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VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
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@ -2,22 +2,18 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/Common.h"
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "Common/MemoryUtil.h"
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#include "Core/Host.h"
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/VertexLoader.h"
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#include "VideoCommon/VertexLoader_Color.h"
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#include "VideoCommon/VertexLoader_Normal.h"
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#include "VideoCommon/VertexLoader_Position.h"
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#include "VideoCommon/VertexLoader_TextCoord.h"
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#include "VideoCommon/VertexLoaderManager.h"
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#include "VideoCommon/VertexLoaderUtils.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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// This pointer is used as the source/dst for all fixed function loader calls
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u8* g_video_buffer_read_ptr;
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