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VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
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@ -10,10 +10,10 @@
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/NativeVertexFormat.h"
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class NativeVertexFormat;
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class PointerWrap;
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struct PortableVertexDeclaration;
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enum PrimitiveType {
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PRIMITIVE_POINTS,
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