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VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
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@ -4,8 +4,8 @@
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoCommon/ConstantManager.h"
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#include "VideoCommon/GeometryShaderGen.h"
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class PointerWrap;
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