrap& p);
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}; // end of namespace BoundingBox
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