Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient".

This commit is contained in:
rlnilsen
2019-10-26 18:05:16 +02:00
parent 332cad21a4
commit da1f153b47
21 changed files with 85 additions and 87 deletions

View File

@ -30,8 +30,8 @@
#ifdef CIFACE_USE_PIPES
#include "InputCommon/ControllerInterface/Pipes/Pipes.h"
#endif
#ifdef CIFACE_USE_CEMUHOOKUDPSERVER
#include "InputCommon/ControllerInterface/CemuHookUDPServer/CemuHookUDPServer.h"
#ifdef CIFACE_USE_DUALSHOCKUDPCLIENT
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
#endif
ControllerInterface g_controller_interface;
@ -71,8 +71,8 @@ void ControllerInterface::Initialize(const WindowSystemInfo& wsi)
#ifdef CIFACE_USE_PIPES
// nothing needed
#endif
#ifdef CIFACE_USE_CEMUHOOKUDPSERVER
ciface::CemuHookUDPServer::Init();
#ifdef CIFACE_USE_DUALSHOCKUDPCLIENT
ciface::DualShockUDPClient::Init();
#endif
RefreshDevices();
@ -128,8 +128,8 @@ void ControllerInterface::RefreshDevices()
#ifdef CIFACE_USE_PIPES
ciface::Pipes::PopulateDevices();
#endif
#ifdef CIFACE_USE_CEMUHOOKUDPSERVER
ciface::CemuHookUDPServer::PopulateDevices();
#ifdef CIFACE_USE_DUALSHOCKUDPCLIENT
ciface::DualShockUDPClient::PopulateDevices();
#endif
m_is_populating_devices = false;
@ -181,8 +181,8 @@ void ControllerInterface::Shutdown()
#ifdef CIFACE_USE_EVDEV
ciface::evdev::Shutdown();
#endif
#ifdef CIFACE_USE_CEMUHOOKUDPSERVER
ciface::CemuHookUDPServer::DeInit();
#ifdef CIFACE_USE_DUALSHOCKUDPCLIENT
ciface::DualShockUDPClient::DeInit();
#endif
}

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@ -29,7 +29,7 @@
#if defined(USE_PIPES)
#define CIFACE_USE_PIPES
#endif
#define CIFACE_USE_CEMUHOOKUDPSERVER
#define CIFACE_USE_DUALSHOCKUDPCLIENT
//
// ControllerInterface

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@ -2,7 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerInterface/CemuHookUDPServer/CemuHookUDPServer.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
#include <chrono>
#include <cstring>
@ -19,10 +19,10 @@
#include "Common/Thread.h"
#include "Core/CoreTiming.h"
#include "Core/HW/SystemTimers.h"
#include "InputCommon/ControllerInterface/CemuHookUDPServer/CemuHookUDPServerProto.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h"
namespace ciface::CemuHookUDPServer
namespace ciface::DualShockUDPClient
{
class Device : public Core::Device
{
@ -119,10 +119,10 @@ static constexpr int TOUCH_Y_AXIS_MAX = 500;
namespace Settings
{
const Config::ConfigInfo<bool> SERVER_ENABLED{
{Config::System::CemuHookUdpServer, "Server", "Enabled"}, false};
{Config::System::DualShockUDPClient, "Server", "Enabled"}, false};
const Config::ConfigInfo<std::string> SERVER_ADDRESS{
{Config::System::CemuHookUdpServer, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
const Config::ConfigInfo<int> SERVER_PORT{{Config::System::CemuHookUdpServer, "Server", "Port"},
{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
DEFAULT_SERVER_PORT};
} // namespace Settings
@ -160,8 +160,8 @@ static sf::Socket::Status ReceiveWithTimeout(sf::UdpSocket& socket, void* data,
static void HotplugThreadFunc()
{
Common::SetCurrentThreadName("CemuHookUDPServer Hotplug Thread");
NOTICE_LOG(SERIALINTERFACE, "CemuHookUDPServer hotplug thread started");
Common::SetCurrentThreadName("DualShockUDPClient Hotplug Thread");
NOTICE_LOG(SERIALINTERFACE, "DualShockUDPClient hotplug thread started");
while (s_hotplug_thread_running.IsSet())
{
@ -181,7 +181,7 @@ static void HotplugThreadFunc()
msg.Finish();
if (s_socket.send(&list_ports, sizeof list_ports, s_server_address, s_server_port) !=
sf::Socket::Status::Done)
ERROR_LOG(SERIALINTERFACE, "CemuHookUDPServer HotplugThreadFunc send failed");
ERROR_LOG(SERIALINTERFACE, "DualShockUDPClient HotplugThreadFunc send failed");
}
// Receive controller port info
@ -208,7 +208,7 @@ static void HotplugThreadFunc()
}
}
}
NOTICE_LOG(SERIALINTERFACE, "CemuHookUDPServer hotplug thread stopped");
NOTICE_LOG(SERIALINTERFACE, "DualShockUDPClient hotplug thread stopped");
}
static void StartHotplugThread()
@ -238,7 +238,7 @@ static void StopHotplugThread()
static void Restart()
{
NOTICE_LOG(SERIALINTERFACE, "CemuHookUDPServer Restart");
NOTICE_LOG(SERIALINTERFACE, "DualShockUDPClient Restart");
StopHotplugThread();
@ -278,10 +278,10 @@ void Init()
void PopulateDevices()
{
NOTICE_LOG(SERIALINTERFACE, "CemuHookUDPServer PopulateDevices");
NOTICE_LOG(SERIALINTERFACE, "DualShockUDPClient PopulateDevices");
g_controller_interface.RemoveDevice(
[](const auto* dev) { return dev->GetSource() == "UDPServer"; });
[](const auto* dev) { return dev->GetSource() == "DSUClient"; });
std::lock_guard<std::mutex> lock(s_port_info_mutex);
for (int port_index = 0; port_index < Proto::PORT_COUNT; port_index++)
@ -374,7 +374,7 @@ std::string Device::GetName() const
std::string Device::GetSource() const
{
return "UDPServer";
return "DSUClient";
}
void Device::UpdateInput()
@ -392,7 +392,7 @@ void Device::UpdateInput()
msg.Finish();
if (m_socket.send(&data_req, sizeof(data_req), s_server_address, s_server_port) !=
sf::Socket::Status::Done)
ERROR_LOG(SERIALINTERFACE, "CemuHookUDPServer UpdateInput send failed");
ERROR_LOG(SERIALINTERFACE, "DualShockUDPClient UpdateInput send failed");
}
// Receive and handle controller data
@ -441,4 +441,4 @@ std::optional<int> Device::GetPreferredId() const
return m_index;
}
} // namespace ciface::CemuHookUDPServer
} // namespace ciface::DualShockUDPClient

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@ -4,7 +4,7 @@
#include "Common/Config/Config.h"
namespace ciface::CemuHookUDPServer
namespace ciface::DualShockUDPClient
{
namespace Settings
{
@ -16,4 +16,4 @@ extern const Config::ConfigInfo<int> SERVER_PORT;
void Init();
void PopulateDevices();
void DeInit();
} // namespace ciface::CemuHookUDPServer
} // namespace ciface::DualShockUDPClient

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@ -8,9 +8,9 @@
#include "Common/CommonTypes.h"
namespace ciface::CemuHookUDPServer::Proto
namespace ciface::DualShockUDPClient::Proto
{
// CemuHook UDPServer protocol implementation using UdpServer.cs from
// CemuHook DualShockUDP protocol implementation using UdpServer.cs from
// https://github.com/Ryochan7/DS4Windows as documentation.
//
// WARNING: Little endian host assumed
@ -245,7 +245,7 @@ struct Message
if (crc32_in_header != crc32_calculated)
{
NOTICE_LOG(SERIALINTERFACE,
"CemuHookUDPServer Received message with bad CRC in header: got %u, expected %u",
"DualShockUDPClient Received message with bad CRC in header: got %u, expected %u",
crc32_in_header, crc32_calculated);
return std::nullopt;
}
@ -267,4 +267,4 @@ struct Message
};
#pragma pack(pop)
} // namespace ciface::CemuHookUDPServer::Proto
} // namespace ciface::DualShockUDPClient::Proto