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https://github.com/dolphin-emu/dolphin.git
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Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
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@ -406,7 +406,7 @@ TextureCache::TextureCache()
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"uniform sampler2DRect samp9;\n"
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"uniform vec4 colmat[7];\n"
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"VARYIN vec2 uv0;\n"
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"COLOROUT(ocol0)\n"
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"out vec4 ocol0;\n"
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"\n"
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"void main(){\n"
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" vec4 texcol = texture2DRect(samp9, uv0);\n"
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@ -418,7 +418,7 @@ TextureCache::TextureCache()
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"uniform sampler2DRect samp9;\n"
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"uniform vec4 colmat[5];\n"
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"VARYIN vec2 uv0;\n"
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"COLOROUT(ocol0)\n"
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"out vec4 ocol0;\n"
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"\n"
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"void main(){\n"
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" vec4 texcol = texture2DRect(samp9, uv0);\n"
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