Merge pull request #9571 from JosJuice/netplay-sync-more-settings

NetPlay: Sync more settings
This commit is contained in:
Léo Lam
2021-03-27 01:38:33 +01:00
committed by GitHub
14 changed files with 112 additions and 35 deletions

View File

@ -231,8 +231,6 @@ bool Init(std::unique_ptr<BootParameters> boot, const WindowSystemInfo& wsi)
// Drain any left over jobs
HostDispatchJobs();
Core::UpdateWantDeterminism(/*initial*/ true);
INFO_LOG_FMT(BOOT, "Starting core = {} mode", SConfig::GetInstance().bWii ? "Wii" : "GameCube");
INFO_LOG_FMT(BOOT, "CPU Thread separate = {}", SConfig::GetInstance().bCPUThread ? "Yes" : "No");
@ -592,7 +590,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
return;
// Initialise Wii filesystem contents.
// This is done here after Boot and not in HW to ensure that we operate
// This is done here after Boot and not in BootManager to ensure that we operate
// with the correct title context since save copying requires title directories to exist.
Common::ScopeGuard wiifs_guard{&Core::CleanUpWiiFileSystemContents};
if (SConfig::GetInstance().bWii)