VideoCommon: Header cleanup

Also remedies places where the video backends and core rely on things
being indirectly included.
This commit is contained in:
Lioncash
2016-01-17 16:54:31 -05:00
parent 87464d432b
commit d9fec92628
98 changed files with 202 additions and 172 deletions

View File

@ -2,22 +2,18 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/MemoryUtil.h"
#include "Core/Host.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoader_Color.h"
#include "VideoCommon/VertexLoader_Normal.h"
#include "VideoCommon/VertexLoader_Position.h"
#include "VideoCommon/VertexLoader_TextCoord.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexLoaderUtils.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
// This pointer is used as the source/dst for all fixed function loader calls
u8* g_video_buffer_read_ptr;