Merge pull request #10462 from OatmealDome/steam-runtime

DolphinQt: Add support for a Steam Runtime build
This commit is contained in:
JMC47
2022-06-06 20:18:06 -04:00
committed by GitHub
4 changed files with 66 additions and 6 deletions

View File

@ -50,6 +50,7 @@ if(NOT ANDROID)
endif()
option(USE_SHARED_ENET "Use shared libenet if found rather than Dolphin's soon-to-compatibly-diverge version" OFF)
option(USE_SHARED_LIBPNG "Use shared libpng if found" ON)
option(USE_UPNP "Enables UPnP port mapping support" ON)
option(ENABLE_NOGUI "Enable NoGUI frontend" ON)
option(ENABLE_QT "Enable Qt (Default)" ON)
@ -64,6 +65,7 @@ option(ENABLE_VULKAN "Enables vulkan video backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence, show the current game on Discord" ON)
option(USE_MGBA "Enables GBA controllers emulation using libmgba" ON)
option(ENABLE_AUTOUPDATE "Enables support for automatic updates" ON)
option(STEAM "Creates a build for Steam" ON)
# Maintainers: if you consider blanket disabling this for your users, please
# consider the following points:
@ -405,6 +407,9 @@ if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
find_library(IOB_LIBRARY IOBluetooth)
find_library(IOK_LIBRARY IOKit)
find_library(OPENGL_LIBRARY OpenGL)
# We don't want to use shared libpng.
set(USE_SHARED_LIBPNG OFF)
endif()
if(ENABLE_LTO)
@ -420,8 +425,10 @@ if(ENABLE_LTO)
endif()
endif()
if(UNIX AND LINUX_LOCAL_DEV)
add_definitions(-DLINUX_LOCAL_DEV)
if(UNIX)
if(LINUX_LOCAL_DEV OR (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND STEAM))
add_definitions(-DLINUX_LOCAL_DEV)
endif()
endif()
# BSDs put packages in /usr/local instead of /usr, so we need to
@ -776,7 +783,7 @@ else()
set(LZO lzo2)
endif()
if(NOT APPLE)
if(USE_SHARED_LIBPNG)
check_lib(PNG libpng png png.h QUIET)
endif()
if (PNG_FOUND)
@ -930,6 +937,10 @@ else()
message(STATUS "libsystemd not found, disabling traversal server watchdog support")
endif()
if(STEAM)
add_definitions(-DSTEAM)
endif()
if (WIN32)
include_directories(Externals/WIL/include)
include_directories(Externals/OpenAL/include)