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Committing some cleanups by avindra:
- fix numerous warnings - make some variables unsigned - remove redundant code and header inclusions - make code more compact in lots of cases Committing some additional changes by myself: - additional header cleanups - cleanup DX11 initialization/shutdown process (hinted at by avindra) - Remove the cgD3D9 stuff from Externals since it's no longer needed git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5903 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -277,9 +277,9 @@ void UDPWiimote::broadcastPresence()
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void UDPWiimote::getAccel(float &_x, float &_y, float &_z)
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{
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d->mutex.Enter();
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_x=x;
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_y=y;
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_z=z;
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_x=(float)x;
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_y=(float)y;
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_z=(float)z;
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d->mutex.Leave();
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//NOTICE_LOG(WIIMOTE,"%lf %lf %lf",_x, _y, _z);
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}
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