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https://github.com/dolphin-emu/dolphin.git
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Remove MMU Default in Disney Trio of Destruction
Apparently MMU is no longer needed in these titles. All 3 booted and played into gameplay in the latest builds without issues, and disabling MMU results in a very slight, but noticeable performance boost.
This commit is contained in:
@ -2,7 +2,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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MMU = 1
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LowDCBZHack = 1
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LowDCBZHack = 1
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[OnLoad]
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[OnLoad]
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@ -2,7 +2,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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MMU = 1
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LowDCBZHack = 1
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LowDCBZHack = 1
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[OnLoad]
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[OnLoad]
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@ -2,7 +2,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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MMU = 1
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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