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Merge pull request #9571 from JosJuice/netplay-sync-more-settings
NetPlay: Sync more settings
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@ -231,8 +231,6 @@ bool Init(std::unique_ptr<BootParameters> boot, const WindowSystemInfo& wsi)
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// Drain any left over jobs
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HostDispatchJobs();
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Core::UpdateWantDeterminism(/*initial*/ true);
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INFO_LOG_FMT(BOOT, "Starting core = {} mode", SConfig::GetInstance().bWii ? "Wii" : "GameCube");
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INFO_LOG_FMT(BOOT, "CPU Thread separate = {}", SConfig::GetInstance().bCPUThread ? "Yes" : "No");
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@ -592,7 +590,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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return;
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// Initialise Wii filesystem contents.
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// This is done here after Boot and not in HW to ensure that we operate
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// This is done here after Boot and not in BootManager to ensure that we operate
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// with the correct title context since save copying requires title directories to exist.
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Common::ScopeGuard wiifs_guard{&Core::CleanUpWiiFileSystemContents};
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if (SConfig::GetInstance().bWii)
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