VideoCommon: Header cleanup

Also remedies places where the video backends and core rely on things
being indirectly included.
This commit is contained in:
Lioncash
2016-01-17 16:54:31 -05:00
parent 87464d432b
commit d9fec92628
98 changed files with 202 additions and 172 deletions

View File

@ -3,19 +3,18 @@
// Refer to the license.txt file included.
#include <atomic>
#include <cstring>
#include "Common/Assert.h"
#include "Common/Atomic.h"
#include "Common/BlockingLoop.h"
#include "Common/ChunkFile.h"
#include "Common/CPUDetect.h"
#include "Common/Event.h"
#include "Common/FPURoundMode.h"
#include "Common/MemoryUtil.h"
#include "Common/Thread.h"
#include "Common/MsgHandler.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/NetPlayProto.h"
#include "Core/HW/Memmap.h"
@ -25,10 +24,8 @@
#include "VideoCommon/DataReader.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VideoConfig.h"
namespace Fifo
{