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Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
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@ -665,7 +665,7 @@ void Renderer::Init()
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" c = vec4(color0, 1.0);\n"
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"}\n",
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"VARYIN vec4 c;\n"
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"COLOROUT(ocol0)\n"
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"out vec4 ocol0;\n"
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"void main(void) {\n"
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" ocol0 = c;\n"
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"}\n");
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