AbstractTexture: Drop slow map readback path

This commit is contained in:
Stenzek
2017-11-19 17:46:00 +10:00
parent 193763ca3a
commit db1d9de933
10 changed files with 0 additions and 300 deletions

View File

@ -20,7 +20,6 @@ public:
~DXTexture();
void Bind(unsigned int stage) override;
void Unmap() override;
void CopyRectangleFromTexture(const AbstractTexture* src,
const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
@ -35,12 +34,7 @@ public:
D3DTexture2D* GetRawTexIdentifier() const;
private:
std::optional<RawTextureInfo> MapFullImpl() override;
std::optional<RawTextureInfo> MapRegionImpl(u32 level, u32 x, u32 y, u32 width,
u32 height) override;
D3DTexture2D* m_texture;
ID3D11Texture2D* m_staging_texture = nullptr;
};
class DXStagingTexture final : public AbstractStagingTexture