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VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
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@ -4,17 +4,11 @@
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#pragma once
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#include <array>
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#include "VideoCommon/BPMemory.h"
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#include "Common/CommonTypes.h"
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#include "VideoCommon/ConstantManager.h"
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#include "VideoCommon/PixelShaderGen.h"
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#include "VideoCommon/XFMemory.h"
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class PointerWrap;
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// The non-API dependent parts.
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class PixelShaderManager
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{
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